02:18:03:53

Founder Summit ticket savings of up to $190 end June 26. Join 1,000+ founders and VCs for all-day bootcamp. REGISTER NOW.

Trombone Champ splash screen
Image Credits:Holy Wow Studios
Gaming

The very memeable ‘Trombone Champ’ is coming to Nintendo Switch

When Trombone Champ came out on Steam last September, it was met with immediate internet hooplah. It’s a rhythm game like Guitar Hero, only you’re playing an unforgiving, brassy trombone. If you can’t get the hang of the game, you will be met with a comically awful trombone rendition of classic songs like “Auld Lang Syne” or a Beethoven symphony.

Now, this rootin’, tootin’, horn blowin’ game is coming to Nintendo Switch on Thursday. According to the trailer shown on the Nintendo Direct livestream, players can use two different methods of joy-con motion controls to play the trombone, which will only lead to more hilarious failures. In one control mode, you can move your hand in conjunction with your joy-con like it’s the slide on your trombone that you’re pushing back and forth. Or, you can just move the joy-con up and down. It’s very reminiscent of motion-controlled Wii games, which were a bit difficult to master.

Not everyone is so awful at Trombone Champ, though. Some people have modded the game to input hilariously difficult songs like “Megalovania” from the cult classic Undertale (see: one of my favorite videos on the internet). As one YouTube commenter said: “Internet rule 100: if it exists, there’s a Megalovania of it.”

And some people genuinely do love the game — a reviewer from PC Gamer earnestly said it was a game of the year contender.

“It’s not often I paste a short video of me playing a game into the PC Gamer work Slack and other writers immediately buy it on Steam,” the review reads. Finally, those of us without PCs can get in on the action.

On Steam, Trombone Champ sells for $14.99, with an aptly named expansion pack for $3.99, called “Wow I Might Refer To This As Tooting: The Trombone Champ Soundtrack Collection Vol. 1,” a play on the “Wow Now That’s What I Call Music” series. The pricing is the same on the Switch, but the expansion pack is not currently available.

1 second of 32 minutes, 22 secondsVolume 0%
Press shift question mark to access a list of keyboard shortcuts
 
00:16
32:05
32:22
 
This video file cannot be played.(Error Code: 233011)

At last, it’s time to live our brassy dreams. It’s probably harder to mod Trombone Champ on the Switch than on PC, so we’ll have to make due with the 50-ish available songs.

 

Topics

, ,
Keep reading
Ribbie broadcast on large tv
Image Credits:Ribbie (opens in a new window)
Apps

Ribbie turns real-time baseball stats into arcade-like, pixel-art broadcasts

Whether you’re a baseball fan or not, there’s a lot to love about Ribbie, a vibe-coded website that turns real-time Major League Baseball (MLB) data into 8-bit broadcasts with arcade-style, animated pixel art.

“I love how much data is available to baseball fans […] but when I try to follow a game with ESPN Gamecast, I find it kind of boring,” Ribbie creator Eric Brownrout told TechCrunch.

Still, the idea for Ribbie didn’t materialize until Brownrout generated a pixel-art image of Phillies slugger Kyle Schwarber to use as his fantasy baseball team’s logo.

“I love the aesthetic, and started thinking about ways I might be able to apply it to a data or visualization tool,” Brownrout said. “A quick Google search revealed the MLB public StatsAPI, and I realized I could theoretically recreate an entire baseball game in the same pixel format.”

Image Credits:Ribbie (opens in a new window)

Like many other tech workers in San Francisco, Brownrout has now spent many nights experimenting with Claude Code. He stands out, though, because his tinkering yielded something that’s delightful.

“I used Claude Code and Codex extensively to turn a project that would have easily taken months into something I could build and launch in a few weekends,” he said. “I used Codex to build the image- and sprite-generation workflow, and Claude Code helped with the web app development. I’ve never built a video game before, so this was a new one for me.”

Visiting Ribbie — an onomatopoeia of the baseball stat RBI (runs batted in) — transports you to a pixel-art living room that shows which MLB games are being played, and you can select one to “watch” with Ribbie. (You can choose to zoom in on the screen and cut out the living room graphics, if you want something more practical.)

Is the US government's Anthropic ban accidentally helping the brand? | Equity Podcast
0 seconds of 32 minutes, 22 secondsVolume 0%
Press shift question mark to access a list of keyboard shortcuts
 
00:00
32:22
32:22
 
Left: ESPN Gamecast / Right: RibbieImage Credits:Ribbie (opens in a new window)

On mainstream play-by-play apps like ESPN’s Gamecast and MLB’s own Gameday, the interface is pretty basic, clearly displaying information without frills.

Ribbie prioritizes aesthetics instead, with unique pixel-art representations of every stadium and player. But it’s still simple enough to see the score of the game, as well as who’s pitching, hitting, or on base.

Because the data for all of these visualizations comes from the MLB’s API, you can find most of the information you’d be used to seeing on other apps, but it makes for a more descriptive play-by-play. Brownrout recently added support for fantasy baseball, which allows people to add their rosters and track which players are currently active in their respective games.

“I just really love the aesthetic of the miniature pixel-art stadiums,” Brownrout said. “There’s something so satisfying about it that’s hard to put a finger on. I think it’s one of the reasons people are obsessed with games like Stardew Valley. It’s an entire pixel world in the palm of your hand.”

Passion projects like Ribbie feel refreshing because they’re not trying to extract anything from us, something rare at a time when we’re so inured to being tracked everywhere online. But can projects like Ribbie last? Is it inevitable that the MLB’s lawyers will come after Ribbie because the mammoth sports organization feels threatened by a pixelized sprite of Shohei Ohtani?

These are real risks, but Brownrout thinks he’s got his bases covered (pun intended). He referenced a legal case from 2007 in which the court ruled that baseball stats are facts, and therefore are not copyrightable. This allows fantasy baseball products to exist without the MLB’s permission.

“The API is the same one that powers fantasy baseball websites, third-party stats sites, live game threads on Reddit […] So it’s historically been used for all types of official and fan-created projects,” he said. “Ultimately, the project is completely free and non-commercial, and I try to make it very clear on the website that Ribbie is an unaffiliated fan project. It’s a ‘love letter’ to baseball, not something trying to compete with MLB.tv.”

Though Brownout is pretty busy as the co-founder of AI SaaS platform Frigade, he’s still finding time to build Ribbie for the love of the game.

“I’m adding sound effects and fuller animations to make it a little easier to passively follow along with while it’s on in the background,” he said. “My neighbors must think I’m crazy, because last night I was in my bedroom doing 100 takes of ‘Ball! Strike! Out!’ on my iPhone to record for the Ribbie audio track.”

Topics

, , , ,
Loading the next article
Some areas of this page may shift around if you resize the browser window. Be sure to check heading and document order.
word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word word

mmMwWLliI0fiflO&1
mmMwWLliI0fiflO&1
mmMwWLliI0fiflO&1
mmMwWLliI0fiflO&1
mmMwWLliI0fiflO&1
mmMwWLliI0fiflO&1
mmMwWLliI0fiflO&1

Support Us by Disabling Your Adblocker

Our content is made possible by the support of our advertisers. Please consider disabling your adblocker to help us continue delivering quality content you love.
| Contact support