This page is for the 2023 reboot. For the original 2014 game, see Lords of the Fallen.
General information
- Official Discord server for game series
- Steam Community Discussions
Availability • Link
Monetization • Link
Microtransactions • Link
- No microtransactions information; you can edit this page to add it.
DLC and expansion packs • Link
| Notes |
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| Starting Boost |
Pre-order only. |
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| Dark Crusader Starting Class |
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| Legendary Pack |
Artbook, Soundtrack and 3D Model Viewer |
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Essential improvements • Link
Skip intro videos • Link
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Set game start map to actual main menu.
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- Open
%LOCALAPPDATA%\LOTF2\Saved\Config\Windows\Engine.ini.
- Add the following lines to the file:
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/World/Character_Creation/LVL_Char_Creation.LVL_Char_Creation
Save the file and launch the game.
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Game data • Link
Configuration file(s) location • Link
Save game data location • Link
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
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Custom FOV
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- Download the CE table along with Cheat Engine.
- Attach the script to the game process.
- Activate the Cheat Manager script when game is at the main menu.
- Activate Create Console, and open it with ~.
- Use
FOV 90 or other values to change the FOV.
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Enable virtual shadow maps • Link
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Greatly improve shadow quality at a low relative cost.
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- Virtual shadowmaps are UE 5.x specific technology that renders high resolution shadows to a virtual texture. By default the game opts to use older cascade shadow maps technology at a very low resolution, supplementing them with distance field shadows.
- Open
%LOCALAPPDATA%\LOTF2\Saved\Config\Windows\Engine.ini.
- Add following lines to the file:
[SystemSettings]
r.Shadow.Virtual.Enable=1
Save the file and launch the game.
- By default VSM tiles are cached as the system tries to detect which tiles need to be updated. Detection algorithm can fail to pick up on small (relatively to tile surface) objects moving out of a given tile, causing smearing artifacts as previous tile is not invalidated properly.
- This behavior can be fixed by disabling caching via
r.Shadow.Virtual.Cache=0 command, which will incur extra performance cost.
- If caching is left enabled, extra performance (at the cost of extra VRAM usage) can be gained by enabling drawing dynamic objects to separate pages via
r.Shadow.Virtual.Cache.StaticSeparate=1
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Sharpening Removal • Link
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Remove forced sharpening.
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- Sets the r.tonemapper.sharpen value to 0 from 1.3. The game looks very oversharpened otherwise, especially while using DLAA or Quality preset.
- Download mod from Nexus Mods.
- Extract and place the .pak file inside
<path-to-game>\LOTF2\Content\Paks\~mods Create ~mods folder if it's not there.
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Fix White Noise/Artifacts, Especially with FSR • Link
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Modify Lumen MaxRoughnessToTrace
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- Reduces r.Lumen.Reflections.MaxRoughnessToTrace to prevent white shimmer/noise when moving camera
- Open
%LOCALAPPDATA%\LOTF2\Saved\Config\Windows\Engine.ini.
- Add the following lines to the file:
[/Script/Engine.RendererSettings]
r.Lumen.Reflections.MaxRoughnessToTrace=0
- Prevents white shimmer/noise on motion that appears in some graphics configurations, particularly noticeable when turning the camera. Without the fix, this noise tends to be more prevalent with FSR enabled, but may still appear in reduced quantities with it disabled.
- Causes some loss of detail in reflections on glossy surfaces[2][3]
Example of more prevalent noise with FSR enabled; most visible in-game while spinning camera
Example of noise with FSR disabled
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Force PS5 button prompts • Link
- By default, the DualSense button prompts only appear when using a DualSense controller.
Modify Game.ini[5]
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- Open Game.ini in the game's configuration file folder.
- Add the following lines:
[CommonInputPlatformSettings_Windows CommonInputPlatformSettings]
DefaultGamepadName=PS5
bCanChangeGamepadType=False
- Save and close the file.
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| Audio feature |
State |
Notes |
| Separate volume controls |
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Master, Music, Effects, Voice and Environment with sliders from 0 to 100. |
| Surround sound |
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Dolby Atmos supported.[6] |
| Subtitles |
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| Closed captions |
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| Mute on focus lost |
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| Royalty free audio |
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Localizations • Link
| Language |
UI |
Audio |
Sub |
Notes |
| English |
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| Simplified Chinese |
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| Traditional Chinese |
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| Czech |
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Fan - AI |
| French |
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| German |
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| Italian |
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| Japanese |
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| Korean |
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| Polish |
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| Brazilian Portuguese |
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| Russian |
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Fan translation by ZoG and Team RIG |
| Spanish |
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| Ukrainian |
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Network • Link
Multiplayer types • Link
Disable Easy Anticheat • Link
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Run the game without EAC.
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- This may not work for platforms other than Steam.
- Disabling EAC allows swapping to newer DLSS versions.
- This will effectively disable all forms of online play as the sessions will fail to make an EAC handshake.
Pre 1.1.217:
- As of version 1.1.217 the game client detects presence of
steam_appid.txt separately from EAC and will refuse to start when the file is detected.
- Go to
<path-to-game>\LOTF2\Binaries\Win64.
- Create
steam_appid.txt
- Paste following text into the file:
1501750 and save it.
- Open
%LOCALAPPDATA%\LOTF2\Saved\Config\Windows\Engine.ini.
- Add the following lines to the file:
[EpicOnlineServices]
EnableAntiCheat=False
- Boot the game using
LOTF2-Win64-Shipping.exe located in <path-to-game>\LOTF2\Binaries\Win64
Post 1.1.217:
- Go to
<path-to-game>\LOTF2\Binaries\Win64.
- Create a
bat file with any name.
- Edit the .bat file with any text editor and add the following lines:
set SteamAppId=1501750
set SteamGameId=1501750
start LOTF2-Win64-Shipping.exe
- Open
%LOCALAPPDATA%\LOTF2\Saved\Config\Windows\Engine.ini.
- Add the following lines to the file:
[EpicOnlineServices]
EnableAntiCheat=False
- Boot the game using the created
.bat file.
Microsoft Store / Game Pass version:
Boot the game using LOTF2-WinGDK-Shipping.exe located in <path-to-game>\Content\LOTF2\Binaries\WinGDK
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VR support • Link
Issues fixed • Link
Disabling V-Sync • Link
In the event VSync cannot be disabled, it's likely because Frame Generation is enabled, even if it's greyed out.
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Configure DLSS[7]
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- Enable DLSS
- Disable Frame Generation
- Disable DLSS again
- Now VSync can be toggled.
- This is likely only an issue on 4000 Series Nvidia cards.
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Other information • Link
| Technical specs |
Supported |
Notes |
| Direct3D |
12 |
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| Executable |
32-bit |
64-bit |
Notes |
| Windows |
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Middleware • Link
System requirements • Link
| Windows |
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Minimum | Recommended |
| Operating system (OS) |
10 | |
| Processor (CPU) |
Intel Core i5-8400 AMD Ryzen 5 2600 | Intel Core i7-8700 AMD Ryzen 5 3600 |
| System memory (RAM) |
12 GB | 16 GB |
| Storage drive (HDD/SSD) |
45 GB (HDD) | 45 GB (SSD) |
| Video card (GPU) |
Nvidia GeForce GTX 1060 AMD Radeon RX 590 6 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2080 AMD Radeon RX 6700 8 GB of VRAM |
| Other |
Broadband Internet connection | |
- A 64-bit operating system is required.
References • Link