Rec Room
News Hub
Rec Room UPDATE - the ^clubhouse edition!
We just pushed an update, here's what's new... this is a big one!
  • Saved Rooms Alpha - You can now choose to save and recall any custom room you create! This includes placement of objects, Maker Pen creations, whiteboard drawings, photos, etc.


  • Here's how to do it: Open your watch and tap "Custom Rooms", then "Create", then make sure you're creating the room in Sandbox mode. Once you're in the room, make some changes then open your watch again, tap "This Room", then "Save". You'll be prompted to type a name and description for your room. Now whenever you return to this room, it will load the saved version!


  • You can also restore the saved version at any time by tapping "Restore" in "This Room":


  • Saved rooms have a unique ^roomname. We use the '^' symbol to mean "room". So if you see us say something like "come to ^partytime" that means you should come to a room called "partytime". Every saved room must have a unique ^roomname (it's kind of like a URL).
  • If you know the ^roomname and you want to go to the room, do this: Open your watch and tap "Custom Rooms", then "Search". Type the name and hit Search. You should see the room appear... tap the little button to go to it!
  • Saved rooms are public by default (anyone who knows the ^roomname can join, and your room will appear in the Custom Room Browser if someone is in it), but you can set your room to be private if you want. This makes it possible to create a clubhouse, for example, that is only accessible by you and our friends, which has been a popular request at our Q&As. (Not quite as popular as boxing and go-karts, but we do what we can!). Expect us to add additional features soon for more/easier control over access, and maybe the ability to boot directly to your clubhouse (bypassing the Dorm).
  • Note that you (the creator) don't have to be present for people to visit your saved room (if you made it public)...
  • This is a very new system that will take a while to settle in, so expect bugs and weirdness! Please give us feedback about any aspect of saved rooms.
  • Please be aware that we will continue to update Rec Room at our usual breakneck pace, and some updates might break saved rooms. We obviously don't want that to happen, and we'll try to avoid it as much as possible, but we have to be clear that it almost certainly will happen from time to time.
  • We also reserve the right to delete inactive rooms (e.g., no-one has visited for > one month) and release the ^roomname. It's way too early in Rec Room history to guarantee permanent persistence, so you need to be actively maintaining your room for it to keep working! This is not (yet) a "build once and forget" system.


OK so that's saved rooms! We are really excited to see what you build with this new system, and we have big plans to expand on this system to allow you to make really rich Custom Rooms... make your own games, host your own events, etc. So let us know what you wish you can do, and we'll do our best to make it a reality!

But wait there's more! Here's some other stuff that's in this update:
  • Outfit slots - you can now save up to six outfits in slots, and recall them instantly. Watch --> Profile, tap the button!
  • New sandbox items - e.g., a fun array of "mocktail" glasses for partys! A mini-fridge! A D20 dice set! A "programmable" door (you can assign any ^roomname, and the door will take you there... kind of like a VR hyperlink)! And more...
  • New maker pen features - you can now use the edit button on the maker pen to access properties of sandbox items. Right now all you can do is freeze items in place, but we'll be adding more properties over time. The maker pen can now delete sandbox items. It can't clone them yet, but we plan to add that! We also fixed a couple of bugs.
  • New teleport visuals - we made it a little more minimal and cool looking, and teleport beams are now team color in Paintball and Laser Tag.
  • New hairstyles - long wavy, short wavy, man bun, man ponytail, and dreadlocks.
  • More updates to new player tutorial. We now introduce the Code of Conduct earlier, and teach some social gestures (handshake, fist bump, stop gesture).
  • Updates to Rec Center decoration (each door is themed, there's some more toys to play with).
  • New host power - hosts can make it so only hosts can invite to a custom room.
  • Fixed a bug where you could get an extra player in a session (e.g., five players in Quest).
  • Improved performance of the card deck in The Lounge.


As always, let us know what you think. We couldn't build Rec Room without your support and feedback, so please keep it coming!
More Ways To Connect:
Game
Rec Room
Posted 
Fri, December 15, 2017
@
10:29 AM JST
Type
News
45
Rate Up
Share
About This Game:
Add to wishlist
Sep 3, 2021
Rec Room is the best place to build and play games together. Party up with friends from all around the world to chat, hang out, explore MILLIONS of player-created rooms, or build something new and amazing to share with us all.
Rec Room