CreativeMode

Staff Picks

Holo Trickster – image 1
Staff Pick
58Java 1.21.5v5

Holo Trickster

The Holo Trickster is a deception gadget that, when held and activated with X, spawns a glowing holographic decoy three blocks ahead that immediately walks forward in your facing direction and draws hostile mob attention within 12 blocks. Press Z to toggle control mode — when active the decoy uses your skin and mirrors your movement and view by staying three blocks ahead, or can be anchored and piloted remotely by mirroring your movement delta; uncontrolled decoys face their own movement direction and stop if they run into a block. If a hostile strikes the decoy it detonates in a firework burst and grants the attacker Glowing for three seconds, but if you as the creating player destroy your own primary decoy (for example by pressing X on it) it instead triggers a yellow particle burst and spawns three temporary owner-skinned decoys that walk off in separate directions while you become invisible for five seconds; after five seconds the split decoys vanish and you become visible again.

Villages Alive Guard Tower – image 1
Staff PickNew
316MC Bedrockv12

Villages Alive Guard Tower

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally Bowman Bart, Bufford and Bob are here to protect your village! Place the craftable Guard Tower block while facing any direction to instantly build a full 17×17 guard-tower compound 10 blocks in front of you: it clears a 17×17 area up to 32 blocks high, flattens to grass, removes non-player entities, erects a 16×16 oak-fence perimeter with centered openings and exterior torch lighting, and constructs a compact 9×9 three-story watchtower with a stone base, wooden upper levels, well-lit walkable floors (paired lanterns on each level) and a doorway flush with the surrounding foundation; an internal ladder column is attached to the face of the central vertical log nearest the front doorway so the ladder takes you to the second and third floors as needed, and decorative ground cover will not block spawns or movement. Five seconds after the build finishes Bowman Bart spawns three blocks in front of the tower door as the tower’s main guard, tied to that tower and patrolling a 64-block radius with the tower being it's center; when he detects hostiles he fires visible flaming crossbow bolts that burn targets and summons a temporary pair of allied helpers—Bowman Bob and Bowman Bufford—to assist once per threat before they automatically disappear so Bart can return to patrol. All addon guards share an allied relationship so they never target or retaliate against one another (friendly-fire is ignored at the damage and targeting level), and if the main Bowman Bart is killed he will be replaced at the same tower exactly 30 seconds later, resuming his normal patrol with no duplicate permanent Bart instances while helpers are cleaned up during the downtime.

Villages AliveFunctionalRangedCombat
Chestbound Conveyors – image 1
Staff PickNew
40Java 1.21.5v3

Chestbound Conveyors

Chestbound Conveyors adds two simple conveyor belt blocks that carry dropped items across the ground: the Left-to-Right Conveyor moves items east, while the Right-to-Left Conveyor moves items west — place a conveyor, drop items onto it, and they'll slide along the belt into any chest or compatible inventory at the output edge (including partial insertion when space is limited). Both conveyors have crafting recipes, appear in the Creative inventory with models and textures, and are usable in Survival for straightforward item transport and basic automation. The conveyors and their inventory items now display clear English names (Left-to-Right Conveyor and Right-to-Left Conveyor) for easier identification in hand and in menus.

Pale Anchor – image 1
Staff PickNew
21Java 1.21.5v10

Pale Anchor

The Pale Anchor is a chargeable block you right-click with Resin Clumps to add up to four charges; it glows brighter and changes texture per charge so you can tell its level at a glance. While charged, the strongest nearby Pale Anchor (within 128 blocks) grants a Resin Hearts status effect that raises your max absorption, giving 1–4 orange resin absorption hearts equal to the anchor's charge; the effect refreshes automatically while you remain in range and is removed when you leave. If you lose a resin absorption heart (for example by taking damage), the same strongest nearby charged anchor will lose one charge—so three charges give three hearts, and spending one heart will drop the anchor to two charges and two hearts—anchors now synchronize player absorption to their current charge and no longer refill spent hearts each tick, preventing instant reappearance or repeated charge drain; charged anchors persist across world reloads, and right-clicking a charged anchor no longer teleports players or consumes a charge.

Bubblegum Arsenal – image 1
Staff PickNew
74Java 26.1v43

Bubblegum Arsenal

Bubblegum Arsenal adds an ultra-rare Bubblegum Ore deep in the Overworld that you smelt into Netherite Bubblegum and use in a two-step Bubblegum Press to craft modular Netherite-based gear: combine a Netherite base with Netherite Bubblegum to make a Bubblegum-native item, then fit trait parts one at a time in the Press (shift-right-click to open the Press, shift-click to transfer parts). Assembled gear keeps active abilities with per-item cooldowns, action-bar timers and durability costs — weapons get clearer particles, sounds and HUD feedback, armor traits like Snapback reduce fall and elytra crash damage, and the Bubblegum Elytra grants a Bubble Dive that plunges and bounces you up to double your starting height (Sugar Rush amplifies the bounce); equip the elytra by right-clicking, trigger abilities with a configurable key, and chestplate swaps return your previous chest item to the same hand. All visuals have been reworked into crisp, vanilla-style pixel art (sharper icons, Netherite-like armor silhouettes and more conventional elytra proportions), and recent polish fixes include the Bubblegum Sword now using normal handheld sizing to match other weapons and the Bubblegum Press title nudged up to sit properly centered.

Villages Alive Fisherman – image 1
Staff PickNew
95MC Bedrockv10

Villages Alive Fisherman

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally Fishfry Fritz is here! This mod adds a craftable Fisherman Village Anchor block that, when placed, clears a 35×35×20 area and instantly generates a detailed fisherman’s courtyard: a stone-brick patio with a centered 9×9 pool six blocks deep lit by sea lanterns and planted with seagrass, raised borders, barrels, fences, a birch gate with spruce hedges, interior spruce trees with hidden lanterns, storage chests and recoverable Anchor loot. The pond is visually stocked with decorative cod, salmon and pufferfish that behave like normal Bedrock fish and respawn per structure. Five seconds after the build Fishfry Fritz spawns to fish for you, he stands and fishes at a fixed spot, follows a waypoint loop to deposit exactly one catch per trip into chests (right-to-left chest priority), idles when storage is full, wields a best‑enchanted rod, is invulnerable and ignored by hostile mobs. To use, craft and place the Fisherman Village Anchor to generate the courtyard and watch Fritz maintain the pond and store his catches.

Villages AliveFunctionalQoL
Dynamic Light – image 1
Staff PickNew
73MC Bedrockv1

Dynamic Light

This addon brings dynamic light to Bedrock: wearing any lantern helmet or carrying supported light items (torches, lanterns, glowing items) emits level-15 light, dropped torches/lanterns and lantern helmets illuminate the ground, and burning mobs produce temporary light at night to brighten caves and dark areas. New lantern helmet variants for leather, chainmail, iron, golden, diamond, netherite, and copper can be crafted by combining a matching helmet, a torch, and leather (the copper helmet recipe is included); these helmets keep the same durability, can be enchanted and repaired like normal armor (craft with an unenchant­ed helmet if you want to avoid losing existing enchantments). To use offhand lighting, sneak-use a supported light item or any item that has the offhand lore message to swap it into your offhand and instantly light your surroundings.

Vines And Vintages – image 1
Staff Pick
76MC Bedrockv17

Vines And Vintages

Vines & Vintages adds a full terroir-driven viticulture loop to Minecraft: find wild grapes or buy seed packets, craft trellises and supports, plant and train grapevines through visible growth stages, then harvest, press, ferment, and age wines — with pruning options, possible fermentation failure, pomace distillation, Reserve and fortified-style bottles, and longer-effect premium vintages. Build and decorate expanding vineyards and cellars with craftable Vine Posts, transparent galvanized wire lines (placeable in X or Z orientation without blocking movement), Arbor Caps, Stone Retaining Walls, Wine Casks and Spigots, stackable Wicker Baskets you fill by right‑clicking, Wine Racks, Glass Hangers, Sulphur Smudgers, a Vintner’s Lantern, plus a Decanter and Cheese Board tasting hub to sample your vintages. Every wine bucket and every grape vine seed now has a unique appearance so you can instantly tell Chardonnay, Concord, Frost‑Bite, Muscat, Pinot, and Sable apart; follow the intuitive in‑game steps (string posts and wire, plant and train vines, right‑click baskets, attach spigots) to begin producing, aging, and sampling your own wines. Try the full modpack Murder on The Vine for the best immersive experience! - On my Profile!

FunctionalFunQoLDecoration
Villages Alive Storage House – image 1
Staff PickNew
298MC Bedrockv26

Villages Alive Storage House

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally, Courier Carl is here to make pickups from the other workers in the Villages Alive series! Place the block to instantly spawn a 40×20 stone‑brick Storage House ten blocks in front of you. Five seconds after the house finishes building, Courier Carl appears five blocks in front of the door. There is also an completely empty attic if you need more room so you can fill it with chests to expand Carl's workspace. A Chest Pickup Marker item (available in the Creative inventory) lets you squat and mark any supported chest by using the tool on it; each marked chest is added to a first-in, first-out pickup queue (duplicate marks are prevented) so marked locations are saved and serviced in the exact order they were marked. When Carl services a marked chest he teleports instantly to the chest, waits exactly two seconds while collecting all its contents, then teleports back inside the Storage House and deposits items into the storage chests using stable category grouping (stone with stone, logs with logs, planks with planks, food with food, decoration with decoration, tools, redstone, plants, etc.), always filling the far back-right chest first and preferring to merge into existing matching stacks before opening new chests—sorting and chest selection are deterministic, repeatable, and robust so no marked chest is skipped, duplicated, or loses items.

Villages AliveFunctionalStructureCreative
Staff Pick
63Java 1.21.5v4

Garden Gnome Farmer

The Garden Gnome Farmer is a tiny, chicken-sized peaceful gnome that wanders your farm, tills dirt and grass into moist farmland, and plants crops like wheat, carrots, potatoes, beetroots, and melon and pumpkin stems — it even plants a random seed after fertilizing or on empty farmland and is immune to explosions, fire, and lightning. Tame one with any seeds to have it follow or sit; tamed gnomes speed up nearby crop growth, harvest mature crops (including melons and pumpkins), store harvests in a persistent 27-slot chest-sized inventory, will walk to and deposit items into nearby chests or barrels, and a Creative spawn egg that looks like a villager egg with a red pointed hat and blue overalls lets you spawn them directly.

Mob
Simple Tech – image 1
Staff Pick
396Java 1.21.5v33

Simple Tech

Este mod adiciona três máquinas automáticas — Wood Farm, Stone Generator e Growth Pot — que geram recursos e fazem crescer árvores e cultivos dentro do bloco, consumindo energia do Gerador a Carvão (clique direito com carvão para abastecer); as máquinas mostram barras de energia e progresso na GUI, se conectam por Cabos de Energia finos e Cabos de Itens, aceitam upgrades (segure Shift e clique direito com o upgrade) e pausam automaticamente quando a saída ou um inventário conectado está cheio. Inclui também a Bateria de Energia (capacidade 1.000.000) que carrega as peças da armadura Technology na sua GUI — cada peça armazena 1.000.000, brilha quando cheia e exibe o valor no tooltip; ao equipar o conjunto completo você ganha Velocidade, Haste e Visão Noturna, a Technology Compass mostra na action bar as coordenadas do Technology Ore mais próximo dentro de 96 blocos, e a progressão adiciona o bioma Technological Mountains com Technology Ore, nuggets, ingots e Upgraded Netherite Ingot para melhorar equipamentos. O Magic Technology Staff funciona como espada, picareta, machado, pá e enxada (indestrutível e encantável): clique esquerdo para atacar ou quebrar blocos e clique direito para executar interações de ferramenta (por exemplo, transformar grama em caminho e apagar campfires com a pá, arar terra e converter coarse/rooted dirt com a enxada, descascar troncos com o machado); as ferramentas Technology também realizam essas interações, e o modelo 3D do cajado foi refeito para ser uma peça contínua e conectada quando segurado, dropado ou exibido fora do inventário, mantendo o ícone 2D original no inventário e no crafting. Versão do mod: 33.0.0.

Functional
Staff Pick
449MC Bedrockv10

Villages Alive The Woodsman

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally Woodsman Wade is here! The Woodsman adds a craftable Woodsman's Lodge Marker block that, when placed, clears and levels a 35×35 area (up to 20 blocks tall), reinforces the subsoil, lays grass and constructs a ready-to-use rustic 7×9 lumberjack hut with a stocked chest filled with diamond axes, interior and exterior lanterns, a stone-brick apron and walkway, and an oak-fence perimeter with a birch gate. Five seconds after placement Woodsman Wade appears on the front walkway with a diamond axe and follows a fixed clockwise circuit two blocks beyond his spawn, running a repeating three-pass routine that plants a fixed sequence of saplings, bone-meals them to full trees, then fells and collects wood, 5% of leaf blocks, sticks and apples and deposits his haul into the exterior chests, idling if all chests are full. Wade is non-hostile, completely immune to all sources of damage (including fire and knockback) and is ignored by other mobs, so he will never be hurt or targeted while continuing his planting, growing and harvesting cycle; simply craft and place the marker to start.

FunctionalQoLStructureVillages Alive

Hot Java Mods

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Goat Stalker And Something Creatures – image 1
New
306Java 1.21.5v18

Goat Stalker And Something Creatures

This mod fills the Overworld with uncanny horror: Goat Stalkers and Somethings silently spawn near active players (one-per-type per world) to stalk, hunt, and terrorize — they disappear after killing their tracked target or if that target dies. Goat Stalkers keep their unsettling portrait and right-look apparition, can materialize from behind blocks, pause/slide/fade behind cover before an active chase, while Somethings prefer dark, enclosed spaces, climb into view to stare then drop/fade into a melee charge, lurk around corners, vanish if looked at or pursue if ignored, and some Somethings can spawn up to three temporary minions that pursue the same target and can break soft obstructing blocks if mob griefing is enabled. Natural horror events play one at a time with audio cues building from a distant bass countdown into tense music and now run only at night every three minutes; a new Bed Peeker apparition (rendered as the supplied flat horror portrait) will appear at the foot of your bed while you sleep and vanish when you wake, events can be forced with /stalkermod or the typo-compatible /stalkemod (including the event_bed_peeker_event), rare tunnel events can drop you into a torch-lined pitch-black passage for a scare and return you, and if you are killed by a Goat Stalker, Something, or a Something minion you respawn in a newly generated mineshaft-style tunnel near your death site with Blindness for five minutes to recover.

Core City Pathway – image 1
New
71Java 1.21.5v55

Core City Pathway

Core City Pathway turns Agentic into a city-and-tower exploration-adventure where you follow visible spark-trails laid by Pathway Towers and a roaming Pathway Director to find richer Advanced Cities, claim a one-time starter book with guided objectives, clear segmented reactor arenas, and push toward THE CORE — a cinematic, multi-phase boss fight with telegraphed electric and sonic attacks, debris mechanics, summoned drones and capped Chieftains; defeating THE CORE rewards BOT Hearts and THE CORE’s Head trophy/respawn item, while the Head helmet grants heavy protection, Resistance V, fire resistance and brief invisibility at the cost of pacifying city bots and triggering a Toxicity meter that later inflicts blindness and Poison II until treated. Combat centers on the Core Severance Rod (melee-first with wand-like blasts, Skulk Infestation sonic booms, and a charged-beam hunger cost), and the mod adds two rare enchantment books for the Rod (Lightning Hit and Skulk Infestation) and a new boss-theme music disc, Severed Anthem (Core Boss Theme); Pathway Tower chests now have a 3% chance to contain one of the two Rod enchantment books and a 1% chance for the music disc, while each building chest in Advanced Cities has a 0.1% chance for a Rod enchantment book and a 2.5% chance for the disc. The dramatic finale retains the expanded “eat” stage and Core Eye Arena sequence (giant Wither eye mechanics, TNT breach and ender-pearl entry to the compact arena), consistent CORE spawn behaviors across towers/bedrock/respawns/spawn-eggs, server-authoritative progression, client presentation toggles (HUD, boss-theme volume, finale visuals), and rich ceremonial clothing and animated regalia to enhance immersion.

Boss · Structure · 3D Model · +1
Holo Trickster – image 1
Staff Pick
58Java 1.21.5v5

Holo Trickster

The Holo Trickster is a deception gadget that, when held and activated with X, spawns a glowing holographic decoy three blocks ahead that immediately walks forward in your facing direction and draws hostile mob attention within 12 blocks. Press Z to toggle control mode — when active the decoy uses your skin and mirrors your movement and view by staying three blocks ahead, or can be anchored and piloted remotely by mirroring your movement delta; uncontrolled decoys face their own movement direction and stop if they run into a block. If a hostile strikes the decoy it detonates in a firework burst and grants the attacker Glowing for three seconds, but if you as the creating player destroy your own primary decoy (for example by pressing X on it) it instead triggers a yellow particle burst and spawns three temporary owner-skinned decoys that walk off in separate directions while you become invisible for five seconds; after five seconds the split decoys vanish and you become visible again.

Simple Tech – image 1
Staff Pick
396Java 1.21.5v33

Simple Tech

Este mod adiciona três máquinas automáticas — Wood Farm, Stone Generator e Growth Pot — que geram recursos e fazem crescer árvores e cultivos dentro do bloco, consumindo energia do Gerador a Carvão (clique direito com carvão para abastecer); as máquinas mostram barras de energia e progresso na GUI, se conectam por Cabos de Energia finos e Cabos de Itens, aceitam upgrades (segure Shift e clique direito com o upgrade) e pausam automaticamente quando a saída ou um inventário conectado está cheio. Inclui também a Bateria de Energia (capacidade 1.000.000) que carrega as peças da armadura Technology na sua GUI — cada peça armazena 1.000.000, brilha quando cheia e exibe o valor no tooltip; ao equipar o conjunto completo você ganha Velocidade, Haste e Visão Noturna, a Technology Compass mostra na action bar as coordenadas do Technology Ore mais próximo dentro de 96 blocos, e a progressão adiciona o bioma Technological Mountains com Technology Ore, nuggets, ingots e Upgraded Netherite Ingot para melhorar equipamentos. O Magic Technology Staff funciona como espada, picareta, machado, pá e enxada (indestrutível e encantável): clique esquerdo para atacar ou quebrar blocos e clique direito para executar interações de ferramenta (por exemplo, transformar grama em caminho e apagar campfires com a pá, arar terra e converter coarse/rooted dirt com a enxada, descascar troncos com o machado); as ferramentas Technology também realizam essas interações, e o modelo 3D do cajado foi refeito para ser uma peça contínua e conectada quando segurado, dropado ou exibido fora do inventário, mantendo o ícone 2D original no inventário e no crafting. Versão do mod: 33.0.0.

Functional
Chestbound Conveyors – image 1
Staff PickNew
40Java 1.21.5v3

Chestbound Conveyors

Chestbound Conveyors adds two simple conveyor belt blocks that carry dropped items across the ground: the Left-to-Right Conveyor moves items east, while the Right-to-Left Conveyor moves items west — place a conveyor, drop items onto it, and they'll slide along the belt into any chest or compatible inventory at the output edge (including partial insertion when space is limited). Both conveyors have crafting recipes, appear in the Creative inventory with models and textures, and are usable in Survival for straightforward item transport and basic automation. The conveyors and their inventory items now display clear English names (Left-to-Right Conveyor and Right-to-Left Conveyor) for easier identification in hand and in menus.

Staff PickNew
1.7kJava 1.21.5v35

Infinity Stone Gauntlet

The Infinity Stone Gauntlet lets you channel seven stones — Space (teleportation and anchors), Soul (soul‑harvesting and Soulworld banishment), Reality (large‑area edits plus a Projectile Bubble Field that converts hostile projectiles into harmless bubbles), Power (destructive modes including the updated Blue Hellfire), Time (tick/world control), Mind (mass control), and the Power of All Stones (Omniscience Scan, Universal Shield Burst, and a Creator spawn‑egg inventory); Temporal Air‑Crush Launch and the Absolute Infinity Command are no longer present. Use sneak + right‑click to cycle stones (current stone appears in the tooltip and action bar), press the comma key to open stone‑specific sub‑options and use the mouse wheel to adjust values, hold right‑click to charge certain powers, melee strikes deal 10 damage, and hold Shift while hovering the gauntlet in your inventory for an expanded controls overview. The Power Stone’s Blue Hellfire, when selected from its sub‑options, now visibly ignites about 80% of eligible solid block tops within a 40×20×40 radius using real fire (like flint‑and‑steel) without replacing blocks, and the wearer gains short, continuously refreshed Fire Resistance while standing in or on either that soul fire or normal fire; the Shadowfire black‑concrete replacement will now only replace existing non‑air blocks so air spaces remain untouched.

Functional
Staff Pick
63Java 1.21.5v4

Garden Gnome Farmer

The Garden Gnome Farmer is a tiny, chicken-sized peaceful gnome that wanders your farm, tills dirt and grass into moist farmland, and plants crops like wheat, carrots, potatoes, beetroots, and melon and pumpkin stems — it even plants a random seed after fertilizing or on empty farmland and is immune to explosions, fire, and lightning. Tame one with any seeds to have it follow or sit; tamed gnomes speed up nearby crop growth, harvest mature crops (including melons and pumpkins), store harvests in a persistent 27-slot chest-sized inventory, will walk to and deposit items into nearby chests or barrels, and a Creative spawn egg that looks like a villager egg with a red pointed hat and blue overalls lets you spawn them directly.

Mob
Staff Pick
637Java 1.20.1v21

Twin Portal Launcher

The Twin Portal Launcher lets you place two linked two‑block‑tall circular portals on vertical faces up to 100 blocks apart; right‑click to fire a visible orb (~12 blocks/sec) and sneak + right‑click to toggle which color will be placed before firing, with orbs that ignore floors/ceilings, fizzle on invalid surfaces or when hitting the opposite‑color portal space, and create a portal on a valid vertical wall for your personal pair. Walk into a portal to teleport instantly to the other (including across dimensions), emerging facing outward with a 1.0 second re‑entry cooldown; if one portal is destroyed the remaining portal switches to a deactivated appearance that keeps its colored ring/frame and emits half the light of a connected pair. Deactivated blue and red portals now show only their colored frames with the interior and surrounding background left empty (no white or black backdrop).

Tool · OP · Mods · +1
New
27Java 1.21.5v11

Blackjack Table

Adds a fully playable Blackjack Table block you can place in the world and right-click to sit at and play using the mod’s Cash currency, with bet buttons (1, 5, 10, 25, 50 up to 100) and the standard Deal, Hit, Stand and Double Down actions under normal blackjack rules, multiplayer-safe behavior, one-active-hand-per-table enforcement, cleaned-up green felt UI, and clear round results with subtle sounds and particles. This update completely rebuilds the placed table’s visuals to a realistic casino-style half-moon design: a curved player-facing edge with a thick continuous black padded rail, flat dealer side, smooth unified green felt playing surface, dark polished wood/black body, clean white/gold betting circles and divider lines, distinct player and dealer card zones, a dealer tray/card shoe near the back, neatly placed small Cash/chip stacks and a few static decorative cards. Nothing about gameplay, the GUI, sounds, the Cash item, betting, payouts, or multiplayer behavior has changed — just the in-world table visuals (the hotbar icon and functionality remain the same), so you can place and play exactly as before but with a much prettier, more realistic blackjack table.

125Java 1.21.5v33

Butterbloom Hollows

Butterbloom Hollows reshapes parts of the Overworld into lush purple‑grassed meadows and buttery caves with darker blue–purple water and fog, adds Butterbloom and Purple trees with saplings plus a full Butterbloom wood set (including a proper Butterbloom boat) whose planks work in all vanilla wood recipes, and fills Hollows biomes with harvestable Butterstone and Purple Stone, grape vines and grape blocks (craft 2 grape seeds from 1 grape; grape blocks drop themselves and unpack into 9 grapes). The mod adds margarine chunk/block compression recipes to craft margarine items and armor, lets you convert an elytra into Margarine Wings with enchants preserved, and provides a toggleable Slippery bounce flight mode (crouch+glide) that redirects and launches you off walls with an extra outward push and cooldown — the bounce speed and behavior remain the same, but camera turns are now smooth and free of teleporty stutter; the yellow vine flowered and unflowered textures have also been corrected. It also supplies Butterbloom and Purple Stone Bricks with matching stairs, slabs, and walls, restores vanilla ore spawning and lively creature populations, and preserves the bright yellow Buttered Up screen while submerged for cohesive exploration and building. p.s. there were a few bugs and textures that i meant to fix or redo but i got locked out of my subscription before i thought i was supposed to so i guess not. margarine wings are pretty cool but have this harsh bug of the special effect only working when you aren't moving you mouse AT ALL. so keep that in mind lol

Staff PickNew
74Java 26.1v43

Bubblegum Arsenal

Bubblegum Arsenal adds an ultra-rare Bubblegum Ore deep in the Overworld that you smelt into Netherite Bubblegum and use in a two-step Bubblegum Press to craft modular Netherite-based gear: combine a Netherite base with Netherite Bubblegum to make a Bubblegum-native item, then fit trait parts one at a time in the Press (shift-right-click to open the Press, shift-click to transfer parts). Assembled gear keeps active abilities with per-item cooldowns, action-bar timers and durability costs — weapons get clearer particles, sounds and HUD feedback, armor traits like Snapback reduce fall and elytra crash damage, and the Bubblegum Elytra grants a Bubble Dive that plunges and bounces you up to double your starting height (Sugar Rush amplifies the bounce); equip the elytra by right-clicking, trigger abilities with a configurable key, and chestplate swaps return your previous chest item to the same hand. All visuals have been reworked into crisp, vanilla-style pixel art (sharper icons, Netherite-like armor silhouettes and more conventional elytra proportions), and recent polish fixes include the Bubblegum Sword now using normal handheld sizing to match other weapons and the Bubblegum Press title nudged up to sit properly centered.

Staff PickNew
21Java 1.21.5v10

Pale Anchor

The Pale Anchor is a chargeable block you right-click with Resin Clumps to add up to four charges; it glows brighter and changes texture per charge so you can tell its level at a glance. While charged, the strongest nearby Pale Anchor (within 128 blocks) grants a Resin Hearts status effect that raises your max absorption, giving 1–4 orange resin absorption hearts equal to the anchor's charge; the effect refreshes automatically while you remain in range and is removed when you leave. If you lose a resin absorption heart (for example by taking damage), the same strongest nearby charged anchor will lose one charge—so three charges give three hearts, and spending one heart will drop the anchor to two charges and two hearts—anchors now synchronize player absorption to their current charge and no longer refill spent hearts each tick, preventing instant reappearance or repeated charge drain; charged anchors persist across world reloads, and right-clicking a charged anchor no longer teleports players or consumes a charge.

Hot Bedrock Addons

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Villages Alive Guard Tower – image 1
Staff PickNew
316MC Bedrockv12

Villages Alive Guard Tower

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally Bowman Bart, Bufford and Bob are here to protect your village! Place the craftable Guard Tower block while facing any direction to instantly build a full 17×17 guard-tower compound 10 blocks in front of you: it clears a 17×17 area up to 32 blocks high, flattens to grass, removes non-player entities, erects a 16×16 oak-fence perimeter with centered openings and exterior torch lighting, and constructs a compact 9×9 three-story watchtower with a stone base, wooden upper levels, well-lit walkable floors (paired lanterns on each level) and a doorway flush with the surrounding foundation; an internal ladder column is attached to the face of the central vertical log nearest the front doorway so the ladder takes you to the second and third floors as needed, and decorative ground cover will not block spawns or movement. Five seconds after the build finishes Bowman Bart spawns three blocks in front of the tower door as the tower’s main guard, tied to that tower and patrolling a 64-block radius with the tower being it's center; when he detects hostiles he fires visible flaming crossbow bolts that burn targets and summons a temporary pair of allied helpers—Bowman Bob and Bowman Bufford—to assist once per threat before they automatically disappear so Bart can return to patrol. All addon guards share an allied relationship so they never target or retaliate against one another (friendly-fire is ignored at the damage and targeting level), and if the main Bowman Bart is killed he will be replaced at the same tower exactly 30 seconds later, resuming his normal patrol with no duplicate permanent Bart instances while helpers are cleaned up during the downtime.

Villages Alive · Functional · Ranged · +3
Villages Alive Storage House – image 1
Staff PickNew
298MC Bedrockv26

Villages Alive Storage House

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally, Courier Carl is here to make pickups from the other workers in the Villages Alive series! Place the block to instantly spawn a 40×20 stone‑brick Storage House ten blocks in front of you. Five seconds after the house finishes building, Courier Carl appears five blocks in front of the door. There is also an completely empty attic if you need more room so you can fill it with chests to expand Carl's workspace. A Chest Pickup Marker item (available in the Creative inventory) lets you squat and mark any supported chest by using the tool on it; each marked chest is added to a first-in, first-out pickup queue (duplicate marks are prevented) so marked locations are saved and serviced in the exact order they were marked. When Carl services a marked chest he teleports instantly to the chest, waits exactly two seconds while collecting all its contents, then teleports back inside the Storage House and deposits items into the storage chests using stable category grouping (stone with stone, logs with logs, planks with planks, food with food, decoration with decoration, tools, redstone, plants, etc.), always filling the far back-right chest first and preferring to merge into existing matching stacks before opening new chests—sorting and chest selection are deterministic, repeatable, and robust so no marked chest is skipped, duplicated, or loses items.

Villages Alive · Functional · Structure · +2
Villages Alive Fisherman – image 1
Staff PickNew
95MC Bedrockv10

Villages Alive Fisherman

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally Fishfry Fritz is here! This mod adds a craftable Fisherman Village Anchor block that, when placed, clears a 35×35×20 area and instantly generates a detailed fisherman’s courtyard: a stone-brick patio with a centered 9×9 pool six blocks deep lit by sea lanterns and planted with seagrass, raised borders, barrels, fences, a birch gate with spruce hedges, interior spruce trees with hidden lanterns, storage chests and recoverable Anchor loot. The pond is visually stocked with decorative cod, salmon and pufferfish that behave like normal Bedrock fish and respawn per structure. Five seconds after the build Fishfry Fritz spawns to fish for you, he stands and fishes at a fixed spot, follows a waypoint loop to deposit exactly one catch per trip into chests (right-to-left chest priority), idles when storage is full, wields a best‑enchanted rod, is invulnerable and ignored by hostile mobs. To use, craft and place the Fisherman Village Anchor to generate the courtyard and watch Fritz maintain the pond and store his catches.

Villages Alive · Functional · QoL
Dynamic Light – image 1
Staff PickNew
73MC Bedrockv1

Dynamic Light

This addon brings dynamic light to Bedrock: wearing any lantern helmet or carrying supported light items (torches, lanterns, glowing items) emits level-15 light, dropped torches/lanterns and lantern helmets illuminate the ground, and burning mobs produce temporary light at night to brighten caves and dark areas. New lantern helmet variants for leather, chainmail, iron, golden, diamond, netherite, and copper can be crafted by combining a matching helmet, a torch, and leather (the copper helmet recipe is included); these helmets keep the same durability, can be enchanted and repaired like normal armor (craft with an unenchant­ed helmet if you want to avoid losing existing enchantments). To use offhand lighting, sneak-use a supported light item or any item that has the offhand lore message to swap it into your offhand and instantly light your surroundings.

Vines And Vintages – image 1
Staff Pick
76MC Bedrockv17

Vines And Vintages

Vines & Vintages adds a full terroir-driven viticulture loop to Minecraft: find wild grapes or buy seed packets, craft trellises and supports, plant and train grapevines through visible growth stages, then harvest, press, ferment, and age wines — with pruning options, possible fermentation failure, pomace distillation, Reserve and fortified-style bottles, and longer-effect premium vintages. Build and decorate expanding vineyards and cellars with craftable Vine Posts, transparent galvanized wire lines (placeable in X or Z orientation without blocking movement), Arbor Caps, Stone Retaining Walls, Wine Casks and Spigots, stackable Wicker Baskets you fill by right‑clicking, Wine Racks, Glass Hangers, Sulphur Smudgers, a Vintner’s Lantern, plus a Decanter and Cheese Board tasting hub to sample your vintages. Every wine bucket and every grape vine seed now has a unique appearance so you can instantly tell Chardonnay, Concord, Frost‑Bite, Muscat, Pinot, and Sable apart; follow the intuitive in‑game steps (string posts and wire, plant and train vines, right‑click baskets, attach spigots) to begin producing, aging, and sampling your own wines. Try the full modpack Murder on The Vine for the best immersive experience! - On my Profile!

Functional · Fun · QoL · +2
New
60MC Bedrockv1

Blueprint Builders

Blueprint Builders adds a craftable Blueprint Tablet (iron, redstone, compass) and a crew of Builder Bot robots that will construct whatever you design. Use the tablet to open a simple form menu, scan a 7x7x5 area around you into a saved blueprint, inspect or clear block details, and then start construction. When a job runs the builder bots spawn and visibly move around the site placing blocks over time with an action-bar progress HUD and completion feedback; blueprints and active jobs persist across reloads and can be dismissed from the tablet.

QoL · Structure · Functional
Staff Pick
449MC Bedrockv10

Villages Alive The Woodsman

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally Woodsman Wade is here! The Woodsman adds a craftable Woodsman's Lodge Marker block that, when placed, clears and levels a 35×35 area (up to 20 blocks tall), reinforces the subsoil, lays grass and constructs a ready-to-use rustic 7×9 lumberjack hut with a stocked chest filled with diamond axes, interior and exterior lanterns, a stone-brick apron and walkway, and an oak-fence perimeter with a birch gate. Five seconds after placement Woodsman Wade appears on the front walkway with a diamond axe and follows a fixed clockwise circuit two blocks beyond his spawn, running a repeating three-pass routine that plants a fixed sequence of saplings, bone-meals them to full trees, then fells and collects wood, 5% of leaf blocks, sticks and apples and deposits his haul into the exterior chests, idling if all chests are full. Wade is non-hostile, completely immune to all sources of damage (including fire and knockback) and is ignored by other mobs, so he will never be hurt or targeted while continuing his planting, growing and harvesting cycle; simply craft and place the marker to start.

Functional · QoL · Structure · +2
876MC Bedrockv4

Command Blade

The Command Blade is a netherite sword topped with a tiny command block—press the interact button while holding it to open a hacker-style GUI with world-altering tools like weather control, player gamemodes, tick speed, item/block spawning, a Commands & Command Blocks menu, and an Operator Powers wizard (pick any online player or use Local OP Mode for temporary flight/creative/buffs). New "hit commands" lets you enter a command or prefix, then tap from suggested popular commands (e.g. /o, /gi, give) and get validation if the command can't be run by a command block; after selecting a verified command you can flip the TOGGLE (green = on, red = off) so that hitting a player or mob runs that command on them (give targets the hit player, summon spawns on top of the target and makes the creature aggro, other commands run with the hit target). The "sword damage" menu accepts numeric input (1–100000) to set the blade's base hit damage, and the Health/Immortality menu accepts 1–500 hearts to apply persistent effects that keep you effectively immortal. Operator Powers now falls back intelligently: it first tries the requested OP command, then tries executing via online players, and finally attempts an everyone-style fallback to grant OP to the blade holder if necessary. Combat

Weapon · Admin
Staff Pick
623MC Bedrockv28

Villages Alive The Miner

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally a villager that is useful! Meet Pickaxe Pete, the miner with one sole purpose... dig, dig, dig! As long as you are within the chunk he is, he will be mining and bringing you the mats you need for crafting, building, and decorating. Everything he mines will be placed in chests beside the house and as he gets one full, he will place another. Place the Creative-only Miner marker to clear a large squared work zone (ground level up to 20 blocks high) centered on the chosen house footprint and instantly spawn a Miner’s house facing the player's direction with foundation, walls, torches, a stocked chest, and a usable red bed; the addon also prebuilds eight identical 14×14 quarries arranged in a balanced square ring around the house with a continuous cobblestone compound path connecting the house to every mine. Five seconds after the house finishes building Pickaxe Pete appears with an indestructible diamond pickaxe and begins automated quarrying, depositing mined resources into the chests beside the house. Pete is invulnerable, works one mine at a time in a fixed clockwise order locked to the house rotation, stops each quarry at y = -58, and only seals immediate exposed openings or hazards so he behaves like a quarry worker rather than a cave explorer. Only after a mine is truly complete will he move on to the next one.

Mob · Block · Structure · +3
Staff Pick
3.3kMC Bedrockv28

Mythic Armor Sets

🔥 Uncover the ultimate armor progression overhaul for Minecraft Bedrock Edition! Mythic Armor Sets completely dismantles vanilla protection boundaries, introducing a balanced, hyper-powered 10-tier survival progression ladder that rewards deep exploration, custom mining, and legendary titan boss hunting. Equipping a full, matching set of custom armor unlocks specialized stat multipliers, customized durabilities, and unique full-set protection attributes! 👑 THE OFFICIAL 10-TIER ARMOR PROGRESSION GUIDE & RECIPES: • TIER 1: Steel Plate Armor ⚙️ - What it is/does: High-durability starter alloy armor. Provides a notable protection boost over standard vanilla Iron armor, making it perfect for early cave exploration. - How to craft: Smelt surface Coal and Iron together into Steel Alloys, then arrange them in a standard armor pattern inside a 3x3 crafting table. • TIER 2: Bananaite Armor 🍌 - What it is/does: Lightweight exploration utility armor. Grants minor Speed and Jump Boost modifiers to assist players with surface traversal and early harvesting loops. - How to craft: Harvest and combine custom bananaite resources in a standard armor layout pattern. • TIER 3: Mythril Guardian Armor ✨ - What it is/does: High-tier tanking gear. Provides a major defense upgrade and high structural durability to withstand deep cave encounters. - How to craft: Forge together pure Mythril Alloys extracted from rare Mythril Ore veins found exclusively at deep-slate cavern bedrock layers. • TIER 4: Chaos Armor 🟢 - What it is/does: Infuses the wearer with cosmic agility. Grants permanent Speed I and a minor Attack Damage modifier to handle early raid threats. - How to craft: Defeat the Tier 1 Chaos Harbinger boss to harvest its unique Chaos Shards, then wrap standard Mythril Guardian armor pieces in the shards. • TIER 5: Void Armor 🔮 - What it is/does: Ultimate dimensional protection. Grants permanent, full immunity to the dangerous Wither decay status effect, making it essential for exploring high-threat realms. - How to craft: Defeat the Tier 4 Void Abyss-Walker boss to harvest Volatile Void Crystals, then forge them onto your Chaos Armor gear. • TIER 6: Astral Armor 🌌 - What it is/does: High-tier celestial protection. Boosts the player's maximum armor rating and adds a passive projectile protection shield buff to deflect incoming hazards. - How to craft: Defeat the Tier 5 Astral Star-Stalker boss to collect Astral Shards, then reforge your Void Armor using the shards. • TIER 7: Celestial Armor ⭐ - What it is/does: Advanced cosmic defense. Surrounds the player with a celestial energy matrix that dampens incoming kinetic damage spikes from high-tier enemies. - How to craft: Collect rare Celestial Core Shards and combine them in a crafting table to upgrade your active Astral Armor pieces. • TIER 8: Titan Armor 🧱 - What it is/does: Unstoppable defensive juggernaut. Grabs massive baseline defense statistics and grants permanent, absolute Knockback Immunity to block late-game land bosses. - How to craft: Defeat the Tier 7 Iron Colossus boss to gather heavy Titan Plating, then arrange it around your Celestial Armor in a 3x3 grid. • TIER 9: Deity God Armor 🏆 - What it is/does: Legendary master-tier armor. Grants permanent environmental Resistance and continuous Strength buffs to conquer peak-tier raids. - How to craft: Defeat the Tier 8 Leviathan Typhoon master event to collect Primordial Materials, then reforge your Titan Armor at the anvil. • TIER 10: Omega God Armor 👑 [THE APEX SUPREME] - What it is/does: The absolute crown jewel of equipment! Equipping the full set unlocks the fabled 'Omega God Ascendance' matrix. Grants permanent Massive Resistance & Strength III, Ultimate Regeneration, paired with Mythic Speed II, Haste II, and an un-cancelable, smooth Permanent Night Vision overlay ticker loop that completely eliminates vanilla screen flashing during deep dives! - How to craft: Defeat our late-game custom raid titans to harvest rare Omega Stones ("boss:omega_stone"), then wrap your Tier 9 Deity God Armor pieces completely in Omega Stones inside a 3x3 crafting grid. ======================================================= ⚠️ WEB PLATFORM CATALOG NOTE ======================================================= Please note that the website's preview interface occasionally fails to render our custom 3D blocks and namespaced recipe icons on this catalog page. Rest assured, this is strictly a web-preview rendering bug—the addon files are 100% complete, and everything renders, spawns, crafts, and functions flawlessly inside your actual Minecraft game client! 🏁 DEVELOPMENT STATUS: This module is fully compiled, secure, and 100% stable in survival mode. The complete 10-tier progression map, ore generation data pools, 14-second status effect buffer loops, and item tooltip displays are permanently locked into the master release files. =========================================================== 🛑 CRITICAL DISCLOSURE: CORE DEPENDENCY REQUIRED 🛑 =========================================================== This addon is part of a tightly interconnected survival matrix and is designed to run standalone. But if you want more, there other mods of mine that are a part of a modpack, stated below: 1. 🛡️ Mythic Armor Sets (Handles custom world ore generation and bedrock layer alloys) 2. ⚔️ Mythic Weapons & Tools (Unlocks your combat arsenal and harvesting implements) [Still not published, currently working on project]. 3. 🔮 Mythic Boss Materials (Drops the vital crafting catalysts needed for awakening upgrades) [Needs the armor sets mod for 100% stabilization]. Why are they locked together? • The weapons and boss spawner recipes rely completely on the custom blocks and ores generated by the Armor mod. • Upgrading your weapons, tools, and armor into their ultimate 'Awakened' or 'Omega God' states relies completely on the rare drops harvested from the Boss mod. Running these addons separately will break the internal texture atlas and leave item slots completely transparent. For the flawless, definitive survival experience, install all three packs simultaneously!

Creative · Boss · Magic · +8
New
1.3kMC Bedrockv4

Amethyst Armor and tools

Amethyst Arsenal adds a full set of amethyst equipment — helmet, chestplate, leggings, boots plus sword, spear, axe, pickaxe, shovel, and hoe — all crafted from amethyst shards with vanilla-style purple visuals and netherite-level stats and durability. Any amethyst item can be upgraded into a dark Echo Shard variant (Echo Shard tools and weapons gain huge 8000 durability and dark textures, and wearing the full Echo Shard armor grants continuous fire resistance, speed, resistance, and strength) by using an Echo Shard Upgrade — crafted by surrounding a Large Amethyst Crystal with eight amethyst blocks — together with a vanilla echo shard. Echo Shard armor can now be obtained either in a smithing table using the Echo Shard Upgrade as the template or directly at a crafting table via shapeless recipes that combine an Amethyst armor piece, an Echo Shard Upgrade, and an Echo Shard; begin by gathering amethyst shards and crafting standard amethyst gear, then upgrade — no commands or extra setup required.

286MC Bedrockv1

Orbital Barrage Remote

The Orbital Remote is a creative‑only custom item with its own display name and icon that you can obtain from the creative inventory or give yourself with commands. When a player with the exact TnT_admin tag right‑clicks/uses the Remote, it summons 540 primed TNT in a filled spiral/circular disk above them with a slight outward/downward motion so the explosives fall and detonate in a dramatic barrage. It cannot be crafted, and is intended as a controlled, creative‑mode spectacle for players authorized to trigger large TNT strikes.

Frequently asked questions

What is CreativeMode?+

CreativeMode allows you to make Minecraft mods without coding. 500,000+ players have brought their ideas to life using CreativeMode. Make your first mod today.

Do I need to know how to code to make Minecraft mods?+

Nope, you can create custom mobs, items, blocks, and recipes, structures, skins, and full mods just by describing your idea. CreativeMode's powerful AI mod creator handles the rest!

Does CreativeMode work for Java and Bedrock (Pocket Edition)?+

Yes, CreativeMode is supported for both Java and Bedrock! Make mods and add-ons no matter which device you play on.

Does CreativeMode work on consoles?+

You can add CreativeMode add-ons to Xbox, PS5, and Nintendo Switch with this guide. You can also create and edit your add-ons on your console by using the CreativeMode Multiplayer server!

How do I play mods with friends?+

You can use your CreativeMode Multiplayer server to quickly set up a modded Minecraft server. You and your friends can then join with no additional setup!

Can I share or publish my mods?+

Yes! You can share your creations with other players, publish your best mods to the CreativeMode Explore page, and climb the CreativeMode Leaderboard to become a top modder.