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File (hide): Hunky Kong Upgraded Edition Complete Playthrou….mp4 📥︎ (20.32 MB, 1920x1080) ImgOps [play once] [loop]

 16730344[Quote] [Voice Chat]>>16730518>>16730652

Hi 'teens, I've officially completed Hunky Kong Upgraded Edition. It should be in the same MEGA folder as the og Hunky Kong, so the same download link as before should work.
<
The new content includes:
- A whole new level: the Brimstone Factory, where conveyor belts fling brimstone in your way
- 2 new items: 'za and soylent
- 2 new enemies: Alicia, a fat blob of a troon who guards the Brimstone Factory (as you can probably tell, he eats the brimstone), and brimstone, which kills you
- 2 new weapons: Ruby and gem battleaxes (it's not that sharty related, but I thought it would be kind of aryan and what soyteens would want to wield against troons)
- Hunky Kong now has a kino climbing animation
- Improved color palettes and small bug fixes/changes

You can get it here (same download link as the one on the 'ki): https://mega.nz/folder/qHJzQbaR#0ZjwjLDKnaH1dizLxn8MyQ

 16730356[Quote]>>16730391

give hunkys shirt red outlines

 16730391[Quote]>>16730403

>>16730356
On the NES each sprite only gets three colors and a transparent pixel (black). Outside of trickery like using multiple sprites disguised as one (which is how Hunky is able to carry Soytan), it's not possible to use more colors than that in a single palette. That's why there are a lot of strange color choices in NES ports compared to other systems.

 16730403[Quote]

>>16730391
insightful

 16730465[Quote]>>16730492

yo tis gemmy as fuuuck op
iv been tryna do a similar rom hack for ages but couldnt figure out how to edit the letters on the title screen
if your wanting to i can pay for ur help on this project

 16730492[Quote]>>16730498

>>16730465
What game?

 16730498[Quote]>>16730531

>>16730492
a rom hack i was tryna make called honkey kong where dk is an albino gorilla and mario is a nigger

 16730504[Quote]>>16730579

This is super gemmy, I'm glad to be apart of this project

 16730518[Quote]

File (hide): 1755785384109l.gif 📥︎ (351.76 KB, 455x700) ImgOps

>>16730344 (OP)
GEM

 16730531[Quote]>>16730595

>>16730498
There's an in-depth guide on changing the title letters to Donkey Kong included in the "Hunky Kong Assets" folder, literally called "How to edit Donkey Kong titlescreen". All you need is a hex editor and a bit of patience, it's slow and tedious but not hard to do.

 16730579[Quote]

>>16730504
That reminds me, I forgot to update the thanks and credits .txt. I'll do that rn and throw it in the MEGA folder

 16730595[Quote]

File (hide): 1776074255297(1).png 📥︎ (322.86 KB, 479x479) ImgOps

>>16730531
>expecting me to have patience

 16730652[Quote]>>16730807>>16730817

>>16730344 (OP)
I have previous experience with DK hacking and hex editing so it's a shame I couldn't help with your project. If you ever make another hack let me know thoughbeit I want to help.

 16730807[Quote]>>16732883

>>16730652
In the main thread on /v/ (https://soyjak.st/v/thread/63360.html) we were brainstorming doing a Mario Bros. ROMhack (the Classics release with extra content) or maybe a Super Mario World ROMhack. I'm planning on taking a break for a while since I have some important stuff to do, but you or somebaldi else could always lead one of these projects instead.

 16730817[Quote]>>16731296>>16732883

>>16730652
help me with the one i just mentioned nusoi ill pay ya good shekels

 16731296[Quote]

>>16730817
If elite haxor doesn't respond, there are a lot of resources out there that make it pretty easy to figure out yourself. In the Hunky Kong Assets folder there are a few .txts with useful info, the one with the probably incomprehensible notes I scribbled to myself while working on this has a lot of hex values, especially for color palettes and UI text that you'll find useful. Also a decompiled version of the game with notes explaining everything. Use the FCEUX emulator to work on the ROMhack, it comes with a built-in hex editor and a ton of other tools for ROMhacking. I personally use YY-CHR to edit the game's sprites, there are other programs too but I've found that to be the best.

 16732038[Quote]

bumo

 16732883[Quote]>>16733433

>>16730807
I don't know if I should lead but I can certainly help. If nobody else can though I can lead. Thanks albeit
>>16730817
Sure I can help

 16733051[Quote]

highest effert soygame ive ever seen even if its just a reskinned arcade game from 1981

 16733433[Quote]>>16733488>>16733659>>16734090

>>16732883
add me on der cord o algo and we can discuss payment

 16733488[Quote]

>>16733433
cord cord youre bauting me

 16733659[Quote]>>16734065

>>16733433
>The Disturbing, Far-Right ROMhack That Led to Discord Grooming…

 16733991[Quote]

up

 16734065[Quote]>>16734090

>>16733659
<ts called networking, chuddy.

 16734090[Quote]>>16734248

>>16734065
>>16733433
What is yuor cord

 16734242[Quote]

Up

 16734248[Quote]

>>16734090
'mrchudtastic'
trust u nusois dont spam me with nonsense

 16734253[Quote]

also im vpnGOD so dont mind the id change

 16734518[Quote]

test

 16734522[Quote]

Test again

 16734602[Quote]>>16734624

make nate jumpman not chud

 16734624[Quote]

>>16734602
That was my original plan, but I couldn't figure out a way to do it with such a limited color palette.

 16734809[Quote]

Last bvmp, going to bed now. I'd like for the thread to stay up for maybe a day before it slides, I think it turned out to be a pretty gemmy project.

 16735183[Quote]

Gem go up

 16735188[Quote]>>16736801

gem and oreos

 16736801[Quote]


 16736805[Quote]>>16737491

Are you still developing this? Are you looking for any other programmers for your team? If so, I'd like to help

 16737491[Quote]>>16738322

>>16736805
Hunky Kong is complete, but we were brainstorming doing another ROMhack in the main thread on /v/ (https://soyjak.st/v/thread/63360.html). I think I'm gonna be busy for a while, we'll see, but it seems like there's enough 'teens willing or able to work on this that somebaldi else could lead a project.
<
Just from people who've contributed in the thread(s) for Hunky Kong, there is:
Me (Programming, basic spritework)
You (Programming)
Elite haxor (Programming)
Soyteen Artist 1 (Good spritework)
Soyteen Artist 2 (Good spritework)
Bob (Suggestions, ideas, input/feedback)
And I'm sure there's more, especially if we were to do something more 'teens would be interested in like a Super Mario World ROMhack. New ID because I'm a VPNGOD btw

 16738322[Quote]>>16738324

>>16737491
Evendoe this isn't happening yet, this thread could actually be used for brainstorming names for a Super Mario World hack.

 16738324[Quote]

>>16738322
I did not mean to send that yet

 16738333[Quote]

retro vintage nostalgic gemerald



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