Garry's Mod

Garry's Mod

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Overhauled Bone Tool
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Scenic
File Size
Posted
Updated
22.124 KB
1 Dec, 2022 @ 9:30am
29 Apr, 2024 @ 10:26am
15 Change Notes ( view )

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Overhauled Bone Tool

Description


The Overhauled Bone Tool is a bone tool that is able to render any model's skeleton on the screen. The current selected bone is highlighted as well, so you know its exact location.
Bone selection it's a lot easier, since instead of providing an unordered list of bones to the user, the tool shows model's bone trees in an intuitive way so that you can navigate through the bone hierarchy easily, just like in Blender and 3DS Max.

Features
  • Manipulate the position, angle and scale of any non-physics bone.
  • Ability to navigate through the bone hierarchy of any model.
  • Bones are drawn on the screen.
  • Color customization (bones, selected bone and lines)
  • Ability to scale a bone and all its children along with it, allowing for scaling entire portions of a model at once.

Instructions
  • Left click over a ragdoll to turn it into an animatable prop (you can manipulate physics bones this way).
  • Right click to select an entity.
  • Reload to select yourself.

Very useful tip that few people know about Gmod's sliders: clicking and holding the mouse button down on the white space between a text label and its slider allows for adjusting the slider's value with greater precision. Moving your mouse forward and backwards increases and decreases the level of precision, respectively.

This tool was previously known as "Composite Bone Tool" and it was a part of the Composite Entities addon, as it was necessary to make it work. However, since the new version of that addon doesn't require additional tools to work, I'm releasing this separately (minor bug fixes and performance improvements have been done).

If you liked this, check out this tool too: Composite Bonemerge Tool
Popular Discussions View All (6)
15
5 Jun @ 2:22pm
Suggestions to Improve overhauled bone tool
Big John Fan #6553
2
23 May, 2025 @ 8:35am
Can't see ♥♥♥♥
CrowMyBalls
0
19 Mar, 2024 @ 7:47am
unable to operate
Zaku II (Alias WatcherZigzagoon)
142 Comments
30 May @ 12:26pm 
I've come to start getting really ♥♥♥♥♥♥♥ annoyed when I misclick and accidentally use m1 to edit the bones because THATS HOW LITERALLY EVERYTHING ELSE WORKS. Bone manipulation should be the primary, and turning things into entities should be the secondary, NOT THE OTHER WAY AROUND. It's an amazing mod, trust me, but it gets pretty annoying pretty quickly.
12 Mar @ 10:57am 
Just delete your post mate
2 Mar @ 1:57am 
i figured it out its a tool gun tool
28 Feb @ 5:17pm 
how to get to work
11 Jan @ 10:17am 
This is an amazing tool! It feels like an expansion on the Advanced Bone Tool, but it lets me visualize the 'lil connections between 'em and gives me a clear list of the bones!
4 Oct, 2025 @ 10:36am 
script error AGAIN AND AGAIN :/:steamhappy:
9 Aug, 2025 @ 1:27am 
i wish you could revert them back to ragdoll instead of respawning the ragdoll maybe add a feature when your done doing poses and stuff
27 Jul, 2025 @ 8:48pm 
this is really nice but i have a problem with Prop Protection a props owner goes NA when i right click on it but doesn't when left clicking may want to add a check for props
21 Jul, 2025 @ 12:28pm 
How do I make It Back into A Ragdoll With the saved changes?
16 Mar, 2025 @ 8:40am 
well so far i haven't needed to go that far yet, thanks for the answer man, and for this awesome tool.