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JadingTsunami Avatar
JadingTsunami
Dumbworld On
3 hours ago
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SilverMiner Avatar
SilverMiner
Don't quit now! We're still spending your money!
4 hours ago
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camper Avatar
camper
Doomer
5 hours ago
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SilverMiner Avatar
if you use yellow glasses, the plants against the soil look more contrasting and the sun (if you live in taiga) won't lower your mood due to maybe ultraviolet cutoff
It depends on the type of taiga, there is the Mari western taiga and the coastal Far Eastern taiga.
JadingTsunami Avatar
JadingTsunami
Dumbworld On
7 hours ago
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Released 2.9.1 - Bug fixes; thanks to Alaux and Porpiang Writer for Windows testing support.

This should (hopefully, finally) resolve the crashing issues reported on Windows.
SilverMiner Avatar
SilverMiner
Don't quit now! We're still spending your money!
13 hours ago
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dr_st Avatar
dr_st
Doomer
13 hours ago
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joe-ilya Avatar
dr_st Avatar
Q7. Although the Revenant and the Arch-Vile are missing from Doom 64, their attacks are present, sort of. Explain.
The mother demon uses their attacks.
Correct!


Scoreboard
switchblade - 2 points
thundercunt - 2 points
joe-ilya - 2 points
SilverMiner - 1 point


Q8. Explain the linked list below.
joe-ilya got two points in a row and should skip this question.


┌──┐       ┌──┐       ┌──┐       ┌──┐ 
│01├───────│09│───────┤15├───────┤20│
└┬─┘       └┬─┘       └┬─┘       └┬─┘
 ▼          ▼          ▼          ▼
┌──┐       ┌──┐       ┌──┐       ┌──┐
│32│       │34│       │31│       │33│
└┬─┘       └──┘       └┬─┘       └──┘
 ▼                     ▼
┌──┐                  ┌──┐
│38│                  │35│
└──┘                  └──┘

SilverMiner Avatar
SilverMiner
Don't quit now! We're still spending your money!
16 hours ago
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if you use yellow glasses, the plants against the soil look more contrasting and the sun (if you live in taiga) won't lower your mood due to maybe ultraviolet cutoff
joe-ilya Avatar
joe-ilya
Never shuts up
yesterday at 4:25am
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dr_st Avatar
dr_st
Doomer
yesterday at 4:04am
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joe-ilya Avatar
Spider Mastermind, Revenant, Arch-vile, Chaingunner, Icon of Sin, Commander Keen, SS Soldier.
Yes, this answer is complete.


Scoreboard
switchblade - 2 points
thundercunt - 2 points
SilverMiner - 1 point
joe-ilya - 1 point


Staying on the topic of enemies:
Q7. Although the Revenant and the Arch-Vile are missing from Doom 64, their attacks are present, sort of. Explain.

joe-ilya Avatar
joe-ilya
Never shuts up
yesterday at 3:42am
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Good changes.
The mid-textures in the windows in the conveyor belt building bleed-blink into the ground, you will need to make those windows a bit taller. The glowing lights in these windows are also kind of funky, you are going to need to join the sectors to avoid them from desyncing.
joe-ilya Avatar
joe-ilya
Never shuts up
yesterday at 3:22am
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thehockster Avatar
thehockster
Doomer
yesterday at 12:19am
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Thanks for the feedback !
Here is the updated map:
Version 2

Changes:
-Adjusted brightness in PE secret. The midtex would bleed into the ground once picked up.
-Lowered windows and added midtex.
-More height variation, mainly near/in the building that needs the cog.
-Monster rebalancing.
joe-ilya Avatar
joe-ilya
Never shuts up
Jul 25, 2026 at 9:29am
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joe-ilya Avatar
joe-ilya
Never shuts up
Jul 25, 2026 at 9:22am
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joe-ilya Avatar
joe-ilya
Never shuts up
Jul 25, 2026 at 8:38am
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joe-ilya Avatar
joe-ilya
Never shuts up
Jul 25, 2026 at 8:16am
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joe-ilya Avatar
joe-ilya
Never shuts up
Jul 25, 2026 at 8:15am
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joe-ilya Avatar
joe-ilya
Never shuts up
Jul 25, 2026 at 6:45am
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walterc Avatar
There's butt guns here, i see... Ok, i'm sold! Hope to do something for It this time, it's again for Boom compatible right?
Yes, it's Boom compatible.

FDA for DUIBhocksterFDAjoe.lmp (51.67 KB)

Nice map. Great restrain from the shotgun.

The windows need some adjusting, because enemies cannot shoot effectively through them, when they are close to the windows, making this map too cheese-heavy. If you make the windows lower to the floor, and add an impassible midtexture, they would serve the gameplay better.
The chaingun spider clusters are too prone to infighting with each other. I suggest putting them on the ledges, and putting mancubi/archnotrons on the ground level instead.
I personally found height variation to be lacking, the player pretty much only travels on a single plane. I think you could incorporate some height variations, by putting the buildings on a higher and/or lower plane than the ground, and have staircases lead inside/outside.
technician Avatar
technician
Legacy Doomer Board's mods
Jul 25, 2026 at 6:19am
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stodgyayatollah
Doomer
Jul 25, 2026 at 5:48am
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Doomer Boards Avatar
Doomer Boards
Doomer
Jul 25, 2026 at 1:52am
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Doomer Boards
Doomer
Jul 25, 2026 at 1:51am
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id Software co-founder Adrian Carmack stars in a 40-minute interview on the youtube channel TechJesse where they discuss the early days of id software and the creative mind behind the gruesome artwork in id Software's catalog of games.
SilverMiner Avatar
SilverMiner
Don't quit now! We're still spending your money!
Jul 24, 2026 at 10:20pm
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40oz Avatar
40oz
Forum Ruiner
Jul 24, 2026 at 7:05am
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40oz Avatar
40oz
Forum Ruiner
Jul 24, 2026 at 7:05am
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Desktop