[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Edit][Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
4chan
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Toggle

Janitor applications are now open. Apply here!


[Advertise on 4chan]


File: wall-e-human.gif (401 KB, 400x169)
401 KB GIF
be me
best, biggest most expensive Space Empire Strategy Simulator
now
>brand-new WALL-E Simulator
what went wrong?
will it be actually fun?

>https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-421-contracts-life-on-the-arkship-and-forever-cruise.1923728/
>>
2.8 fossil here, how much ai sucks now? do they still go bankrupt by themself 20 years into campaign, and other questions i should ask after long break.
>>
>>2409588
guess it's even worse now,
but on the other hand they're still actively working on the code and succeeding
which is in itself remarkable
>>
File: 1775782268925429.jpg (83 KB, 900x900)
83 KB JPG
>play on Commodore
>AI have worse technology, fewer starbases, fewer planets, much fewer pops than me
>their planets are also unoptimized messes
>they somehow still have bigger economy and more ships than me
Fuck this bullshit, I don't even dare go into Admiral now
>>
>>2409858
>they're still actively working on the code and succeeding
Their performance gains weren't due to software improvements but rather just scaling down all progression numbers, fleet caps, etc., and as a result, reducing fleet sizes, which was apparently one of the big performance bottlenecks. They haven't improved their code, they just reduced the amount of content the code needs to process.
>>
Question

Have the last updates bricked all the previous mods? I wanna know whether I should rush to get in one last playthrough before the next mod breaks everything or if it's too late and I should just wait for nomads.
>>
>>2410455
>Have the last updates bricked all the previous mods?
of course, too many vital mechanics have been changed and improved

>>2410303
>performance gains weren't due to software improvements
very much this,
the 4.3 update especially fixed lots of code graves
my game boot-up went from literally 5mins to a half
>>
>>2410529
>very much NOT this,
dammit
>>
>>2410529
>improved
I wouldn't use that word to describe the changes.
>>2410216
Anon...just specialize your planets a bit and use your starbases as anchorages.A single fortress + an alloy world can give you enough fleet power and ships to easily surpass the AI.
>>
>>2410216
Try grand admiral with midgame scaling.
AI starts with no benefits but gain hax midgame, but at that point you should be giga swole anyways.
Make sure you gain as many pops as possible (slaves, robots, cloning, etc) and optimize your planets.
Pops are key to the game, pops=resources, pops=power, pops=life.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Edit][Settings] [Search] [Mobile] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.