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For context, I've been following this guide () since my previous attempts at Netflix-N-Hack with my external drive weren't working. I set up installing both the git and python CLIs, and while installing mitmproxy and cloning Netflix-N-Hack both work, it's the final command line listed, "mitmproxy -s proxy.py" that keeps returning the error ""'mitmproxy' is not recognized as an internal or external command.", even though mitmproxy's installation was a success. For anyone who got this to work, what am I missing and how do I complete this step?
The Tether AI Research team has released a new model: VisionPsy-Nano, two ~460M-parameter vision-language models under Apache 2.0, with GGUF builds for local inference. The 460M is tuned for quality, the 460M-Flash for latency.
All numbers below come from a single VLMEvalKit run, with the eval configs and judge setup published so they can be reproduced.
Best in its weight class
It compares favourably on 16 of 17 benchmarks against every other ~0.5B VLM tested, with the highest overall score in its class: 62.3, against 59.6 for LFM2.5-VL-450M, 54.9 for the nanoVLM-460M-8k base and 52.5 for SmolVLM2-500M.
It tops all four capability areas, widest in reasoning (+7.4%) and visual perception (+4.6%).
It beats models up to 2.3x its size
On ScienceQA (86.5), MM-IFEval (42.3) and POPE (87.9) it beats FastVLM-0.5B (759M), Qwen3.5-0.8B (873M) and InternVL3.5-1B (1061M) on all three. MM-IFEval is the one to examine: 42.3 against 36.9 for the next model in that group, and it measures whether the model actually follows the instruction it was given.
On real phones
Flash reads an image with 64 visual tokens instead of 1088 and keeps about 99% of the score. With quantized GGUF at 512x512 it reaches the first token in 0.3s on an iPhone 15, 2.6s on a Galaxy S25 Ultra and 6.1s on a Pixel 9, which is 11.9x to 25.1x faster than nanoVLM-460M and SmolVLM2-500M on the same runtime.
How it was trained
Not by scaling data. A larger teacher VLM interrogated the model on real images, graded every answer with the image in view, and clustered the failures into a catalogue that steered the next round: 300 rounds, roughly 18,000 probes. It surfaced specific defects, including misread prices, chart values summed wrong, and repetition loops. Those became the training signal for a five-stage pipeline ending in TIES merging, so the capability specialists accumulate in one checkpoint at the same inference cost.
There are three ways to run it:
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Transformers for full precision
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quantized GGUF through llama.cpp for on-device
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vLLM for your own GPU.
Model weights: https://huggingface.co/collections/qvac/visionpsy
Technical report: https://huggingface.co/blog/qvac/visionpsy
PS5 Fat, BD, 12.02..
It seems the only way to use cheats on 12.02 fw is through Cheatrunner (no etaHEN and most packages only work up to 12.00), which doesn't find files for some games. I'm looking for a place to download .mc4, .shn, and/or .json files to manually transfer and not finding *anything*. This is mainly for PS4 games if that matters.
Hi everyone,
I'm trying to play Final Fantasy VII Rebirth exFAT, but currently, the version I'm running keeps stuttering and freezing up.
I want to buy a disc-version. My PS5 is on firmware 12.40. If I go out and buy the official physical game disc, will I be able to install and play it normally without these performance issues?
Thanks for any advice!
The go around is available.. which is
-
turn on wifi
-
cancel the update
-
open YT and select “update later”
but I want a real solve for this without deleting my games? any suggestions?
Hi,
with Sony pressing ahead with its all-digital agenda and phasing out physical discs, I've been thinking about what this means for the long-term.
After continuous hard work from linux community and this YouTube guy named "Old Lamer" , the AMD BC 250 containing PS5 APU is fully unlocked. It should give roughly 90% performance of steam machine with only costing 25% approximately.
EDIT: The way I did it:
IMPORTANT! Connect to your network and set the proxy settings before installing the Netflix app on your PS5!
Use https://github.com/dragancla/Netflix-N-Hack without doing the last step.
1. Follow the instructions to get the Netflix application on your PS5:
- Download BalenaEtcher, zip archive, etc.
2. Follow the link in the instructions to download YouTube version 1.03
3. Download the latest youtube autoloader version - specifically download0.dat file - from https://github.com/itsPLK/ps5-y2jb-autoloader
4. Put these two files in the root of an external drive
5. Follow the instructions to trigger the P2JB using Netflix
6. Install the youtube .pkg file after a successful jailbreak
7. Shutdown, trigger the Netflix JB again. This will update your Youtube app with the download0.dat file containing autoloaderSuppose you have a PlayStation 5 on firmware 12.20 and want to jailbreak using y2jb which uses a p2jb jailbreak.
However in order to avoid resetting the console you intend to first use the Netflix-N-Hack in order to jailbreak the console and set up y2jb.
What are the steps that need to be taken after jailbreaking with Netflix-N-Hack in order to set up y2jb?
Interested as all tutorials that showcase setting up y2jb start by resetting the console and restoring with provided existing backups, which is something we want to avoid.
Delete my post if this isn’t allowed, just curious to see how a cpu heavy game like BeamNG runs on PS5, especially since it’s meant to be coming out officially soon. Would be interesting to see what fps the new 0.39 gets as it does have a native Linux mode.
Since it already takes me 50 minutes to jailbreak anyways.
The game worked flawlessly until I progressed to the Prison Ship (Isolation) Chapter and now I am stuck on a black screen. Restarting the game doesn't solve it and I can start previous chapters just fine, is this a known issue? Any ideas?
Playing on internal, fw 10.20, compressed game folder into FFPFSC
Edit: reinstalled folder version and it works!
I have a game running from a single file exfat,
it says the dlc were already included but the game doesnt detect them
how to enable any idea?
PS5 Digital Edition 09.00+ usb m2 ssd 2tb + Kstuff Lite 1.09 + ShadowMountPlus 1.6beta16
DLCs added in this release:
Release Notes:
~~~~~~~~~~~~~~
DLCs added in this release:
- The Sky Breaker
- Secrets of the Spires
- From the Ashes
- Mangkwan Clan Pack
- Sarentu Heritage Cosmetic Pack
- Sarentu Hunter Equipment Pack
game structure:
I want to back up my physical copy of RE Requiem. The minimum firmware for this game is 12.20 and I'm on 12.02. If I have updates blocked and internet connection off, can I safely back up the game?
(of course then patch and backport before running)
Anyone having issue with viktorious all in one iso on 12.00? I’ve tried turning off and on the console multiple times but the “race failed?” After all 1/8 attempts .
I haven't found the reason for the error.
Whenever I try to boot a dump of Ratchet & Clank Rift apart, the game crashes before booting with an error saying that the game crashed before kstuff could be paused.
Firmware 4.03
Using Y2JB from autoloader
Kstuff Lite 1.09
ShadowmountPlus v1.17 alpa 4
Tested in external drive with EUR version in format ffpfsc and with USA version in format exfat, both same/similar error.
To diagnose is this just try & error?
Any recommendation about what to test?
I was engulfed in re9 last night. After playing for 4+hours I get a notification on my ps5 that my internet lost connection. I raced over to settings and my dns settings were switched to automatic. I think it was set to 172.0.0.(1or2) or something similar.
I use 3 payloads, nanodns, kstuff and sm+. Has anything similar ever happened to you? Ive never messed with dns after setting it up. I only use wifi for remote play. I turned off internet access until I have a better understanding of what may have happened.
Which DNS are you using, and why? Thanks and happy gaming!
Hi, I recently got a ps5 with fw12.60 and I am looking to jailbreak it. I watched MW (modded warfares) video about it, however he only has the autoloader backup for v12.70 and if I try to use that the console asks me to update my system software.
-
So I would like to know if anyone has the 12.60 backup file or is there any other way?
-
Whats the difference between 12.60 and 12.70?
Thanks
I had one of the y2jb autoloaders from
Everytime it wakes up from Rest Mode, it used to crash.
I tried updating to the latest ItsPlk autoloader (replacing downoad0.dat and placing the update zip in root folder) but after running Youtube, I have to manually send p2jb.js and then manually trigger payload manager to run kstuff/shadowmount
I think the files in 'y2jb_update.zip' did not get updated. Because when i FTP'ed and saw this path
/mnt/sandbox/PPSA001650_000/splash screen .... something
i saw old dated files and there are less compared to the one in the y2jb_update.zip
QUESTION: If I want auto inject p2jb and auto load Payload Manager. How do i manually install ?
If i already replaced the download0.dat, should i just manually extract the y2jb_update files, but where to do that? i am not sure if /mnt/sandbox/ is the real path
See topic -
Patched my BR with P2JB, thinking of upgrading to 12.0, wondering if the patch persists or I need to run p2jb again to patch it?
Additionally every time I put it in rest mode currently, I'm prompted to update and rest or rest. Auto update has been off since JB, and I'm using the DNS payload. Not sure when or how it got downloaded, but is there a way to get rid of this?
Does somebody knows a site to download pkgs directly with Pegasus on ps5?
Or how to solve the HTTP Errors 403/404 or the nodes error?
I Bought a PS5 on 12.02 firmware yesterday and I tried P2JB and it works but takes 50 minutes which is very long and I get a lot of kernel panics. I have a bluray drive and blank blu rays. Is there a way I can burn a Blu ray disc and not use the youtube app anymore? Even if it takes 50 minutes still I prefer to use blu ray discs to stay offline, can I unpatch it and make it work on 12.02 or is that not possible? Thanks!!
Hello everyone,
So, this is the kind of post that I really dislike usually, considering the ton of guides we can find online when it comes to hacking your 3DS/Switch/iPhone/Wii or any popular device. But in this case, I feel like there are updates and new methods every day for the PS5.
I just bought a PS5 Pro on 9.05
I did the jailbreak method using the already made backup shared by modded warfare, but I wanted to know what to do next : What do I have to update on the homebrew side? Is it safe to install games on the internal SSD ? PS4 titles can be installed as pkg like on the PS4 ? Is it better to restore the console and hack it with my own modified backup ? What are the limitations on 9.05 over later updates ? Should I update the console to the latest "short" y2jb ?
All I did for the moment was :
- Blocking Sony over my DNS
- Hacking the console
Thank you very much for your help 😄
For some reason, no matter the game version, neither the regular nor the deluxe edition by Duplex registers trophies. I can see the trophies on the console, but none of them is popping up. Also, the DLCs are not showing up when I boot up the deluxe edition. I'm on Y2JB+P2JB, 12.40 digital, with the newest versions of kstuff lite by echostretch and drakmor's shadowmountplus. How can I fix that? AFAIK it's the only game that I've tested that doesn't have working trophies for me.
PS4 PKG → FFPFSC converter released
Just came across a small utility that may be useful for anyone working with the new PS5 .ffpfsc workflow.
PS4pkg_to_ffpfsc converts a PS4 FPKG into an FFPFSC image, making it compatible with the newer compressed PFS format used by recent PS5 tooling. It essentially automates the process of unpacking the PKG, rebuilding it as a filesystem image, and compressing it into .ffpfsc.
Features:
-
Converts PS4 FPKGs directly to
.ffpfsc -
Automates the conversion process
-
Uses the newer compressed filesystem format
-
Open source
GitHub:
This could be handy for anyone experimenting with ShadowMountPlus, MkPFS, or the newer compressed game workflows.
I have the game in ffpfsc format
Was wondering if it's safe to run it on internal or should I just use my USB 3.0 stick
I tried installing the .PKG dlc with the exfat version of the game but nothing comes on the game itself. So I tried downloading the folder version instead. I replaced game folder contents with DLC folder and 4.xx folder, and the game loads (with itemzflow) but nothing, no DLC content... any ideas what I might be missing? I successfully installed DLC content before but this game is giving me issues in particular.
Hi, it’s been some days since I tried dumping the game, I’ve tried with Itemzflow with not success (after some time it tells me the game is corrupted, tried twice same error), and also with the ps5 dumper payload, that got me the loose files and folder, but I can’t run them with shadowmount (getting the can’t run app error)
What I’m doing wrong? Any advice in how got it dumped and run it? Thanks in advance!
Also JB made from BD, with PLK 0.3.1 and running etaHen 2.6b
Hi guys!
Can you help me choose between buying a brand new PS5 standard disk GoW Ragnarok bundle and a PS5 slim disk Spiderman 2 bundle?
The reason to buy them is obviously because of the lower firmware which will allow me to jailbreak them.
The Spideman bundle is also $100 cheaper than the GoW bundle.
But I've read that the Spiderman bundle comes with between 7.00 and 8.20 FW and that the disk will have to be paired manually if it is below 8.00. This will essentially make the disk drive useless for me if the firmware is lower than 8.00.
I'm also concerned about battery life degradation of the controller, since the GoW one will be atleast 3 years old.
Which one should I get?
I wanted to share my experience in case it helps.
PS5 Slim CFI-2116, firmware 11.40.
I used the original ShadowMountPlus for about a month with kstuff-lite 1.07. During that time I never noticed the fan ramping up, even after playing demanding games like A Plague Tale: Requiem, GTA V (PS5), Ghost of Yōtei and Saros for several hours. I never received any overheating warnings or shutdowns.
I only became aware of the recently reported fan control issue yesterday, so before that I had assumed this behavior was normal. I'm also not sure whether this issue had already been identified earlier or if it's only now being investigated.
With ELF Arsenal I saw temperatures reaching around 80–85°C, but the fan noise didn't seem to change.
After installing ShadowMountPlusFan and setting a 70°C target, the behavior changed immediately. The fan now ramps up in demanding scenes and slows down when the load decreases. In Saros the temperature stays around 70–71°C, and when I return to the PS5 home screen it quickly drops to about 45–46°C.
I can't say for sure whether the original ShadowMountPlus was locking the fan or whether ShadowMountPlusFan simply uses a different fan control implementation, but the difference in behavior on my console is very noticeable.
From what I understand, this would only affect users running the kstuff + ShadowMount setup. I don't believe this applies to users running etaHEN, but I could be mistaken.
Hopefully this information helps someone.
Merging 2 ps4 pkg files into 1
I have this app in a pkg format and an unlock file in pkg too. Installing 2 together doesn't work so I'm looking for a way to merge them. I've tried a couple of programs but it didn't work for me
I have a few exfat images, but they are bundled with an older version of the APR emulator. Is it possible to update them to the latest APR version and keep the exfat format?
Does anyone know how exactly to go about installing a custom theme or at least a custom wallpaper?...
Is it possible to install minecraft mods on ps5? If yes how
Has anyone gotten GT7 to work? It mentions you have to have backport on (I do), I get the game to launch and it says patch successful but it never proceeds past the initial loading screen.
It shows the GT7 loading screen with the logo which eventually disappears and the zoom animation stops. Then just sits there.
I'm on 10.01
I put my phat disk edition on 12.70 away because the hour-long Y2JB entry point + p2jb kernel exploit was inconvenient.
MR. Mario2011's podcast just mentioned that bdjb now works up to 12.70... maybe using the blu-ray disk entry point + net control kernel exploit?
Apparently you just run P2JB once to jailbreak the console, send over the bdunpatch.elf, then you can use an updated blu-ray disk to jailbreak in seconds?
Can anyone confirm that? Thanks!
I used to be part of a telegram group including Baderlink and few others that posted 4.x+ BPs almost daily.
It feels as things slowed down with the exit of a few people from the scene and the Baderlink group dead since June 7th.
EDIT guys I can’t send the TG link via DM it’s blocked by Reddit, even the screenshot of the link and the QR code
Hi everyone,
I'm running a PS5 Fat Disc on FW 12.20 using itsPLK's Y2JB Autoloader 0.9, kstuff 1.0.9, and ShadowMountPlus 1.6 beta16.
Everything worked perfectly for quite a while, but now I'm getting a KP almost every time I wake the console from Rest Mode.
Here's what happens:
- If I boot the console normally, run the jailbreak, and start playing, everything is fine. I can play for hours without any issues.
- However, if I put the console into Rest Mode and later wake it up, it crashes with a KP, max10 mins after I launch a game. The console powers off completely.
The strange thing is that this only started happening after I installed Ghost of Tsushima and the PS4 version of God of War (2018).
When I first launched Ghost of Tsushima, I got a "Something went wrong" error. I have since uninstalled Ghost of Tsushima, but I can't seem to uninstall God of War.
At this point, I'm not sure what to try next.
Has anyone experienced something similar? Could this be related to a corrupted game installation or database? Should I restore a fresh backup and start over, or is there anything else I should try first?
Any help would be greatly appreciated. Thanks!
I tried out ps5 game compressor for the first time. I have some folder format and some ffpfsc games across my internal and 2 external drives(one SSD and one hdd). Using the home screen gam compressor tile dashboard, only my folder format games are showing up. Any else have a solution?
So it seems there are a few ways it can be done, but I was wondering what is the best method and tools for:
Dumping and playing PS4 Games?
Dumping and playing PS5 Games?
Recommended Drive Type?
My Setup: PS5 Fat Disc with fw 9.20, Samsung T5 SSD.
Thanks for any advice and thorough details are appreciated as I'm still trying to learn 👍
Alan Wake II was working until yesterday, sometimes the game was crashing (only when loading a save) but after a couple of tries it was working ok.
I advanced quite a bit in the game, I arrived in Watery section.
Today the game starts, but it always freezes when I click on 'Continue' to load a save, after a few seconds the loading gets stuck. If I try to close the game the PS5 won't close it, it freezes. I have to shut down the console by holding the power button (which I don't like).
I'm on 9.60 firmware with Y2JB autoloader 0.8 (itsPLK), kstuff lite 1.09 (echoStretch), shadowmountplus 1.6beta16, nanodns 0.3. Game version is v01.200.007.
The game is kept as a folder inside the M.2 SSD storage, in this path: /mnt/ext1/PPSA02572-app
I jailbroke my ps5 and backed up my saves for ff7 rebirth, thinking i would be able to get it back, but no luck.
So i was wondering if anyone had a complete save file or at least a fairly advanced file to import using garlicksaves?
I still have my saves backed up via USB, if anyone knows if it's possible to decrypt the archive.dat file or anyway yo restore it without losing the jailbreak it would be appreciated.
It's been 2 weeks since I started this war against Spider-Man 2: I wanted to play the "USA to EU" version, but it refused to run, no matter what; instead, the non-modified US version worked even if it lagged A LOT.
I decided that I wanted to make it run at all costs, and so I did; now the game runs smoothly 90% of the time.
This is how I did it:
First, I tried unpacking the game and running it as FOLDER, it didn't work from both external and internal SSDs. So I tried to repack it into the EXFAT format; same result, and the same was for all the other formats.
So I asked myself, why does the US version work? And after investigating a little (4 days), I found out that it worked because it didn't have the latest APR-EMU, and stopped working if I tried to update it with Game Compressor. So I took the fakelib folder from the US version, and I put it into the "USA to EU" version; it KINDA worked, BUT it was in English (my console is set to Italian), and it lagged like hell, like 3fps every 5 seconds for a minute, then was smooth for another minute, and then back to stutter-hell.
At that point I was about to give up, when I thought "what if I do the opposite thing" so I copied the FAKELIB and SCE_SYS folders from the "USA to EU" version into the unmodified US version and IT WORKED: now the game is in Italian, the audio language is in Italian too, and it is playable! I tried to run it from the internal SSD, and it crashed after a while; also, it runs better from the USB SSD.
Now the game stutters when it starts, but once you get to the main menu, it is freakin' playable, with good 60 FPS in performance mode, and some stutters during cutscenes (but if you pause the game and wait for a few seconds, it stops)
Funny thing is that in Game Compressor, now the game appears as it doesn't have APR-EMU at all, unlike all other games; there is no blue thingy with the APR-EMU version, but it works fine, so I don't care.
To achieve all this, I used the two exFAT versions, OSFMount, exFAT Image Builder 4.0.2. and A LOT of Monster Energy (Mango Loco, otherwise, it doesn't work)
P.S.: I found out that in case a game crashes or gets stuck for a very long time, if you try to close it using the "standard" way, it often causes a KP, but if you use PS5Upload (conveniently connected to the console when you start playing) and you force close it from the INSTALLED APPS section of the app, the game closes without the KP and you can run it again.
Ok, that's all folks! Bye!
Instead of etaHEN Toolbox, I have “Debug Settings”. Am I jailbroken, or do I need to restart?
Using YTJB autoloader, “debug settings” has appeared under “captures and broadcasts”. Upon clicking a few of the things in the debug settings menu, they all said “something went wrong”. Unsure if that’s normal.
ok. i got my bluray burner coming today with verbatim discs.
Ive been watching some videos and determined i want to unlock my bluray drive on my ps5
i need to know if my assumption is correct on my path ro success . i really dont wanna mess this up any.
heres what i have.
PS5 Pro with installed and registered drive - on 11.20 firmware
my account is activated. but youtube / netflix arent installed..i dont know if they were supposed to be there or i deleted them. but they arent there. im going to triple check before i go thru with this.
my assumption is if i dont have youtube i will need to do a restore on my system in order to gain it. if this is not correct please let me know if theres a way to install youtube on an activated profile without resetting the console.
use P2JB to jailbreak the console.
install the bluray drive patch
burn the needed disc (at some point not exactly here) and utilize that disc to JB for the future of my jailbreak time on my ps5
im assuming with this method i dont need to buy one of the japanese games am i correct? those games and p2jb end up at the same goal.. which is patching the drive to a quick jailbreak from that point on. correct? am i missing anything here?
im sorry for asking so many questions.
Far cry 4 ( the version 1.08 : which is supposed to boost the fps to 60 fps ) is running on 30 fps anyways !! I downloaded the pkgs online . Help please
I'll be setting up my 2tb Samsung 990 pro later today to try linux. If you're already running Linux on your ps5 which distro are you using and why?
Hey everyone,
I have been sitting pretty comfortable on 5.50 with payloads from around January and February. I haven't seen any reason to update but I think it's time. I would like to try the APR Emu games.
Below are the files located in my autoload txt file that I keep in /system/data:
etaHEN-2.5B.bin
shadowmount.elf (1.3)
ftpsrv-ps5_v0.17.2.elf
ps5-backpork.elf
I am running KStuff1.6.7. It was the only way I could get Terminator No Fate to run.
I think the version of shadowmount I need is ShadowMountPlus_1.6beta16. From the zipped file, do I need to just replace shadowmount.elf with shadowmountplus.elf? At that point, do I need to remove the old backpork.elf file? I'm very out of the game and I think shadow mount plus handles backports now?
I'm using the Y2JB autoloader and it's on version 1.5. I thought that a version 1.6 had been released but when I do a google search I get But the latest version I see is v0.9. I also found Do I just need to place the file on a USB, restart, and run the jailbreak again?
Would I benefit from installing the payload manager? Where is the best place to find it if so?
I'm so sorry about all the questions. Like I mentioned, I've just been out of the game for a while and I'm trying to get caught up. There has been so much information that has come out since February and it's hard for me to keep up with.
Any help/advice is appreciated. Thank you!
Not gonna make it long. Some games listed on the "website" we all use are apr emu games (Spiderman 2 for example)
But the same games have an exfat version underneath them that don't mention " don't run games in internal storage" warning. So can i run these exfat formats in internal storage?
Also some normal folder formats don't mention the warning, so can i run these games in internal too?
Or Are all formats of a apr emu game for external only?
Im new to the scene and any help would be appreciated
I tried to install homebrew on a jailbroken 10.20 but I get an error message about ps4 demo?
Are there apps like homebrew store for 10.20 and can someone share the link?
Edit:
Just ended up using y2jb+lapse via the . one click and it does userland, kernel, and payload manager, which I've configured to auto load my necessary payloads. dead simple, fast, and no KPs so far with limited testing.
About to get my first exploitable console, on version 8.60. Have referenced , and my understanding is as follows:
For initial jailbreak, I'm going to restore the system backup with Y2JB already installed. Use that for userland, then P2JB as the kernel exploit. Then I'll run the payload that'll allow me to unpatch the bluray exploits and use BD-JB as the userland exploit going forward (coupled with faster kernel exploits). This was wrong.
I'm aware of the BD-JB autoloader repo here:
which seemingly uses BD-JB + Poops as the exploit chain.
So my question is: Since my version also technically supports AIO/double free as a kernel exploit, are there any BD-JB + AIO ISOs available? Or did Poops make that kernel exploit irrelevant for some reason which would explain its preferability in the autoloader tooling?
Thanks in advance, let me know if I got anything wrong, and sorry if this question is dumb.
For something like full M/K, Steam, or even Xbox controller support.
Would this require hypervisor, or could it be done through other means with a kernel exploit.
Mine is at firmware 11.60, which, as far as I understand, is jailbreakable. After reading the subs wiki, it seems like it should be able to run backups? But I've also heard that for backups specifically you need an even older version. So which is it? Sorry for a dumb question but I'm confused
Thanks for the help :)
I was wondering what is the easiest or safest method for downloading retail update patches for PS4 games on PS5 JB?...It seems I could either drop my manual DNS settings to download through Itemzflow or download patches from a site on my PC and then merge them together to install back to the console. Is it safe to change my settings while downloading them directly on the console? I don't want to risk anything with my current JB state, but at the same time it seems much simpler than the other route.
Hello, I'm playing Silent Hill F on hard difficulty.
I'm on FW 10.20, using shadowmount + and Kstuff Lite
I'm loading the game from an external usb C 3.1 NVME M2 drive (it's been working great, super fast loading times I can even play F125)
I'm stuck on the Sakuko boss fight and I'm thinking it might be a glitch due to having the PS5
jailbroken.
I get to the phase where she uses the bell 3 times dissapearing on the map, I hit her the 3 times, then we go back to the normal boss fight, but it enters a never ending loop, no matter for how long I dodge and attack her, she never dies, the longest I fought her was 25 minutes non stop, always dodging and doing heavy attacks, but she never dies or goes into the 3 bells phase again.
I saw some videos on youtube where on the same difficulty and with a similar strategy she gets defeated in 5 minutes.
Anyone facing a similar issue or any suggestions?
Thanks
Hi all, I have a fat ps5 disc with 12.00 firmware and I'm using BD-JB. a couple of days ago I deleted the game files (from internal memory) for one of my games through ps5 compressor. The game icon still remained on my homescreen and not knowing any better, I just deleted it. this caused some more game icons to dissapear from the home screen. They still popped up in the game library but starting one caused a Kernel panic in a couple of minutes of playtime. so I went and rebuilt the database from the recovery menu- I can now play a game without causing my console to shutdown, but the database rebuild caused the payload manager app to dissapear.
tl;dr - is there a safe way to delete games and icons? any way I can restore/synchronize my homescreen games and apps?
Okay so long story short, I have been planning to Jailbreak my ps5 for a while, but i have been always stepped back because i want to play online games like fortnite, fallguys, or rocket league with my friends, and before you say it, i have a pc and i dont want to play any of those games mentioned on it, because i like the thrill of sitting down on the couch, being all confortable and all and playing with my friends. FYI i dont wanna moonlight stream to my tv.
Tourmented souls 2 the rest of the content will be available once the background download is complete
It's giving me this message and I can't load my save file.
Has anyone else run into this problem?
Thanks.
Update: I just create a "fakelib folder" and put the
" libScePlayGo.sprx " in and It's working
Thanks guy's
FW 12.00 running bdjb and got everything up n running. Recently got a 2 tb ssd for this system so curious how I can move the files or rather WHERE to move the files.
I got a Ps5 Slim Modell: CFI-2116
Is it possible to jailbreak? Or does it even make Sense?
Ist it possible to Play online with jailbeak?
Im thankful for all the help I get 🙏🏼
Thank you
Hello,
So running Death Stranding 2 exFAT on an external USB 3.1 SSD hard drive. 90% of the time is working flawlessly (only few stutters when Sam wakes up for whatever reason) , but sometimes seems that my controller (or input delay) goes way off and starts moving on it's own.
Not sure if it's random input or delayed input (like I move for split second and it drags for 5 or 6 seconds)
Did anyone else experience this? Is it the controller? Is it just random delays on read since I'm using an external hard-drive?
Thanks!
Hello,
First I would like to thanks eveyone on the jailbreak scene, almost over with first DS2 playthrough !
So turning off network before running Y2JB has done wonders for success rate (doing like 5 or 6 in a row). But now after KP using Game Compressor, it's been the 5 or 6 time I'm getting KP when payload manager runs Kstuff lite (after nanodns and SM+)
Any tips? Is it just RnG?
EDIT: I think I got it, my I have been running some tests with Game Compressor, and PS kernel panicked in the middle of a compression. Luckily this was on the USB so I just disconnected it, then connected back after JB and removed the "corrupted version". At least my suspicion is that it was trying to mount the corrupted version resulting in KP. While the original version was still there.
EDIT2: Just finished DS2 😁 from a guy that has been around "jailbreak" scene since the first consoles, it's mind-blowing the velocity at which JBs are made available.
Thanks!
Has anyone here ever used Backpork Kitchen?
I’m trying to get Alien and Metro Awakening working, but the instructions say that you must self-sign (SELF signing) before launching the game.
If you’ve done this before and know how it works, could you please explain it step by step? I’m completely new to the self-signing process and would really appreciate a detailed guide.
Thanks in advance!
From his discord server..
i will be closing this server in a few days. due to harrasment over a personal project that i cant release due to legal reasons people think its totally ok to belittle me. sadly this means no more updates on elf-arsenal or any future tools. im really sorry and to those who supported me on this journey i want to say thank you.
Hi all,
I put the backups of my physical games on my PS5 and was playing Nier Automata with all DLCs but I thought, instead of JB it, can I play the installed FPK with the disc and go to Rest Mode without BD-JB?
If I start the Nier PS4 Disc, will he start the FPK with the DLCs? I need to test this. Will it break something?
Just wondering, will we ever see the etahen being updated? That’s basically all i use for my fw 6.50 ps5. While the other ps5 (11.40) with bdj unlocked patiently waits for it.
Anyone have any insights on what’s going on? Or can i safely assume the etahen project has been officially abandoned?
I’m considering getting a PS5 sooner or later to replace my PS3 and PS4, and I’d appreciate your advice.
I know the options are quite limited at the moment, but my needs aren’t particularly demanding. I’d mainly like to play FIFA or GTA offline from time to time, or try out some other classic games.
At the moment, I have the option to buy either a brand-new PS5 Slim Disc Edition, model S01-F434 (possibly on firmware 7.00) for 545€, or an S01-F557 (possibly on firmware 11.20) 630€.
Would you recommend buying one of these? If so, which one would be the better choice?
Am I correct that homebrew enabling isn't public yet for firmwares above 12.00? I can't seem to get anything working beyond running backups I haven't dumped. The ones I have dumped won't launch because apparently I can't fake sign them through the console (although there's supposedly a way on the pc side). No trainers, or at least no clear way to get them working, even with pc injection. No way to install packages without ftp or dumping pkg files to root of a drive. Lapy Daemon doesn't work and etaHEN won't even launch.
I'm not at all complaining - I'm patient and grateful to all who've brought us this far. I want to make sure I'm correct with the above statements and if not, try to figure out how to get those things working.
I use a clean setup on my 9.6 i.e. Payload Manager with Y2JB and then kstuff + shadowmount with pldmanager autoload. I want to see cpu and gpu temps but i don't want to use etahen due to its instability. Is there a standalone payload which overlays the temps only?
I recently bought a cheap HDMI switch that sadly doesn't support HDCP, is there any way to patch the youtube app so it can work without HDCP? I can't run it if it's disabled.
FW 11.4 digital, using itsPLK autoloader with P2JB.
Two things nobody checks before buying a domain:
What happens on an abuse complaint. Most registrars suspend first, notify after (if at all). One report from a competitor or a copyright bot — and you learn about it when traffic flatlines.
What renewal actually costs. The $0.99 domain quietly becomes $25/year. Miss the expiry — and it's an $80–200 redemption fee or straight to auction.
Quick check for any registrar — get answers in writing:
-
Do you notify owners before acting on complaints?
-
What evidence must complainants provide?
-
How long is my response window? (48h = red flag, 14+ days = good)
-
What jurisdiction governs my domain? US = DMCA, subpoenas, fast compliance.
-
Renewal price vs first-year price?
-
Is WHOIS privacy free and permanent?
Disclosure — I'm with Trustname, an EU registrar. Full checklist + comparison table on these criteria: trustname.com
Works on any registrar, including us. Run yours through it.
tl;dr My backup of Dredge does not save my game, am I missing something?
My backup of Dredge (PPSA09076) with 4.xx backport launches and plays fine, but it does not save my game (neither autosave nor manual save work); no save game data is created and I must always start a new game when launched.
My FW is 4.03, I launch from a fast external USB SSD drive and I self-host payloads (and UMTX2 WebKit exploit) in my LAN. User account is fake activated. I have tested all permutations of:
-
Either latest UMTX2 (from git) OR Y2JB 1.6 exploit, with
-
Either KSuff 1.6.7 OR KStuff Lite 1.08 beta OR KStuff Lite 1.2_dr_test1 payload, with
-
BackPork 0.1 payload and with
-
ShadowMountPlus 1.6beta16 payload
I have also tested the game with latest UMTX2 OR latest Y2JB exploit, with BackPork and EtaHEN 2.5b payloads, with ItemzFlow 1.08.
The result is always the same: game launches and works fine, but no save is ever created. Any suggestions how to debug or fix the problem?
my fps drops when i am near water bodies or when i was in ancient guyien temple
my config is
folder format on internal
8.40 running etaHen and shadow mount
Is there a way to use cheats offline other than using etahen? I have used Kylin-core and cheat runner. Botth of these tools require an internet connection. ETAHEN is the only tool through which you can utilize cheats functionality offline but it is unstable and rarely works especially for PS5 games. Is there any other tool that doesn't require a connection? Any help would be appreciated. Thanks.
Hi guys, I am aware that PKG format is for PS4 games but some releases mention PS4/PS5, for example "CUSA03041 – USA (v1.32)(PS4/PS5)" How do you get to get the PS5 version installed? So far only appears the PS4 label on the homescreen.
I tried to find RDR2 in PS5 version but for what I see when there is a release on both systems you only find the PS4 version. Can someone help?
Hi, i am trying to find cheats for ppsa07784( starwars jedi:survivor) but cheat runner has no cheats for this. It has the cheats for a different version of the game and when i rename the file and try to run the cheats, they are grayed out. Please help.
I want to buy a ps5 slim/pro jailbroken with psvr2. But local shops in my locale are saying psvr2 doesn't work with jailbroken ps5 that it will "automatically" update.
They are also saying ps5 pro is not jailbroken yet.
Yet in Google summary it says psvr2 does work with a jailbroken ps5 (any just needs version spoofing) and that ps5 pro is jailbroken.
I just want advice on what to buy.
Originally I asked for a ps5 slim 4tb mod+hall sensor 2 ds5 mod+20-25 loaded games+psvr2 (adapter etc fully setup) +psvr2 games
And without the psvr 2 they were quoting something around 1100-1200 USD (I'm not based in the US).
The firmware was I think 10.01 or something for fat and something else X.x something for the slim.
My questions,
1)can I play psvr2 completely chill plug-n-play no mod setup etc with dumped psvr2 games
2)can I play every game on that specific firmware of the fat?
3(should I buy fat/slim or pro
4( is pro jailbreak possible
5)is psvr2 jailbreak possible
6(is the modding scene very unstable and will say during rest mod I unplug or it doesn't turn off properly say lighting strikes and electricty low volt thus turning ps5 supply off will it lose the jailbreak etc
7) I used to have a base fat non jailbreak ps5, will that account be workable on jailbreak one and should I? Trophies?
8)is there any game I can't run on a jailbroken ps5 firmware wise eg:crimson desert, cp77, skyrim, psvr2 games, ps4 ps3 games like uncharted spiderman 2 etc
Is there any need for to be on the same firmware
9)do you guys have any videos of you using the psvr2 "flawlessly" or close to it with a jailbroken ps5 (cause there's literally ZERO on youtube
with sony seemingly moving further away from physical games and pushing digital purchases, i intentionally bought an older ps5 with a disc drive. it’s still on firmware 3.20 and, as far as i know, it has never been connected to the internet.
i want to keep it on 3.20 permanently and use it completely offline. the thing is, i don’t think i’ve ever inserted a disc into it, so i’m not sure whether the blu-ray player/disc playback has ever been initialized or activated.
my questions are:
- do i need to activate the blu-ray drive or blu-ray player somehow?
- can i safely test it offline by inserting a ps4/ps5 game disc or a blu-ray movie?
- will the current bd-j/etahen loader work on 3.20 if the - console has never been online?
- do i even need the bd-j unpatch on firmware 3.20?
- if you were in my position, what would you do to avoid accidentally updating the firmware?
any advice from someone who has gone through this on a low firmware would be greatly appreciated.
power to the players.
I know it’s recommended to play games off an external drive, and I do, but I recently came across a cheap PS5 on firmware 10.20 and was thinking about getting rid of it. I didn’t want to put it up for grabs without games installed , so what games work almost perfectly (if not perfectly) when installed internally? Thank you!
Hi everyone,
I'm on PS5 firmware 12.70 and I'm trying to install the Japanese-region version of the YouTube app (PPSA01652).
I already installed the US (PPSA01650) and EU (PPSA01651) versions (for y2jb/p2jb), both on version 1.000.030, and they work fine.
However, I can't find the Japanese version (PPSA01652) in the same 1.000.030 version. The only versions I can find for PPSA01652 are:
1.000.002
1.000.003
1.000.025
Does anyone know which version of PPSA01652 I should install on FW 12.70? Is 1.000.025 compatible, or is there a 1.000.030 version of the Japanese YouTube app that I'm missing?
Any help would be appreciated. Thanks!
This sucks man
[Update in case it helps somebody else: the root of the problem was the UGreen case I was using for the external SSD. It kept entering sleep mode and that would prevent games from installing or running]
Hi everyone, I’ve been on FW 7.20 for over a month now and I’m hitting a wall. I simply cannot get games to install or run consistently. I’ve been trying mainly with TLOU, but my tests with other titles have also been mostly failures.
I’m trying to figure out what the weak link is here. Here is a breakdown of my situation:
My Setup & History:
Console: PS5 Slim (CFI-2000) on FW 7.20.
Storage: External NVMe (Samsung 990 Pro in a UGREEN enclosure), formatted as exFAT.
Exploit Method: Initially used ModdedWarfare’s y2jb tutorial with etaHEN. I recently switched to his new tutorial using Payload Manager.
Troubleshooting: I have already restored my system backup/reset the console 3 or 4 times.
Payloads: Injecting Kstuff (tried v1.6.7 and various lite versions) followed by Shadowmount Plus. I am not running any other payloads.
Formats Tested: Dump folders, exfat(x), and ffpsc. I’ve also tried different dumps from different sources.
The Symptoms / What goes wrong:
The "Ghost" Install: Most of the time, I get the debug notification saying the game is installing, but the icon never appears on the Home screen. If I check via FTP, the game files are actually sitting inside /user/app.
PS4 Installs Failing: On top of the PS5 game issues, I've also had occasional failures when trying to install PS4 titles directly through Debug Settings.
The "Please Wait" Loop & KPs: On the rare occasions a game does show up on the Home screen, trying to launch it leaves me stuck on the "Please wait" screen, which usually ends in a Kernel Panic.
The Errors: When it doesn't KP, I’ve been hit with CE-107750-0 (Can't start the game or app) and CE-108255-1 crashes.
The Degradation: Strangely, I managed to get TLOU working a few weeks ago. It played fine, but then out of nowhere, it started failing with the aforementioned errors and I haven't been able to boot it since.
My Question:
What is actually failing here? Is my PS5 just acting up? Is it a general issue with the payloads? Or is my UGREEN enclosure/Samsung NVMe setup causing timeouts/sleep mode issues?
Any advice on what to troubleshoot next would be hugely appreciated. Thanks!
[Update in case it helps somebody else: the root of the problem was the UGreen case I was using for the external SSD. It kept entering sleep mode and that would prevent games from installing or running]
Hi everyone, I’ve been on FW 7.20 for over a month now and I’m hitting a wall. I simply cannot get games to install or run consistently. I’ve been trying mainly with TLOU, but my tests with other titles have also been mostly failures.
I’m trying to figure out what the weak link is here. Here is a breakdown of my situation:
My Setup & History:
Console: PS5 Slim (CFI-2000) on FW 7.20.
Storage: External NVMe (Samsung 990 Pro in a UGREEN enclosure), formatted as exFAT.
Exploit Method: Initially used ModdedWarfare’s y2jb tutorial with etaHEN. I recently switched to his new tutorial using Payload Manager.
Troubleshooting: I have already restored my system backup/reset the console 3 or 4 times.
Payloads: Injecting Kstuff (tried v1.6.7 and various lite versions) followed by Shadowmount Plus. I am not running any other payloads.
Formats Tested: Dump folders, exfat(x), and ffpsc. I’ve also tried different dumps from different sources.
The Symptoms / What goes wrong:
The "Ghost" Install: Most of the time, I get the debug notification saying the game is installing, but the icon never appears on the Home screen. If I check via FTP, the game files are actually sitting inside /user/app.
PS4 Installs Failing: On top of the PS5 game issues, I've also had occasional failures when trying to install PS4 titles directly through Debug Settings.
The "Please Wait" Loop & KPs: On the rare occasions a game does show up on the Home screen, trying to launch it leaves me stuck on the "Please wait" screen, which usually ends in a Kernel Panic.
The Errors: When it doesn't KP, I’ve been hit with CE-107750-0 (Can't start the game or app) and CE-108255-1 crashes.
The Degradation: Strangely, I managed to get TLOU working a few weeks ago. It played fine, but then out of nowhere, it started failing with the aforementioned errors and I haven't been able to boot it since.
My Question:
What is actually failing here? Is my PS5 just acting up? Is it a general issue with the payloads? Or is my UGREEN enclosure/Samsung NVMe setup causing timeouts/sleep mode issues?
Any advice on what to troubleshoot next would be hugely appreciated. Thanks!
I’ve got a PS5 on firmware 10.01 that I barely use. I’ve never jailbroken a console before, so I’m curious whether keeping it on 10.01 is worthwhile. For those who have experience with PS5 jailbreaking, would you keep a 10.01 console or sell it?
Anyone tried to remote play on jailbroken ps5 using jailbroken switch? i cant get it to work. I've used akira & chiaki but it wont register. but if i use my pc, it registers quickly no problem. i don't know if i'm missing sumtn.
Hello,
I have been following modded warfare's tutorials on jailbreaking, I have come to the point where activating my account with a psn account that I already have.
My question is is it safe now to delete the "User1" account that I used the first time i loaded Y2JB ?
Another question, is there any way to use my old ps4 saves that had a deactivated account using garlic save manager?
Thanks
Does anyone elses ps5 (12.70) crash when playing games after waking up from rest mode? Normal function is fine it only crashes when I start a game. It runs for a minute and then crashes. Payloads: kstufflite, shadowmount+, nanodns. Only been running ps4 games from internal. y2jb v0.9 autoloader
Hello,
I applied a "Unlock FPS" patch on RDRII using ps-patch-system by illusionyy, but now when I attempt to start the game it's trying to download an update which isn't going anywhere since this console is offline. Any ideas on how to fix this?
Rebooting is my last resort as I'm on 12.40 and it takes around an hour for the console to be jailbroken...
Thanks!
EDIT:
Nevermind, it somehow broke my game and set the game version to 1.00, guess I can go fuck myself now since this copy was bought legitimately while this console was still connected to PSN.
For everyone waiting for the new .phu file format we have some new info. But before I go into it, I would like to say most games are currently fully playable at full speed. For games that do not require super fast read speeds ffpfsc works well. For games that do require fast read speeds, file folder format is very fast, if that doesnt work, exfat works. Current methods work on 90% of games.
As for .phu, Ive badly translated this from the discord video. Also no cfw, bad translation, custom versions of kstuff and shadowmount for a53.
Video is here if you speak French you can translate it better than me. Best of luck to the French team, if successful this could increase bus speeds beyond the current cap of 1800mb/s.
"This video by Markus95 clarifies common confusion regarding the upcoming .PHU file format, developed by Arkama and the Team PHU. The author explicitly states from the beginning that this format is unrelated to his own software project dedicated to retro-gaming (0:43-2:46).
Key takeaways regarding the .PHU format:
Origin and Purpose: The name .PHU is a nod to the PlayStation Hacker United team. It is a proprietary format developed by the team, not by Sony (7:52-8:13).
Firmware Compatibility: The initial release will support firmwares from 4.00 to 9.00. Development for firmwares 10.00, 11.00, and 12.00 is planned, but they are not the immediate priority (4:47-6:51).
Technical Requirements: The format requires a custom firmware (CFW) 5.3, including an implementation of Plo and a custom version of Shadow Moon Plus (7:01-7:49).
Functionality: The .PHU format leverages the A53 hardware for data decompression, functioning similarly to official PKG files, which allows games to be run both internally and externally (13:14-14:43).
Development: While Arkama is the initiator and primary developer, he will soon be supported by other well-known developers for porting and further improvements (11:45-13:01).
Estimated Release Schedule:
Late July / Early August: A "light" version (without support for APR games).
Late August / September: The final stable version including support for APR games (10:19-11:26).
The author notes that the PHU Builder tool, needed to create games in this format, will initially be restricted to team members for testing purposes before being made available to the public (8:22-9:06)."
split fiction, how can i unlock the full version ? it sais that i have the demo version ?
Checked back on this subreddit yesterday in the hopes a method had been found for 12.20, which I've been on for the past year. I've seen the Y2JB method which works up to 12.70, however that requires having to factory reset my PS5, which I do not want under any circumstances. I've also seen the alternate method forked, but does that work for 12.20 now, or still only for 10.01 and lower? What's the best method that allows me to jailbreak, even as a softmod, that doesn't require me to wipe my system?
Is the wait time for the P2JB ever going be updated to less than 10 minutes?
CSSFontFace-Exploit released: WebKit exploit for PS4 (6.00–11.50) & PS5 (1.00–8.60)
A very interesting new PlayStation WebKit exploit has just been open-sourced by ntfargo, ufm42, and DrYenyen.
GitHub:
The exploit targets a Use-After-Free (UAF) bug in WebKit's CSSFontFace handling and demonstrates a path from the vulnerability to arbitrary read/write (ARW) primitives. The accompanying write-up also explains the root cause, exploitation process, and mitigation bypasses in considerable detail.
Supported firmware:
-
PS4: 6.00 – 11.50
-
PS5: 1.00 – 8.60
A few important notes:
-
This is not a jailbreak by itself.
-
It is a userland WebKit exploit, providing a browser entry point and, on supported systems, memory read/write primitives.
-
A separate kernel exploit is still required for a full jailbreak on retail consoles.
For anyone interested in browser exploitation or PlayStation security research, the write-up is worth reading—it walks through reclaiming the freed CSSFontFace object, building memory primitives, and discusses why the exploit differs between PS4 and PS5 due to newer mitigations.
It's great to see another high-quality public WebKit research release for the PlayStation scene.
Hi, finaly I've been able to dump correctly my Yotei, but I can't run it in any way...
Tried both etaHEN 2.5 and 2.6b, also tried not using it and just going by Shadowmountplus last version (not alpha) + Kstuff lite 1.09, tried also both internal and external storage (frontal type-c with a 500GB gen4 nvme), the result stays the same, the game is correctly mounted but when I launch it it crashes, Kstuff says it's not Kstuff's fault. Tried in exfat, and also converting it in pffsfc with PS5 FFPFSC PRO.
Any advice? Tried also to search for videos, but everyone shows the game already installed...
I've looked for tutorials on YouTube and it's very difficult; they have like 1000 steps to follow for it to work. I don't have much experience with jailbreaking. Is there an easy-to-understand tutorial for playing remotely?
Firmware 12.20, shadowmount 17A.
Hey everyone,
I’m on firmware 6.02 and using the Y2JB etaHEN / Lapse method to jailbreak my PS5. I also have Itemzflow installed.
I’m trying to figure out the exact directory structure for placing my PS5 games. Currently, I uploaded/copied them to:
/data/etaHEN/games
However, after putting the files there, the games are not showing up or being detected at all.
Could someone clarify the correct path for PS5 games?
Should they go in /data/etaHEN/games?
Should they be in /data/... somewhere else?
Do they need a specific folder structure or naming format inside the directory?
Any help or working path examples would be greatly appreciated! Thanks in advance.
Hi everyone new to all the ps5 jailbreaking. I have a ps5 fat that's been offline for quite some time so I decided to see if I could jailbreak and maybe try some cheats with my installed games. I used the latest AIO blu ray to jailbreak and then went ahead and installed the cheats via ftp (usb wouldn't work) and fired up elden ring. It states it can't find cheats for my 1.10 version. It appears the cheat only supports 1.17. is there anyway I can play this game with my current versions or do I have to update to firmware 10 in order to use the cheats? I did look for a version 1.10 cheat file but was unsuccessful. Also tried renaming the 1.17 to 1.10. the cheats showed but didn't work and/or froze system. Thanks for any guidance!
So I did the restore with Y2JB and now I'm trying to launch the jailbreak, but is is freezing and not finishing. Anyone know what I should do or what could be going on?
Hi guys can i jailbreak my ps5 11.60 without using CD??
Hey guys all my games are in FFPFSC format and I want to install dlc and addons on the hoe should I do that
Hi All, I just got my 11.60 BD unpatched and got payload manager up and running with kstuff and shadow mount. But I am having issues getting my backup of Saros to run. I moved over the APR emu files to the fakelib directory within the games folder but still wont start. Any advice on how I would go about this?
I did see that Backport loaded from shadowmount right before it errored out. Am I missing a step? any advice on which payloads to get the best success? I have my NVME in a USB enclosure as that seems to be the best so far?
Anyone have experience with an external bluray writer I can use to write the disc I need to use the Blu-ray unlock with ?
I’m hesitant on buying one on Amazon without knowing for sure . Some say Blu-ray writer but it’s kinda mixed in with dvd and cd that makes me think it just plays Blu-ray and writes the other 2.
Also what kinda discs ?
Sorry for the likely basic question . Just making sure I don’t mess this all up .
I have
Pa5 pro with disc add on ,
Firmware 11.2
Hi guys , i got forced to reformat my ps5 twice now bcs of kernel panic , wich whipe every game and progress i had on my internal storage , so im thinking of getting an external ssd.
My question is does the game progress of ps5 games also get saved in the external ssd ? So even if i got forced to reformat again i wont loose anything except re jailbreaking my ps5?
And can i combine both ps5 , ps4 games and their saves in the same external ssd ? Bcs im sick of randomly having to reformat and loosing all my progress in games!!
Some pkg files work and some crash the console while installing from an external ssd on fw12.70.
payloads: kstuff lite, nanodns, shadowmount
Some of the games which installed: sekiro, rdr2, cod advanced warfare
Games which failed and restarted console: spiderman, wolfenstein new order, mafia definitive edition.
I can't seem to find the problem, has anyone else faced similar issues?
Im on 12.40 i use y2jb+p2jb and i want to unlock my fps limit. can someone help me?
offical method is update directly within the Payload Manager app from the repository,but this way need internet
I am new to jailbreak and recently did it so excise my limited knowledge. Can we go online and play multiplayer games with friends perhaps, has anyone been able to go online?
Some dlcs work , some dlcs don't , I have a 10.01 etahen and kstuff 1.07
The dlcs don't even show up in "Manage game content "
Hey guys, can someone clarify whether it's possible to keep playing games while staying on firmware 13.40?
I have RDR2 downloaded via PS Plus, but it's locked now. It requires a DRM license re-verification, which fails because I'm staying offline to avoid updating to 13.60.
Is there any known bypass or workaround for this license check on 13.40 without connecting to PSN?
Also, regarding future releases like GTA VI:
Am I correct in assuming I won't be able to download digital titles without updating?
Is this possible yay or nay?
Edit: As people suggested in replies, compressing to exFat using Game compressor helped. Thanks guys ^
What is the consequences of connecting my 12.40 jailbroken ps5 to the internet
Hello , actually I am zero knowledge about jailbreaking and not familiar with it at all soo can I jailbreak this digital ps5 , and how
If there is a tutorial video that would be preferred
Hi everyone,
My PS5 is currently on FW 6.02 and jailbroken via y2jb (etaHEN lapse).
I want to completely remove etaHEN and switch to a cleaner, lightweight setup using individual payloads (like kstuff and shadowmountplus).
Since shadowmountplus needs to be executed after every reboot, and my setup currently doesn't launch a payload manager (pldmgr) automatically after the exploit, I'm stuck on how to configure this properly.
Why I need this:
I am setting up this console for my 11-year-old cousin. He can't manually inject payloads from a PC/Mac or navigate complex menus every time he turns on the PS5. I want a simple "1-click" solution for him—he clicks the exploit, and all games (including external ones via shadowmount) become available immediately without extra manual steps.
What is the best way/host/setup to achieve this automated, lightweight 1-click process for a kid?
Thanks in advance for any advice!
Apparently it's on 11.40 firmware :( and on the date it says 2025. I'm confused, aren't these supposed to be on 5.50 or lower? I thought in 2025 Sony was no longer building these only slims...
EDIT: Sorry guys I'm dumb... or better yet the packaging is, doesn't say slim anywhere and I haven't really been keeping up with consoles tbh.
I've read slims are 1TB storage and this one is 825Gb which added to the confusion, it was a gift I got out of the blue too. That's what the package looks like. I did think for a couple seconds "hey it looks smaller in person..." xD
OK, so I know this is a longshot. But, I didnt get the account ID from my real account before jailbreaking. Is there a way to get that without my PS5 being online since I cant sign in with it to get that ID. I want to be able to setup remote play with the official playstation remote play app.
Edit: I dont have the account on my PS5, since Its an actual PSN account and I cant sign into it with the console being jailbroken. But I want to see if there is a way to recover the Account ID from that account.
hi folks
Friend’s seemed to have found a gem 2.30 Fw console. we’ve been trying to run games that are supposedly supported on 2.30.
only have one for now:
Sackboy 01.024
so running UMTX jailbreak and then running ETAHen 2.5B (latest) via netcat (twice for bypevisor).
After opening and running ItemsFlow 1.14, selecting the folder, running the game. it yields error: CE-105737-3 Can’t start the game or app.
any help would be appreciated. :)
PS: he’s not decided if he’s keeping it or not so won’t be updating any time soon to 4.XX
Is it normal that it takes hours upon hours to move a game to the ps5 ?
So i jailbroke today this is all new to me. I have a 150gb game with 150k files, i tried just moving the dump folder to my portable hdd but that was taking hours, i tried doing it with ps5upload over lan but also taking hours. Tried making it into a single exfat file, or rar and extracting itbon tge HDD but the same. Surely there is a quicker way of doing it.
I'm taking something like 5-8 hours under the best estimates. Is this normal for a game this size ?
My PC is very good and i have a very fast network. Any advice would help thanks.
My FW is 5.5 if that helps.
I bought it because it was a really good price, but I never made research about how all this works and i'm a bit confused.
1 - The PS5 has BD JB autoloader installed on it, how does it works to run games ? Does it works from an external drive ?
2 - What about internet connection ? The PS5 must always be offline is that correct ?
Is there anything I should know about using this jailbroken PS5 ? Maybe tips or things that are interesting to do with ?
Thanks in advance for your answers
I just unsealed 2 years old ps5 digital edition running 9.0 firmware! and have to say a huge thanks for all the input here!
I've managed to run all those games successfully with 2tb m2 ssd connected to usb port.
THANK YOU!
Haven’t had to Re-JB in like two weeks and all games have launched fine after waking up.
Hello i accidentally cleared my autoload.txt from my ps5_autoload for my jb. Now launching the youtube app doesnt do anything. What should i do?
Ok, I’m really want to jailbreak my ps5. I’ve been watching tons of videos recently but I can never find a clear cut answer. What do I lose when I jailbreak my ps5 to Y2JB? From what I can gather it invokes a system ban so no online whatsoever. Is there anything else besides that? If there’s any post that already answers this question please refer. Thanks.
I just to jailbreak to play 4k bloodborne.
Is safe to back to offical firmware to sync trophy?
or play on jailbreak ps4 then sync?
which safe?
Hello everyone, I am a newbie when it comes to jailbroken PS5. I have a PS5 fat running on 11.20 fw with BDJB. I would like to ask, is it possible to also play games directly from the official game discs even though I have a jailbroken PS5? And if it is possible, how do I update the games with patches without updating the firmware?
v27 of my all in one BDJB iso is out.
Check it out!
Link:
I'm assuming I can if I install all of them to my SSD before jailbreaking it. They should be able to launch from my internal drive, correct?
Can I use my existing HDD that I use to backup files from pc for my jailbroken PS5? Or do I need to wipe them out? Because I only want to use the HDD to install pkg files to the internal storage of my PS5
Hi guys! I have my extended storage drive connected to my ps5. I connected that drive to my ps4 and moved some magical - wink wink- ps4 games to that drive, but that games won’t show up on my ps5. Do I have to use any payload to be able to access and play that ps4 games? I’m on 12.70. Thanks!
I recently got a bdjb disc that autoloads poopsploit however I am seeing that I am unable to send any payloads manually on port 9021 from my pc despite having the correct IP address, that wasn't the case with p2jb. Am I missing something? I would appreciate the help in this.
I recently bought a PS5 JB y2-jb on 10.01.
Is it safe to buy PS4 games then insert them then play normally? Im planning to build a collection because I want to play games.
Im planning to resell it nesr the end of the yea.
I recently bought a jailbroken fat original ps5 with 10.01 auto y2jb.
I even learned how to manage payload and how to add games via ps5upload. Its been a treat to add most games I can dump.
But I have the looming feeling that I want to play newer titles day one such as GTA 6. Will it lose it value when I unjailbreak it? What are the strongest pros and cons.
Hello! I have Y2JB+P2JB in 12.40
Works relatively well most times. I uset to inject nanods, kstuff lite 1.0.9 and Shadowmountplus 1.16beta
I am playing Ghost of Yotei (I started in main internal disk but get corrupted and continue the same game in the external ssd, a little more loading screen time but the game works great)
Anyway, each 2 times in rest mode aprox the ps5 restart (the console repair the internal storage) and I have to start again.
There are some that I am missing or doing bad? It's normal this freezes or restarts or I am provoking some that causes it? Can I make more stable the JB process?
Sometimes I inject too garlic savemanager to make an savedatas backup to the usb disk.
I bought around 2 months ago the LUA games (digitally) to perform the jailbreak but my version was already on 13.20 at that time. Now both of them are requesting me to go online to restore that same license. I wanted to go to users and accounts > other > console sharing and offline play to enable it and avoid having this issue (if that solves it)
Any tips on what I should do? (I can't buy the same games physically because I Haven't found them anywhere in my country)
Hey guys, having an issue with TLOU. It was working perfectly 3 weeks ago, but now it constantly gets stuck on the 'Please wait' screen every time I launch it. I haven't changed anything on my end since the last time I played.
I'm on FW 7.20 using y2jb. The game is in folder format on an external NVMe. I'm only injecting kstuff 1.6.7 (per Modded Warfare's recommendation)
and shadowmount plus 1.5 through Payload Manager (no other payloads).
I already tried loading kstuff first then shadowmount, and vice versa, but no luck either way.
I don't understand why something that would work and haven't been modified now is not working!
Any ideas on what might have happened or what I'm doing wrong?
I already configured the m.2 nvme ssd memory to memory expansion, but the games I put in data/homebrew go to the internal memory of my console and not to the m.2 ssd.
Firmware 12.20 ps5explorer Lapy
(in storage setting only show 3mb of the game)
So my PS5 is on firmware 11.60 with the disc jailbreak, and I also have a PC that's more powerful than the PS5.
The only downside with the jailbroken PS5 is that I can't play newer games. On my PC, I can just download a repack and play pretty much anything. I recently finished 007: First Light on PC with dualsense, it was so good
The only thing that's got me thinking is GTA 6. If it launches in November, I obviously won't be able to play it on a jailbroken PS5 unless I update.
My biggest confusion is whether I'd be giving up something valuable by updating. Once I update, there's no going back, so I don't want to regret it later. 😕
[SOLVED]
Solution is to change the console language to English USA, mine was English UK.
thanks to Spike2702. 👏
Hello, I have downloaded Spiderman Remastered exfat,
after running the game I get no audio from the NPC dialogue like from phone.
I installed the game twice, but same thing.
A website mentioned, I need to change my console language to French or English to fix it. But my console language is default English.
Anyone know any work around ? Or fixed the issue.
Hi everyone. I did something stupid. I jailbroke my 12.00 ps5 a while ago and installed some ps4 games on it. I jailbroke it using a p2jb backup, then i unpatched the bluray jailbreak and used bdjb for faster jailbreaks.
I wanted to bring my saves from my jailbroken ps4 to my jailbroken ps5. So i tried to activate my account. But i overwrited the account id of User1 that was there because of the p2jb backup. Now my ps4 games doesn't open on this user. What can i do to fix it? What if i find the account id of the y2jb backup somehow and restore it again? Will that help?
Edit: i used elf-arsenal for offline activation. I currently dont have access to my ps4. I sold it. All i have is the save data i backed up on a usb using the ps4's settings (no homebrew apps or save tools). My ps4 was correctly offline-activated.
I'm trying to play Rise of the Ronin and The Midnight Walk on my PS5 running firmware 12.70, but I'm having problems with both games.
For Rise of the Ronin, I installed the FPKG/FFPKG version on my internal SSD. The installation completes successfully, but when I try to launch the game, I get a "Data Corrupted" error and it won't start.
For The Midnight Walk, I tried both the folder version and the exFAT version, but neither one launches. Instead, I get a different error saying that failed to open descriptor file ../../../midnightwalk/midnightwalk.uproject
Has anyone experienced these issues? Is there a way to fix them, or am I missing an update, patch, or required step?
Any help would be appreciated. Thanks!
Am running P2JB on 12.40 ps5 (FC26 and mudrunner expedition) open with no problem but won't accept ( press X button ) on the start screen.
Has anyone encountered this problem ?
I'm not much into tech but I have a modded PS4 which I've been using for few years.
I'm getting a second hand PS5 deal whose firmware version is 13.00
Would I be able to play games like clair obscur for example if i jailbreak it now? im reading stuff about how jailbreak is available for 13.00 but we need to wait for something, not sure