Qiita Tech Festa 2026 ใจใใใงใ็ญๆ้ใงๅคง้ใฎ่จไบใฎๆ็จฟใ่ฆๆฑใใใใใจใจใชใฃใใ
(ใจใใฃใฆใใใขใใใณใใซใฌใณใใผใใใๆ้ใ้ทใใฆ่จไบใฎ่ฆๆฑๆฐใๅฐใชใใคใผใธใผใขใผใใงใใใใใฎ็จๅบฆใงใญใใใจไธปๅผตใใใฎใฏ็ใ)
ไปๅใฎ่ชๅใฏใใๅใๅใๅใใทใชใผใบใงใใ็จๅบฆ่จไบๆฐใ็จผใใงใใใ
ใใใใใใฎใทใชใผใบใใใใใ้็ใใใใใชใใ
ใใใใใฐใ่จไบๆฐใ็จผใใใใช้กๆใจใใฆใใHello World ใใใใใใใชใใฆใใใฎใใใฃใใ
ใใฎ้กๆใฏใๅนดๆใใซใๆขใซ่จไบๆฐใ็จผใใฎใซไฝฟใฃใใใใพใ ๆฑใฃใฆใใชใ่จ่ชใๆฎใฃใฆใใใ็จผใใฎไฝๅฐใๆฎใฃใฆใใใ
Hello World ใใใใใ
ใHello World ใใใใใใใฏใไปฅไธใฎ่จไบใงๅฎ็พฉใใใฆใใใ
Hello World ใใใใใ 1ๆฅ็ฎ ๆฆ่ฆ็ทจ #HelloWorld - Qiita
ใใฎ่จไบใงใไปฅไธใฎ่ฆไปถใๅฎ็พฉใใใฆใใใ
ใปใใใใใใใใใฉใณใใ ใซๅบๅใใ
ใปใใใใใใใใๅบใใใใๅใฏใใๆญปใใงใใใใๅบๅใใฆ็ตไบใใ
ใใใฆใไปฅไธใฎๅฆ็ใใญใผใๆจๅฅจใใใฆใใใ
ๅคๆฐ hako ใซ็ฉบๆๅญใใปใใ ๅคๆฐ running ใซ true ใใปใใ running ใ true ใชใ็นฐใ่ฟใ 0ใ1ใใฉใณใใ ใซๆฑบใใ ใใ0ใชใ ๅคๆฐ char ใซใใใใใปใใ ใใฎไปใชใ ๅคๆฐ char ใซใใใใใปใใ ็ป้ขใซ char ใๅบๅ char ใ hako ใซ่ฟฝๅ ใใ ๆๅพใฎ 5 ๆๅญใใใใใใใใใชใ "ใๅใฏใใๆญปใใงใใ" ใๅบๅ running ใซ false ใใปใใ
ๆฑๆนๅผพๅน้ขจv0.12m
ๆฆ่ฆ
ใๆฑๆนๅผพๅน้ขจv0.12mใใฏใในใฏใชใใใๆธใใใจใซใใฃใฆๅผพๅนใทใฅใผใใฃใณใฐใฒใผใ ใฎๅผพๅนใไฝๆใใใใจใ็ฎ็ใจใใ Windows ็จใฝใใใงใใใ
ไปฅไธใฎใตใคใใงใใฝใใใใใฆใณใญใผใใใใใใใซใ (ในใฏใชใใใฎใชใใกใฌใณใน) ใ่ฆใใใงใใใ
ใใฎใตใคใใงใฏใๅบๅใ่กจ็คบใใใใใจใใใใ
ๅบๅใฎๆ็กใปๅ
ๅฎนใปๅฎๅ
จๆงใชใฉใซใคใใฆใๆฌ่จไบใฎ็ญ่
ใฏไธๅ้ข็ฅใใชใใ
ในใฏใชใใใฎๆธใๆน
ใใใงใฏใๆฑๆนๅผพๅน้ขจใๅฏพๅฟใใฆใใในใฏใชใใใฎใใกใไปๅ็จใใๆต (ๅผพๅนใๆใฃใฆใใใใน) ใ่กจใในใฏใชใใใฎๆธใๆนใ็ดนไปใใใ
ในใฏใชใใใฎ้ชจๆ ผ
ๆฑๆนๅผพๅน้ขจใฎ (ๆตใ่กจใ) ในใฏใชใใใฏใไปฅไธใฎใใใชๆง้ ใๅใใ
ๅ้ ญใงใ# ใใๅงใพใ่กใ็จใใฆใใใฎในใฏใชใใใฎใกใฟใใผใฟใ่จ่ฟฐใใใ
ใใใฆใscript_enemy_main ๅ
ใงใๆตใฎๅไฝใ่จ่ฟฐใใใ
ในใฏใชใใใฏใscript ใใฃใฌใฏใใชๅ
ใซใๆๅญใณใผใ Shift_JIS ใงไฟๅญใใใ
#ๆฑๆนๅผพๅน้ขจ // ใใใๆฑๆนๅผพๅน้ขจใฎ (ๅ็บๅ็็จใฎ) ในใฏใชใใใงใใใใจใ่กจใ
#Title[้ธๆ็ป้ขใฎ้ธๆ่ขใจใใฆ่กจ็คบใใใฟใคใใซ]
#Player[FREE] // ็จๆใใใๅ
จใฆใฎ่ชๆฉใไฝฟ็จๅฏ่ฝใงใใใใจใ่กจใ
#ScriptVersion[2] // ในใฏใชใใใฎใใผใธใงใณใ่กจใ
script_enemy_main {
// ใใใงๅๅฆ็ใปๅใใฌใผใ ใง้ใใฆ็จใใๅคๆฐใๅฎฃ่จใใ
@Initialize {
// ๆๅ (ๆตใฎๅบ็พๆ) ใซๅฎ่กใใๅฆ็
}
@MainLoop {
// ๅใใฌใผใ ใงๅฎ่กใใ่จ็ฎๅฆ็
}
@DrawLoop {
// ๅใใฌใผใ ใงๅฎ่กใใๆ็ปๅฆ็
}
@Finalize {
// ๆๅพ (ๆตใฎๆถๆป
ๆ) ใซๅฎ่กใใๅฆ็
}
}
ใใซใใฎใๅฟ
้ ้จๅใใ่ฆใใจใใใใง็ดนไปใใไปฅๅคใฎใกใฟใใผใฟใๅไฝใฎ่จ่ฟฐๆนๆณใ็ดนไปใใใฆใใใ
ใชใใๅ้
็ฎใงใฏใๆไฝ้ๅฟ
่ฆใช้จๅใใจไธปๅผตใใฆใใใใใใใฏๅใงใใใใง็ดนไปใใใใใซใใฎไธ้จใ่จ่ฟฐใใชใใฆใใจใฉใผใซใชใใใซ่ช่ญใใใใ
ใใซใใฎใๅผพๅนใใคใใไบบใธใใซ
ในใฏใชใใใฎใ@DrawLoopใ้จๅใซrand้ขๆฐใ็จใใฆใใๅ ดๅใฏๆญฃๅธธใซๅ็ใใใชใใชใใพใใ ใใใฏใใใฌใผใ ในใญใใใ่กใฃใๅ ดๅใซไนฑๆฐใใใใใใใงใใ
ใจๆธใใใฆใใใใจใใใ@MainLoop ใฏๆฏใใฌใผใ ็ขบๅฎใซๅฎ่กใใใ@DrawLoop ใฏใใฌใผใ ในใญใใๆๅฎ่กใใใชใใใจๆจๆธฌใงใใใ
ๅคๆฐใจๅผ
let foo;
ใฎใใใซใlet ใ็จใใใใจใงๅคๆฐใๅฎฃ่จใงใใใ
ๅคๆฐใซใฏใใใใๅฎฃ่จใใใใญใใฏใใใใณใใฎๅ
ๅดใฎใใญใใฏใใใฎใฟใขใฏใปในใงใใใ
ๅฎฃ่จใใฆใใชใๅคๆฐ (ๆชๅฎ็พฉใฎ่ญๅฅๅญ) ใไฝฟ็จใใใจใใจใฉใผใซใชใใ
let hoge = 72;
ใฎใใใซใๅฎฃ่จใจๅๆใซๅคใไปฃๅ ฅใใฆใใใใ
let a, b;
ใฎใใใซใ่คๆฐใฎๅคๆฐใใพใจใใฆๅฎฃ่จใใใใจใฏใงใใชใใ
่จ็ฎใงใฏใC่จ่ชใซไผผใไปฅไธใฎๆผ็ฎๅญใไฝฟ็จใงใใใ
- ไปฃๅ
ฅ
= - ๅๅๆผ็ฎ
+ใป-ใป*ใป/ใๅฐไฝ% - ๆฏ่ผ
==ใป!=ใป<ใป<=ใป>ใป>= - ่ซ็ๆผ็ฎ
!ใป&&ใป||(็ญ็ตก่ฉไพกใใ) - ๅพ็ฝฎใคใณใฏใชใกใณใ
++ใๅพ็ฝฎใใฏใชใกใณใ-- - ่คๅไปฃๅ
ฅ
+=ใป-=ใป*=ใป/=ใป%=
ใพใใๆผ็ฎๅญ ^ ใฏ็ดฏไนใ่กจใใ่คๅไปฃๅ
ฅ ^= ใไฝฟ็จใงใใใ
ๅ็ฝฎใคใณใฏใชใกใณใใปๅ็ฝฎใใฏใชใกใณใใฏไฝฟ็จใงใใชใใ
ใพใใไปฃๅ
ฅใป่คๅไปฃๅ
ฅใปใคใณใฏใชใกใณใใปใใฏใชใกใณใใฎ็ตๆใฏๅคใจใใฆไฝฟ็จใงใใชใใ
++a;
b = (a = 72);
b = a++;
b = (a += 5);
้ ๅใจๆๅญๅ
[] ใงๅฒใใง่ฆ็ด ใไธฆในใใใจใงใ้
ๅใไฝๆใงใใใ
้
ๅใฎ่ฆ็ด ใฏใ้
ๅ[ๆทปๅญ] ใงๅ็
งใงใใๆๅใฎ่ฆ็ด ใฏ ้
ๅ[0] ใงใใใ
let arr = [1, 2, 3];
let elem = arr[1]; // elem = 2
ๆๅญๅใฏใๆๅญใ่ฆ็ด ใจใใ้ ๅใงใใใ
let hoge1 = "hoge";
let hoge2 = ['h', 'o', 'g', 'e'];
// hoge1 == hoge2 ใ true ใจใชใ
~ ๆผ็ฎๅญใงใ้
ๅใ็ตๅใงใใใ
let str = "hello, ";
str = str ~ "world"; // str = "hello, world"
่คๅไปฃๅ
ฅ ~= ใฏไฝฟ็จใงใใชใใ
let str = "hello, ";
str ~= "world";
length(้
ๅ) ใงใ้
ๅใฎ่ฆ็ด ๆฐใๅๅพใงใใใ
let len = length("hoge"); // len = 4
้
ๅ[ๅง็นๆทปๅญ..็ต็นๆทปๅญ+1] ใงใ้
ๅใฎไธ้จใๆใๅบใใๆฐใใ้
ๅใไฝๆใงใใใ
let str = "concatenate";
let str2 = str[3..6]; // str2 = "cat"
ๆๅฎใใ็ฏๅฒใ้ ๅใฎๅใๅพใใซใฏใฟๅบใใใใ็ต็นใๅง็นใใๅใ ใฃใใใใใจใใจใฉใผใซใชใใ
let str = "hoge";
let str2 = str[3..5]; // ใจใฉใผ
let str3 = str[-1..2]; // ใจใฉใผ
let str4 = str[2..1]; // ใจใฉใผ
let str5 = str[2..2]; // ใใใฏOK (็ฉบใฎ้
ๅใซใชใ)
ใ่ฆ็ด ใใฎๅใๅบใใจใใ1่ฆ็ด ใฎ้ ๅใใฎๅใๅบใใฎๆททๅใซๆณจๆใใใใ
let str = "hoge";
let v1 = str[1]; // ๆๅญ 'o'
let v2 = str[1..2]; // ๆๅญๅ "o"
//let str2 = str ~ v1; // ใจใฉใผ๏ผใๆๅญใใ็ตๅใใใใจใใฆใใ
let str3 = str ~ [v1]; // OK๏ผใๆๅญใใ้
ๅใซๅ
ฅใใฆใๆๅญๅใใซใใฆใใ็ตๅ
let str4 = str ~ v2; // OK
ใใซใใใคใๆๅญใงใใShift_JIS ใฎๅใใคใใใๆๅญใใจใใฆๆฑใใ
ไปฅไธใฎไพใงใฏใใไธใ(8E4F) ใฎ1ใใคใ็ฎใจใ่ฒใ(9046) ใฎ2ใใคใ็ฎใ็ตๅใใฆใ่ฉใ(8E46) ใไฝใฃใฆใใใ
let str = "ไธ่ฒ";
let len = length(str); // len = 4
let str2 = str[0..1] ~ str[3..4]; // str2 = "่ฉ"
ใใฎไปถใซใคใใฆใๅ ฌๅผใฎใใซใใซใฏๅใๆธใใใฆใใใ
ใๅคๆฐๅฎฃ่จใใซใฏ
'a', 'b', 'ใ' โฆcharๅ(ๅ ้จ็ใซwchar_tใงๆ ผ็ดใใใใๅ จ่งๆๅญใOKใงใ)
ใจๆธใใใฆใใใใๅฎ้ใฏ
let c = 'ใ';
ใจๆธใใจใๆๅญๅใฎๅคใฎ้ทใใฏ1ใ ใใงใใใจใใใจใฉใผใๅบใฆใใพใใ
ใใใซใใ้ ๅใใซใฏ
let str = "ใใใใใ"[2];//strใฏ'ใ'ใซใชใใพใใ
ใจๆธใใใฆใใใใๅฎ้ใฎ str ใซใฏใใใใฎ1ใใคใ็ฎใฎ '\x82' ใๆ ผ็ดใใใใ
้ขๆฐ
ๆฑๆนๅผพๅน้ขจใงใฏใๆงใ
ใช้ขๆฐใ็จๆใใใฆใใใ
ใใใงใฏใไปๅไฝฟ็จใใใใฎใฎใฟใ็ดนไปใใใ
ๆตใฎ็ถๆ ใ็ฎก็ใใ้ขๆฐ
ใชใใกใฌใณในใงใฏใใๆตใๅถๅพกใใ้ขๆฐใใจใใฆ็ดนไปใใใฆใใใ
SetLife(life)
ๆตใฎใฉใคใใฎๅๆๅค (ๅ
ผใๆๅคงๅค) ใๆฐๅค life ใซ่จญๅฎใใใ
ใใฎ้ขๆฐใฏใ@Initialize ใงใกใใใฉ1ๅๅผใณๅบใในใใงใใใ
ใใฎ้ขๆฐใๅผใณๅบใใชใๅ ดๅใๆตใฏๅบ็พๅพๅณๆถๆป
ใใฆใใพใใ
ใพใใlife ใซๅคๆฐใไฝฟ็จใใฆใฏใใใชใใ
AddLife(delta)
ๆตใฎใฉใคใใซ delta ใ่ถณใใ
ใฉใคใใ 0 ไปฅไธใซใชใใจใๆตใฏๆถๆป
ใใใ
ใพใใใฉใคใใฏ SetLife ใง่จญๅฎใใๅๆๅคใ่ถ
ใใชใใ
ๆ ๅ ฑใๅๅพใใ้ขๆฐ
ใชใใกใฌใณในใงใฏใใ็นๅฎใฎๅคใๅๅพใใ้ขๆฐใใจใใฆ็ดนไปใใใฆใใใ
GetClipMinX()
ใใฃใผใซใใฎๅทฆ็ซฏใฎ x ๅบงๆจใ่ฟใใ
GetClipMaxX()
ใใฃใผใซใใฎๅณ็ซฏใฎ x ๅบงๆจใ่ฟใใ
GetClipMinY()
ใใฃใผใซใใฎไธ็ซฏใฎ y ๅบงๆจใ่ฟใใ
GetClipMaxY()
ใใฃใผใซใใฎไธ็ซฏใฎ y ๅบงๆจใ่ฟใใ
GetCenterX()
ใใฃใผใซใใฎไธญๅฟใฎ x ๅบงๆจใ่ฟใใ
GetCenterY()
ใใฃใผใซใใฎไธญๅฟใฎ y ๅบงๆจใ่ฟใใ
rand_int(min, max)
min ไปฅไธ max ไปฅไธใฎๆดๆฐใฎไนฑๆฐใ่ฟใใ
ใชใใกใฌใณในใงใฏใrand_int ใฎ่ชฌๆใฎไธญใซ
min>maxใชใrand(max,min)ใ่ฟใใพใใ
ใจๆธใใใฆใใใrand ใฏ (ๆดๆฐใจใฏ้ใใชใ) ๅฎๆฐใ่ฟใๅฅใฎ้ขๆฐใงใใใ
ใใใใๅฎ้ใซ่ฉฆใใฆใฟใใจใๆฐๅ่ฉฆใใฆๆดๆฐใใ่ฟใฃใฆใใชใใฃใใ
ๅพใฃใฆใใใใฏๅใงใใ็ใใๅผทใใ
length(array)
้
ๅ array ใฎ่ฆ็ด ๆฐใ่ฟใใ
ๆฑๆนๅผพๅน้ขจใงใฏๆๅญๅใ้ ๅใฎไธ็จฎใชใฎใงใๆๅญๅใฎๆๅญๆฐใใใใงๅๅพใงใใใ
ๆ็ปใ่กใ้ขๆฐ
ใชใใกใฌใณในใงใฏใใๆ็ป็ณป้ขๆฐใใจใใฆ็ดนไปใใใฆใใใ
DrawText(text, x, y, size, alpha)
ๅบงๆจ (x, y) ใซใๅคงใใ sizeใไธ้ๆๅบฆ alpha ใงๆๅญๅ text ใๆ็ปใใใ
CreateRenderTarget(name, width, height)
ๅๅ nameใๆไฝๆจชๅน
widthใๆไฝ็ธฆๅน
height ใฎใใฏในใใฃใไฝๆใใใ
ๅฎ้ใฎๆจชๅน
ใจ็ธฆๅน
ใฏใ2ใฎ็ดฏไนใซใชใใ
ใใฎใใฏในใใฃใฏใๆ็ปๅ
ใจใใฆไฝฟ็จใงใใใ
DeleteGraphic(name)
ๅๅ name ใฎใใฏในใใฃใ็ ดๆฃใใใ
ๅฆ็ใฎๆตใใซใใใใใใใใชใใใใใจใใฐ็ตไบๆใใใชใใก @Finalize ๅ
ใง็จใใใ
SetRenderTarget(name)
ๆ็ปๅ
ใๅๅ name ใฎใใฎใซ่จญๅฎใใใ
ไปฅๅ่จญๅฎใใใฆใใๆ็ปๅ
ใฎๅๅใ่ฟใใฎใงใใใฏในใใฃใธใฎๆ็ปใๅฎไบใใใใใใใ็จใใฆใใจใฎๆ็ปๅ
ใซๆปใใฆใใใฎใใใใ
SetTexture(name)
DrawGraphic ใงๆ็ปใใ (ใใชใใกใๆ็ปๅ
ใฎ) ใใฏในใใฃใๅๅ name ใฎใใฏในใใฃใซ่จญๅฎใใใ
SetGraphicRect(minx, miny, maxx, maxy)
DrawGraphic ใงๆ็ปใใใฎใใๆ็ปๅ
ใฎ (minx, miny) ใๅทฆไธใ(maxx, maxy) ใๅณไธใจใใ็ฉๅฝขใซ่จญๅฎใใใ
DrawGraphic(x, y)
SetTexture ใ SetGraphicRect ใงใฎ่จญๅฎใซๅบใฅใใฆใๆ็ปๅ
ใใฏในใใฃใฎๆๅฎใใ้จๅใ (x, y) ใไธญๅฟใจใใฆๆ็ปใใใ
ๆฑๆนๅผพๅน้ขจv0.12m ใง Hello World ใใใใใ
ไปฅไธใฎในใฏใชใใใงใใHello World ใใใใใใใ่กใใใจใใงใใใ
#ๆฑๆนๅผพๅน้ขจ
#Title[Hello World ใใใใใ]
#Player[FREE]
#ScriptVersion[2]
script_enemy_main {
let charSize;
let target;
let charX;
let charY;
let hako;
let running;
@Initialize {
charSize = 16;
target = "ใใใใใ";
SetLife(5000);
CreateRenderTarget("็ป้ข", GetClipMaxX(), GetClipMaxY());
SetTexture("็ป้ข");
SetGraphicRect(GetClipMinX(), GetClipMinY(), GetClipMaxX(), GetClipMaxY());
charX = GetClipMinX();
charY = GetClipMinY() + 32;
hako = "";
running = true;
}
@MainLoop {
if (running) {
// 0 ใ 1 ใใฉใณใใ ใซๆฑบใใ
let r = rand_int(0, 1);
// ใใใซๅฟใใฆๅคๆฐ char ใฎๅคใใปใใ
let char;
if (r == 0) {
char = "ใ";
} else {
char = "ใ";
}
// ็ป้ขใซ char ใๅบๅ
if (charX + charSize > GetClipMaxX()) {
charX = GetClipMinX();
charY += charSize;
}
let oldRenderTarget = SetRenderTarget("็ป้ข");
DrawText(char, charX, charY, charSize, 255);
charX += charSize;
// char ใ hako ใซ่ฟฝๅ
hako = hako ~ char;
// ๆๅพใฎ 5 ๆๅญใใใใใใใใใๅคๅฎ
if (
length(hako) >= length(target) &&
hako[length(hako)-length(target)..length(hako)] == target
) {
// "ใๅใฏใใๆญปใใงใใ" ใๅบๅ
charX = GetClipMinX();
charY += charSize;
DrawText("ใๅใฏใใๆญปใใงใใ", charX, charY, charSize, 255);
// running ใซ false ใใปใใ
running = false;
}
SetRenderTarget(oldRenderTarget);
} else {
// running ใ false ใชใ็ตไบใใ
AddLife(-5000);
}
}
@DrawLoop {
DrawGraphic(GetCenterX(), GetCenterY());
}
@Finalize {
DeleteGraphic("็ป้ข");
}
}
ๅฎ่ก็ตๆไพ
ใHello World ใใใใใใใฎ็ตๆใ่กจ็คบใงใใฆใใใ
ใชใใๆฑๆนๅผพๅน้ขจใฎใชใใฌใคๆฉ่ฝใ็จใใไธๅบฆๅพใใใ็ตๆใๅ็พใใใใจใๅฏ่ฝใงใใใ
่งฃ่ชฌ
ๅ ฑ้ๅคๆฐใฎๅฎฃ่จ
let charSize;
let target;
let charX;
let charY;
let hako;
let running;
ๅใใฌใผใ ใ้ใใฆ็ถๆ ใไฟๆใใๅคๆฐใจใใฆใไปฅไธใๅฎฃ่จใใใ
| ๅคๆฐ | ๅฝนๅฒ |
|---|---|
charSize |
ๆ็ปใใๆๅญใฎๅคงใใ |
target |
ใงใใใ็ตไบใใๆๅญๅ |
charX |
ๆฌกใฎๆๅญใๆ็ปใใ x ๅบงๆจ |
charY |
ๆฌกใฎๆๅญใๆ็ปใใ y ๅบงๆจ |
hako |
ใใใพใงๅบใๆๅญใฎๅฑฅๆญด (ใHello World ใใใใใใใงๆๅฎ) |
running |
ๆๅญใ่ฟฝๅ ไธญใ (ใHello World ใใใใใใใงๆๅฎ) |
ๅๆๅ (@Initialize)
charSize = 16;
target = "ใใใใใ";
ๆๅญใฎๅคงใใใจ็ตไบๆกไปถใ่จญๅฎใใใ(ๅฎๆฐใฎๅฝนๅฒ)
SetLife(5000);
ใฉใคใใฎๅๆๅคใ่จญๅฎใใๅณๆถๆป ใใใฎใ้ฒใใ
CreateRenderTarget("็ป้ข", GetClipMaxX(), GetClipMaxY());
SetTexture("็ป้ข");
SetGraphicRect(GetClipMinX(), GetClipMinY(), GetClipMaxX(), GetClipMaxY());
ใฒใผใ ็ป้ขๅ
จไฝใ่ฆใๅคงใใใฎใใฏในใใฃใไฝๆใใใ็ป้ขใใจใใๅๅใใคใใใ
ใใฎใใฏในใใฃใฎใฒใผใ ็ป้ขใซๅฏพๅฟใใ้จๅๅ
จไฝใใฒใผใ ็ป้ขใซๆ็ปใใใใใฎ่จญๅฎใ่กใใ
ใใฎใใฏในใใฃใซใ็ป้ขใใจใใๅๅใใคใใใใจใงใHello World ใใใใใ ใฎใ็ป้ขใซ char ใๅบๅใใจใใๆกไปถใๆบใใใใใใใใ
charX = GetClipMinX();
charY = GetClipMinY() + 32;
hako = "";
running = true;
็ถๆ
ใๅๆๅใใใ
ๆๅญใฎๅบๅๅ
ใฎ x ๅบงๆจใฏ็ป้ขใฎๅทฆ็ซฏใซใy ๅบงๆจใฏ็ป้ขใฎไธ็ซฏใฎ HP ใใผใปๆฎใๆ้ใฎ่กจ็คบใ้ฟใใไฝ็ฝฎใซ่จญๅฎใใใ
hako ใจ running ใฏ Hello World ใใใใใ ใงใฎๆๅฎใซๅพใฃใฆ่จญๅฎใใใ
ๆดๆฐ (@MainLoop)
if (running) {
/* ๅพ่ฟฐ */
} else {
// running ใ false ใชใ็ตไบใใ
AddLife(-5000);
}
running ใ็ใงใใใฐใๆดๆฐๅฆ็ใ่กใใ
ใใใงใชใใใฐใใฉใคใใ 0 ใซใใ็ตไบใใใ
// 0 ใ 1 ใใฉใณใใ ใซๆฑบใใ
let r = rand_int(0, 1);
// ใใใซๅฟใใฆๅคๆฐ char ใฎๅคใใปใใ
let char;
if (r == 0) {
char = "ใ";
} else {
char = "ใ";
}
rand_int ้ขๆฐใง 0 ใ 1 ใฎๅคใใจใไนฑๆฐใๅๅพใใใใฎๅคใซๅฟใใฆๅคๆฐ char ใฎๅคใ Hello World ใใใใใ ใงๆๅฎใใใๆๅญๅใซใปใใใใใ
// ็ป้ขใซ char ใๅบๅ
if (charX + charSize > GetClipMaxX()) {
charX = GetClipMinX();
charY += charSize;
}
ๆฌกใซๆๅญใๆ็ปใใใใจใใไฝ็ฝฎใ็ป้ขใใใฏใฟๅบใใใใชใใๆน่กใใใ
let oldRenderTarget = SetRenderTarget("็ป้ข");
DrawText(char, charX, charY, charSize, 255);
charX += charSize;
ๆ็ปๅ
ใใใฏในใใฃใ็ป้ขใใซ่จญๅฎใใๅคๆฐ char ใซๆ ผ็ดใใใๆๅญๅใๆ็ปใใใ
ๆฌกใฎๆ็ปใซๅใใๆๅญใๆ็ปใใไฝ็ฝฎใๆดๆฐใใใ
// char ใ hako ใซ่ฟฝๅ
hako = hako ~ char;
ๅคๆฐ char ใซๆ ผ็ดใใใๆๅญๅใใๅคๆฐ hako ใซๆ ผ็ดใใใๆๅญๅใฎๆซๅฐพใซ่ฟฝๅ ใใใ
// ๆๅพใฎ 5 ๆๅญใใใใใใใใใๅคๅฎ
if (
length(hako) >= length(target) &&
hako[length(hako)-length(target)..length(hako)] == target
) {
ๅคๆฐ hako ใซๆ ผ็ดใใใๆๅญๅใฎๆซๅฐพใซ็ตไบๆกไปถใฎๆๅญๅใ็พใใใใๅคๅฎใใใ
ใพใใhako ใซๆ ผ็ดใใใๆๅญๅใฎ้ทใใ็ตไบๆกไปถใฎๆๅญๅใฎ้ทใไปฅไธใใๅคๅฎใใใ
(ๆๅญๆฐใ่ถณใใชใใใฐใ็ตไบๆกไปถใฎๆๅญๅใฏ็พใใฆใใชใใใจใ็ขบๅฎใใใ็ฏๅฒๅคใๅใๅบใใใจใใฆใจใฉใผใซใชใใฎใ้ฒใ)
ใใใงใใใฐใhako ใซๆ ผ็ดใใใๆๅญๅใฎๆๅพใใ็ตไบๆกไปถใฎๆๅญๅใฎ้ทใใจๅใ้ทใใฎๆๅญๅใๅใๅบใใใใใ็ตไบๆกไปถใฎๆๅญๅใจ็ญใใใใใใงใใฏใใใ
// "ใๅใฏใใๆญปใใงใใ" ใๅบๅ
charX = GetClipMinX();
charY += charSize;
DrawText("ใๅใฏใใๆญปใใงใใ", charX, charY, charSize, 255);
// running ใซ false ใใปใใ
running = false;
}
็ตไบๆกไปถใๆบใใใใฎใงใๆน่กใใฆใใๅใฏใใๆญปใใงใใใใๅบๅใใrunning ใซ false ใใปใใใใใ
SetRenderTarget(oldRenderTarget);
ใใฏในใใฃใ็ป้ขใใซ่จญๅฎใใฆใใๆ็ปๅ ใใใใใฉใซใใซๆปใใ
ๆ็ป (@DrawLoop)
DrawGraphic(GetCenterX(), GetCenterY());
ๅบใๆๅญใๆ็ปใใใใฏในใใฃใ็ป้ขใใฎๅ ๅฎนใใใฒใผใ ็ป้ขใซๆ็ปใใใ
็ไปใ (@Finalize)
DeleteGraphic("็ป้ข");
ๅบใๆๅญใๆ็ปใใ็จใฎใใฏในใใฃใ็ป้ขใใ็ ดๆฃใใใ
ใใใใซ
ๆฑๆนๅผพๅน้ขจv0.12m ใงใHello World ใใใใใใใๅฎ็พใงใใใ
ๆจๆบใงใชใใฌใคใไฝฟใใใจใใใฎใ้ข็ฝใใ
ใชใใไปๅใฎใ็ป้ขใใซๆๅญใๆ็ปใใไป็ตใฟใฏ็ฐกๆ็ใชใใฎใงใใใ
- ๅน ใ็ฐใชใๆๅญใซๅฏพๅฟใงใใชใ
- ใใๅใฏใใๆญปใใงใใใใ็ป้ขใใใฏใฟๅบใๅ ดๅใงใใๆน่กใใชใ
ใจใใฃใๅ้กใใใใ



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