The Fixer's GETTING STARTED Guide

Getting Started (As of v0.3.2.01 [outdated but still function on fundamental])


You will play as Sammy (name can be changed), in her daily life as a normal school teen as the Fixer. In Sammy’s world, it is broken to the point the guys in the game are a pervy horde, only some left with chivalry.
Do note this guide is not meant to walk-through you through the stories/missions (it would be too lengthy). It is only meant to explain the elements available in the game.

Guide Notice!

Due to repeated requests of “guide update”, the requests are mostly on Mission update. This guide serves as ‘Getting Started’, not ‘In-Depth’. If you want to make a guide for missions, please create your own and stop dm-ing the solo developer. It is highly not recommended to combine this guide with missions guide as it would be too lengthy to read let alone create. P.S. You can still download this and combine it with whatever guide you come up with.

First, you will choose your beginning perk, after that some perks are obtained through situations. Refer to table below and understand it carefully (picture refers to origin perks only):

Category

Perk

Description

Stats

How to get

Default (when conditions are met, you’ll get it like it or not)

Virgin

I have never had sex and consider myself a virgin. This should make it easier for me to resist any temptations. I hope...

desire_max= -50

Start game with it

Default

Technical Virgin

I have never had sex and consider myself a virgin... Although I have taken it in the bum.

N/A

Have anal sex while a virgin

Default

Pure Virgin

I am committed to staying a virgin and keeping myself pure.

desire_max= -100

Remain a virgin for over 28 days

Default

Broken Virgin

I once considered myself a pure virgin, but that was taken from me. Now I am used and worthless. My confidence and mood is shot and I am always horny.

confidence_max= -30,

desire_min= 200,

desire_max= 600,

mood_max= -40

Be a pure virgin then lose your virginity in a forced encounter

Default

Fresh start

My body is brand new and is feeling good. Any activities I do will be a bit easier so I should workout or study as much as I can.

confidence_multi= 1.2, fitness_multi= 1.5

 int_multi= 2.0

Gained at game start

Origin (Choose)

Waif

There is nothing special at all about me. On the plus side, nothing bad either.

Nothing special at all.

Choose from the beginning of the game

Origin

Nerd

I have always been academically gifted. Any studying I do will lead to greater results, but my fitness has suffered because of it.

int_min= 20,

fitness_max= -20,
int_multi= 1.5,

fitness_multi= 0.5

Choose from the beginning of the game

Origin

Gym bunny

I have always been into fitness. Any working out I do will lead to greater results, but my academic ability has suffered.

fitness_min= 20,

int_max= -20,

int_multi= 0.5,

fitness_multi= 1.5

Choose from the beginning of the game

Origin / Obtainable

Bimbo

Err, like, yeah. Like I need to be smart when I am the sexiest person in the room and always happy.

fitness_min= 20,

allure_add= 50,

desire_max= 50,

int_max= -60,

int_multi= 0.2,

confidence_min= 10,

mood_min= 15,

mood_multi= 2.0

Choose from the beginning of the game or spend 15 consecutive days with less than 10 int

Origin

Gamine

I already understand how this world works as it was not much different than how I lived before.

confidence_multi= 2.0,

confidence_min= 10,

mood_multi= 0.8

Choose from the beginning of the game

Origin

Bambi

I am really fucking struggling in this new world. This place terrifies me.

confidence_min= -100,

confidence_max= -70,

mood_multi= 0.5,

allure_add= 150,

desire_max= -200

Choose from the beginning of the game

Origin

Exhibitionist

Showing off my body gives me a huge thrill. People seeing me naked makes me really happy.

Access to special exhibitionist branches

Choose from the beginning of the game

Origin

Broodmother

Any time I am alone with a man, I am usually left with something in my belly. Just walking past one is almost enough to get me pregnant.

fertility_multi= 3.0.

Hard to ask for anything but vaginal or creampies

Choose from the beginning of the game

Origin

Former man

I used to be a man, then some fucked up science experiment turned me into a girl...

confidence_max= -40,

fitness_multi= 2,

allure_add= -20,

desire_max= 300

Choose from the beginning of the game

Origin

Wildcard

How can anyone else claim to know what I am thinking when I don’t even know?

When dialogue options check if you have a perk, wildcard origin will sometimes say that you do even if you don’t. 1 in 4 chance of it agreeing

Choose from the beginning of the game

Obtainable (Depends on situation)

All made up

I put some makeup on and am feeling good.

confidence_add= 3,

allure_add= 10

Find a mirror then choose to apply makeup.

Obtainable

Whore

I have become adjusted to selling myself so much that I no longer shy away from the name "Whore". I will never get upset or feel unconfident when I agree to sell myself.

confidence_min= 10,

desire_max= 100

Sammys sells herself over 30 times

Obtainable

Slut

I have plenty of fun with men as I please. People call me a slut but I don't care any more. It doesn't matter what someone offers, I can agree to it.

confidence_min= 10,

desire_min= 30,

desire_max= 200

Have non sold/forced sex 40 times

Obtainable

Sleeplessness(succubus)

This new body is weird. I can't seem to get any proper sleep. I wonder if there are other ways to boost my energy?

confidence_min= 20,

desire_max= 300,

fitness_min= 20,

tired_multi= 0.05,

fertility_multi= 0.05

Take the strange pill that can be found scavenging on the beach

Obtainable

Broken

I have been trained, used and abused beyond the point where I see any value in myself. I do as I am told.

confidence_max=- 60,

desire_max= 200.

Will agree to almost any sexual encounter

Gained by getting the slave ending in Haven

Obtainable

Recovering

I am recovering from a recent trauma and feel like total shit. My mood, confidence and desire is in the toilet.

confidence_max= -20,

desire_max= -1000,

mood_max= -40

Suffer trauma while not having the numb perk

Obtainable

Numb to the world

I have seen and experienced the horrors of the world and nothing phases me any more.

Immune to the recovering perk and reduced mood/confidence hits when bad things happen

Have enough bad things happen to Sammy

Obtainable

Lightweight drinker

Drinking almost anything damn near puts me on my back.

Booze is double effective

Gained by taking the Bambi origin perk

Obtainable

Commando

I utterly refuse to wear underwear!. I won't buy any and if I find any in my wardrobe, I will throw it away.

allure_add= 50.

Will never wear underwear and will discard any from her inventory

Gained by picking the exhibitionist origin perk. Gained when spending most of 4 days without underwear

Obtainable

Creampie lover

I love it when a guy finishes inside. I will never ask him to pull out and never ask for anal.

Will not ask for anal or pullout

Gained from the Broodmother origin perk. Gained when you get the baby crazy perk

Obtainable

Buttslut

I love it in the ass. I will always ask for it up the bum and love it when they cum inside.

Can always ask for anal regardless of other perks that might override

Have anal sex be more than 5 and double your vaginal sex count

Obtainable

Baby crazy

I am obsessed with getting pregnant. Hope it happens soon.

fertility_multi= 1.2.

Difficult to get Sammy to agree to pull out. Some sex checks auto pass

Gained through the broodmother origin. Gained by asking for the guy not to pull out enough times

Obtainable

Child free

I would do almost anything to make sure I do not have to carry a baby in me.

fertility_multi= 0.8

Gained through the Gamine and Former male origin perks. Gained by asking to pull out enough times. Gained by using morning after pills or abortion pills

Obtainable

Cum stained

People can see “something” on me making me look repulsive. No one will be attracted to me like this.

mood_add= -20,

allure_add= -500

Gained after giving blowjobs.

Obtainable

Perverted

I look like a pervert.

Desire_min= 50 & max= 150,

Confidence_add= -5,

allure_add= 50

These perks can occur whether you like it or not. It is the consequence of your actions. (Had Gym Bunny but forgot to study for 30 Int, got Bimbo, my Sammy is stupid with 20 max int).

The perks can also cancel out one another depending on which count value is higher, example you have Buttslut Sammy, but as you played you forgot to check the counter then Vagina count got higher (Vagina count > [anal = vagina x 2]).

Some perks come in packages in some situations like 2 in 1 (exhibitionist + commando).

The Numbers (stats)

Like in all games, there are stats. Here we have (left to right concedes table top to bottom):

Stat

Description

Value gate

Horniness

This will show how horny Sammy is. It has an effect on certain choices and is capable of preventing further actions if too high. Satisfying this will make Sammy happier.

80 is where Sammy can go for self-relief through many means.

Allure

How eye-candy Sammy is towards the public. Note that high value can cause Sammy to be harassed frequently.

There are multiple gates on the clothing but the general of it is, the more exposed Sammy is, the more alluring Sammy is.

Tiredness

The amount of energy Sammy has to do actions. It can be replenished by sleeping, napping and boozing (a certain amount of drunkenness adds energy)

Sammy gets tired enough by 40 and below but before 30, sleeping at night by 10pm at this value will wake Sammy around 7am. At 20 and below, Sammy will have dead-fish’s eyes.

Confidence

The most controversial stat in the game due to misunderstanding. Sammy’s confidence is based on how happy Sammy was for the past hours, so it is a stat that is NOT MEANT TO BE CONTROLLED. If you try hard to control, you will be rerolling situations a lot that can be unenjoyable.

At 40 and above, Sammy is capable of doing a lot of things to counter bad situations.

Fitness

Abs visibility. Fitness has an effect on counter-harassment and choices.

20 and below is pudgy Sammy. 70 and above is abs power Sammy.

Intellectual

How smart Sammy is. Has an effect on choices.

Spending 14 CONSECUTIVE days below 30 int will cause Sammy to gain the Bimbo perk.

Overall, these stats are not meant to be max-min. It is more of a gate if Sammy can do certain things. These stats would degrade overtime so it would be worth having a consistent investment on stats rather than hard grinding, like exercise 3 times a day and going to school without missing.

Additional Items

Diary - This is your go-to-guide on stories (missions/NPCs). Refer to this on the next step, if you think you have done but no progress then you either have to wait for the following action or wait for the next day.

Bag - All your items go here. It is sorted according to categories.

Debug/Cheat menu - want to test the game or want to see certain contents? This is your ticket. Do note that cheats do ruin the gameplay experience and at times may break, save before attempting.

Places

There are a lot of places to go even when the game has yet to be fully completed. The NPCs may be subjected to changes upon playing but at start it would be like this. Generally:

Description

Inside place

What can Sammy do here?

NPCs

Just a normal neighbourhood.

Blaston Park,

Building Courtyard,

Corner Shop

Scavenge,

Hang out,

Buying

N/A

Apartment complex. Going to Kitchen leads to your personal lodging/amenities.

Kitchen (leads to your bedroom, roommate’s bedroom, kitchen, common room and bathroom),

Landlord’s Office,

Home Neighbourhood

Scavenge,

Hang out,

Clean around the house (Work)

Emile (time sensitive),

Robin

Connected to other places, there will be RNG based harassment.

N/A

Just ride and enjoy

N/A

Nice green area for Sammy to enjoy.

N/A

Scavenge,

Hang out,

Exercise

N/A

Near a beach area.

Changing Room,

Boardwalk,

Pier,

Lake,

Beach Hangout,

Beach Workout Area,

Beach Fire Pit,

In the Water,

Rocky Beach,

Under the Pier

Scavenge,

Hang out,

Exercise,

Chat,

Selling,

Buying

Sandy (Seashell Kiosk),

Shady Seller (Rocky Beach; will need to meet him first at the beach while scavvy/Hang out)

Sammy studies here, meets up with friends, joins clubs like a normal school except in… it is a ghetto school.

School Hallway,

School Hallway 2f,

Classroom,

Cafeteria,

Gymnasium,

Soccer pitch,

Toilet,

Locker Room,

Library,

Clothing Club,

Photo Darkroom

Scavenge,

Hang out,

Exercise,

Chat,

Selling,

Buying

Classmates (during class),

Soccer club (soccer pitch after school),

Bullies (RNG),

Needle Girls (clothing club),

Dance club,

The street where you find the fun tools (fashion).

Outdoor market,

The Pub,

Revel Backstreet,

Mercy Hospital,

Hospital Reception,

Funwear Shop,

Tattoo Parlour

Scavenge,

Hang out,

Buying,

Selling,

Chat,

Wander around stalls (go-to-action to get items/fashions, it is RNG),

Work

The Institute NPCs [Doc, James etc.] (Mercy Hospital),

Needle girls (outdoor market on weekends),

Trixie [pub]

Mission-oriented place. This area is where Sammy will have a number of activities for funds or missions.

Industrial Area,

Scrapyard Entrance,

Scavver Office,

Abandoned Trainline,

Car Graveyard,

Security Guard Post

Scavenge,

Hang out,

Chat,

Selling,

Buying

Jaylee (Sammy needs to be close to her to initiate selling and buying; usually at the junkyard every morning before 11am except Thursdays and Fridays. There is also cooldown for consecutive meeting of 1 hour), Ashon

These places are the places you would have your Sammy visit mostly. There are additional areas that open-up after proceeding through exploring and The Institute’s mission.

Sammy’s actions

When Sammy does something, there is always a consequence:

  1. Hang out - Improves Sammy’s mood (good for wasting time while improving conditions). Can have RNG harassment.
  2. Scavenge - Depletes energy and mood but improves small amounts of fitness. You will be doing this a lot to get funds to sell junks.
  3. Exercise - Depletes energy and mood but improves fitness. Get Sammy fit, playing football with the Soccer Club can improve Sammy’s mood.
  4. Talk - Improves mood, get closer to NPC (once reached good friends you will get NPCs intel). You can also initiate sex, gift to NPC, open shop and others.
  5. Booze - Improves mood and adds energy based on drunk level. Sammy can go for a drink or drink if she has stash. Drunken Sammy can go bad, just like anyone but worse sexually.
  6. Work - Depletes energy and mood (depending on job). Sammy can work at the outdoor marketplace and pub.

Similar to places and NPCs, there are some actions that open-up during missions. Be sure to check on Sammy’s stats so that Sammy doesn’t break down too much.

Rent (incomplete and subject to change)

Sammy’s living place is not for free. Every Sunday, Oscar will come to collect a rent payment of 400 euros. Not paying it will cause Sammy to be kicked out.

Jobs

Currently there are 5 main income generating available:

  1. Barmaid (Pub) - Minimum of 4 euros (increases as you service more, you can earn more by selling your pants/socks and getting pre-drunk level “ooh this feels good” at least) for some whoring. Pants should be sold higher than 25 euros and socks higher than 40 euros for profit. (Decreases energy and can increase mood if drink with customer / reduce mood when cleaning the toilet, RNG-based)
  2. Flyer Distributor (Outdoor Marketplace) - Fixed at 10 euros, there’s no sexual content currently so increasing the earning is not possible. (Decreases mood and energy)
  3. Scavenger (Almost everywhere) - No flat rate as it depends how many junks Sammy has. For time optimization, it is better to scavenge on a daily basis then sell all together when going to a scavenging area and near the buyer. Each item has a fixed value and the highest cash value is the Beach’s junks.
  4. Cleaner (Home Neighbourhood) - This job does not give money but instead pays the rent at a flat rate of 20 euros on a single instance. It can be done multiple times but not immediately consecutive.
  5. Gloryhole (Anywhere with Toilet) - Fixed at 10 euros, Sammy has to Hang out with the Soccer club a few times to start the Job then get Chisel, Wood Saw and Tape to make it.

Prostitution could not be the main income as it does not have a fixed place and occurs mostly in school and pub but with certain parameters checked (RNG).

Scavvy

Sammy’s bag is a blackhole, a lot of stuff can fit in but they are categorised into 3.

  1. Consumable - For Sammy to use
  2. Tools - For Sammy to do ‘something’
  3. Junk - To sell for cash

Most of these items can be obtained through scavenging anywhere, everywhere possible. Each of these items are already explained in-game so this guide won’t cover that but instead will cover where to sell the Junks. Most NPCs that are selling stuff are usually buying Junks. Also to note, if you can’t find certain items for missions, scavenging can help.

Junk

NPC that are buying

Tattered magazine

Jaylee

Reusable junk

Ashon

Cloth scraps

Sandy,

Needle Girls

Electronics

Ashon

Broken Jewellery

Sandy,

Needle Girls

Seashells

Sandy

Buying Items

Most junk buyers will sell items accordingly. If you can’t find certain items from the sellers then your best bet is to walk around the Outdoor Marketplace. It is RNG on getting a stall and another RNG on the items sold. Walking around the Outdoor Marketplace increases mood so it can be used to counter the mood depletion from working for the stalls. You can also buy fashion from fixed shops such as Funwear shop, Tattoo Parlour, Needle Girls stall/clubroom, and Seashell kiosk.

Customizing Sammy

You can get clothes/accessories from respective sellers but there is also an option to colour Sammy’s hair and eyes. For hair colouring, you will need a Hair Dye, for eye colouring you need Contact Lenses, and for nail colouring you need Nail Polisher. All three can be bought or scavenged.

For hair styling, you can use the mirror for fringe but for length, you need Dr Ratan’s expertise which is not cheap.

You can now body write on Sammy… within parameters. You can get a felt marker (immediately disappears after shower) and permanent marker (takes 5 showers to disappear).

NPCs

There are so many NPCs as further you go in The Fixer. Sammy can get close to each of them to get more intel but the intel is locked behind “good friends” (for females only). Here are the identified NPCs and purpose (anymore details will be hefty to read):

Affiliation

NPC

Purpose

Biography

Sammy

Emile

Be there for Sammy

A caring sister that looks out for Sammy after the accident. She would follow Sammy whenever possible as the only family left.

Institute

Dr Ratan

Plastic surgeon

Emotionless Dr that is only interested in human experiments. His skills have allowed Sammy to be revived into a new body that was patched up.

Institute

Dr James

Contractor

Objective oriented person that only cares about jobs getting done by hook or crook. Has a dominating wife that always controls his love life.

Institute

Nurse Sede

Nurse

Dr Ratan’s, imagine that.

Institute

Krystal

Receptionist

Hospital’s greeter.

Landlord

Oskar Bergstorm

Rent collector.

Neutral to everything except rent.

Pub

Trixie Bell

Pub co-worker

A whore that does anything for extra money which often ends up getting her pregnant. She enjoys getting attention by the pub customers.

Scavenger

Jaylee

Scavvy partner for buying (anything paper),

Selling (any sort of piercings, even buttplug)

Optimistic scavenger who is also interested in books. Her job does not only consist of scavenging.

Scavenger

Ashon

Junk buyer (reusable junk / electronics),

item seller (useful tools)

Junkyard tinkerer and manager that buys junks and electronics. He would come up with devices from his junk stash for Sammy to buy while managing the manpower.

Needle Girls

Saskia

Junk buyer (cloth scrap / broken jewellery),

item seller (basic school girl items)

One of the fashion duo that is more self-reserved. She treats customers sweetly which helps out getting fashion contracts.

Needle Girls

Frida

Junk buyer (cloth scrap / broken jewellery).

item seller (basic school girl items)

One of the fashion duo that is wilder. She pulls customers to their business through many means.

Classmate

Cassidy

Big boobs bambi classmate

Fragile girl that is always subjected to harassment due to her physique.

Classmate

Mira

Small boobs tan classmate

Active girl and likes to hangout at the beach for attention.

Dance Club

Svetlana

Leader dance troupe

Cares so much for the dance troupe to ensure the success but is misled by Rachel’s personality.

Dance Club

Rachel

Sex-crazed assistant of dance troupe

Enjoys having a lot of fun by sweating (dance or sex) with whore-like tendency.

Dance Club

Anabel

Justice carrying dancer

Carries a lot of justice for others especially Danielle. Garners a lot of unneeded attention from such justice.

Dance Club

Danielle

Petite money hunger hustler

Does any job for extra pocket money. Works in multiple outlets.

Soccer Club

Drake

Soccer club’s muscle head

The only harasser that can socialise normally but tends to get rough.

Soccer Club

Dan

Soccer club’s silent guy

One can mistake him as an introvert when he just barely talks.

Soccer Club

Nate

Soccer club’s dumb guy

Pervy to a fault, unable to talk without getting sexual.

Bully

Shane

Harass Sammy harshly

Muscle headed pirate bully.

Bully

Marcus

The other harass Sammy harshly

Pervy headed bully.

Beach Workout

Erika Schmidt

Hang out and play volleyball with Sammy.

Sporty beach girl.

Beach Workout

Zahra Adel

Hang out and play volleyball with Sammy.

Sporty beach girl.

Beach Market

Sandy

Junk buyer (cloth scrap / seashells / broken jewellery / shiny stones),

item seller (swimwears)

Lovely beach girl that likes shiny things.

Beach Market

Shady Seller

Ghetto seller (your personal drug dealer)

He’s like any other shady seller that sells miraculous candies.

Items list (only the ones in inventory)

Category

Item

Usability

Consumables

Abortion Pill

If the pregnancy is still at an early stage, it will end the pregnancy. Effectiveness decreases the longer the pregnancy.

Consumables

Beer

Increases Sammy’s mood then adds tiredness upon reaching a drunk level.

Consumables

Cigarettes

Increases Sammy’s mood at the cost of short minutes.

Consumables

Defensive Spray

Blinds Sammy’s assaulter.

Consumables

Homemade Brew

Alcohol but it really hits hard.

Consumables

Joy

It doubles your max happiness and maxes out your happiness and doubles Sammy’s happiness gain. But it is addictive. Getting Joy addicted will lower your max happiness by 60 and make any happiness gains reduced by 80%

Consumables

Lebo

It will max out desire, increase max desire by 200 and make any desire gain 10 times more.

Consumables

Morning After Pill

Prevents pregnancy. Reduced effectiveness the longer Sammy has been inseminated.

Consumables

Pregnancy Test

Test if Sammy is pregnant.

Consumables

Shaving Razor

To shave, only usable on Sammy.

Consumables

Strange Pill

Causes Sammy to have a Succubus-like personality without getting tired.

Consumables

Wakeup

After taking it Sammy’s tiredness will be maxed out, but once you come down from it your tiredness will completely tank and you may pass out.

Tools

Alarm Clock

Set the alarm to wake Sammy up.

Tools

Buttplug

“Stick it where the sun doesn’t shine”.

Tools

Chisel

Chisels wood. Has usability reduction after being used a few times.

Tools

Contact Lenses

Colours Sammy’s eyes.

Tools

Felt Marker

A marker that disappears after a shower.

Tools

Gaffa Tape

A strong tape. It does run out.

Tools

Hair Dye

Colours Sammy’s hair.

Tools

Nail Polisher

Colours Sammy’s nails.

Tools

Permanent Marker

A marker that disappears after 5 showers.

Junk

Cloth scraps

To be sold to Needle Girls / Sandy.

Junk

Damaged Jewellery

To be sold to Needle Girls / Sandy.

Junk

Reusable junk

To be sold to Ashon.

Junk

Scrap Electronics

To be sold to Ashon.

Junk

Seashells

To be sold to Sandy.

Junk

Shiny Stones

To be sold to Sandy.

Junk

Tattered Books

To be sold to Jaylee.

Junk

Tattered Clothes

To be sold to Needle Girls.

Junk

Tattered Magazine

To be sold to Jaylee.

F.A.Q.

How do I proceed/succeed on missions?
As stated, this is not included in the guide as the branching of missions can be taxing to construct. Dev has said that “different Sammy stats values can bring out different outcomes”. Which means, if the mapping of the mission was made, there will be a lot of contradicting results like “I did this but still fail” and the reply is “well, your Sammy is not good enough”. Plus, spoilers.. You can opt to ask in the social platforms used by Dev.

The game has no audio?

The game will never have audio.

How do I find the mall?

The mall has been replaced by random encounters in the outdoor stalls and multiple shops as listed in Places.

Where can I buy clothes?

You can buy clothing items from the needle girls shop in the outdoor stalls on weekends or their shop in the second hallway at school on school days, the shell girl at the beach, through random encounters hanging out at the stalls and Funwear shop.

It seems like there are fewer clothing items available now

The “boob size” feature introduced in this update multiplies all pre-existing clothing and accessory assets by 3, so some clothing has been temporarily removed for the sake of getting the update out in a timely manner.

Can I use my existing save?

No.

What happened to the pink/blue hair colours?

You need to find hair dye for the exotic colours, and nail polish to colour your nails.

I can no longer buy socks/pants at the pub

The sellers have a limited stock of items which refills every week (depending on item type). Once finished, wait for the following week to buy.

Will a clothes list be added?

No, due to the drawing difficulty as stated by Dev, the list will change from time to time which can be confusing.

Can this guide be made better?
Sure it can but by my understanding of this game, this guide might just become a whole table list instead of a guide which can be daunting to read. Why table? Well most guide referrers will want quick, easy-to-read information without reading too much.

Only Early Missions…

Not a walkthrough, just explaining the contents available for players to figure out. Recognize that Sammy is a schoolgirl and The Fixer. Therefore, some missions are purely on Sammy’s interest while others are directed by The Institute. The Fixer fixes things but in a broader term, makes things work. How to figure it out is The Fixer’s job (your job). Each chosen action will have consequences which can be bad or good but do not worry, there’s no real game over in this game.

*Note: Players will ask a lot of “how to..” questions but it is in your best interest to figure it out yourself that you are playing Sammy as The Fixer until you break. This way, you would be more capable of solving other missions/jobs by getting the hints in conversations, no it is not education, it is life, lol.

Introduction to the Institute

Sammy will be introduced to her employer, contractors and support that she will get. It would seem mundane but these contractors allow Sammy to have more options to execute missions and other actions. Think of it as similar to Company Introduction during employment.

Tracking down Simon Banks

This is the job interview where Sammy is rated based on her methodologies, not performance. Sammy will execute a mission based on the objective, how Sammy achieves it is up to you. A character introduction is also available here and while Sammy is doing the mission, she will have options that may or may not involve sexual content with the chance to earn a bit of money from a side job. Once the mission is done, Sammy will be paid and given the choice to become The Fixer or not (basically just ignore the following process and be on Sammy’s way).

Cosmetic what…?

As the name of the mission itself, this is about cosmetics on a biology level. It is a free gift that is given to Sammy as another form of ‘salary bonus’. This mission unlocks Sammy’s potential for a make-over. First it is free, after that, pay for it which is not cheap and there’s no way to convince a discount. The Dr in charge of this has seen a lot to be aroused, only cash would move him.

Becoming the Fixer

This mission is easily missed on the objective. It is really simple, give Sammy space and time to think about becoming the Fixer. There is no need to go all over the place for this mission.

Tracking a Curse

As an official Fixer, Sammy will start on the big mission. So this mission is about Sammy finding out information as to what is going on in the current situation. What, who, where, when, and how is compiled here. Sammy is also introduced to another agency/organisation which also provides other opportunities (still in development abbreviated as SID).

Preparing for a Curse

Sammy needs to prepare herself for the big mission. Sammy meets known-acquaintances and new people which also opens up opportunities (SID). Sammy goes to multiple places to obtain required items for the next mission so expect some “oh, you’re the girl?”.

Haven

Sammy gets introduced to the dark side of her world where common sense does not work properly. It is your job to keep Sammy level-headed and succeed in the objectives. You might get side-tracked by the amount of naughty content. There are all sorts of hands wanting to get Sammy’s body and brain. There are 6 unique endings which affect Sammy prior and post of this mission. To achieve it requires multiple combined actions, this means a lot of save scumming.

To enjoy the story how you like it is just do whatever you can to achieve the objective and accept the consequences instead of trying to find each content as it can be a lengthy process.