godotengine projects
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Jul 3, 2026 - #96 updated
Jul 3, 2026 - #108 updated
Jul 3, 2026 - #101 updated
Jul 3, 2026 - https://contributing.godotengine.org/en/latest/other/triage/release_priorities.html#61 updated
Jul 3, 2026 - Project for the GDScript team to triage issues and keep track of their priority and complexity.#79 updated
Jul 3, 2026 - Project for the Platforms team and subteams to triage issues and keep track of their priority and complexity.#84 updated
Jul 3, 2026 - #102 updated
Jul 3, 2026 - #100 updated
Jul 3, 2026 - #111 updated
Jul 3, 2026 - #74 updated
Jul 3, 2026 - #78 updated
Jul 2, 2026 - Tracking and optimizing the flow of digital assets from creation to integration#72 updated
Jul 2, 2026 - #95 updated
Jul 1, 2026 -
- #104 updated
Jun 30, 2026 - List of issues marked as trackers in the Godot project#58 updated
Jun 28, 2026 - A collection of features and bugs pertinent to VFX and Tech art#54 updated
Jun 27, 2026 - For tracking main repo PRs that need changes to the online manual, such as a new page.#94 updated
Jun 26, 2026 - #81 updated
Jun 25, 2026 - #46 updated
Jun 24, 2026 - A list of bug reports and issues, grouped by teams and categorized by priority#28 updated
Jun 24, 2026 - #115 updated
Jun 24, 2026 - A project to collect all issues that interact with finishing the motion blur implementation#89 updated
Jun 23, 2026 - Project for the Buildsystem team to triage issues and keep track of their priority and complexity.#53 updated
Jun 3, 2026 - #30 updated
May 9, 2026 - #52 updated
Mar 30, 2026 - #48 updated
Aug 5, 2025 - #29 updated
Jan 29, 2025 -
Team Issue Triage Template Template
Template for issue triage and prioritization for individual teams / engine areas.#77 updatedDec 11, 2024