Anyone considering leaving AWS and thinking they'll transfer all their data for free [1], I've got news for you: It's a lie.
AWS takes as long as possible (for me it was a month) to respond to the initial DTO request,
then require you to submit a multi-page form answering a barrage of questions about why you're leaving, where you're going to, what services you used, and estimated data egress. A week or so later, if they approve the request, you're not allowed to begin DTO until 60 days after the approval.
By the time you can egress your data for "free", you've been stuck on AWS for 3-4 months since you first made the decision to leave.
I might be reading the pricing wrong but you have to pay per hour for the port plus per GB transfer? And looks like the cheapest is $0.02 per GB? Is that really the 'cheap' option? That looks fine for a TB or two, but still crazy when getting closer to PBs.
But to be fair, I deal with several customers that are in the double digit petabyte scale. When you’re operating at that scale, and have 7-figure AWS bills on a monthly basis, AWS is suddenly a lot more available to you and much more willing to accommodate pretty much anything.
I've heard stories of bills like that and is wild to me.. I built a SaaS that had just over a PB in data and our monthly was low 5 digit and largest part was S3, and co-location was already on the table. I can't imagine getting to 6-7 digit a month.. I understand how it happens with rapid growth, but even 6 months of that I would be scrambling for other hosting options.
You do but you can actually negotiate discounts with AWS when you get to Direct Connect level. It's only cheaper than the other options. It's never acceptable.
This is why we're slowly and quietly moving back to a couple of cages in a DC. Well we were until the AI companies bought all the fuck RAM and SSDs.
This is correct... unless there is a specific requirement to be in that location for some kind of IXP or ultra low latency, I can't imagine putting mission-critical things in only that region.
I put a watch notification on slickdeals.net for it. As soon as they get restocked on the site they tend to sell out quickly (presumably people really want them).
Online communities that allow upvoting / downvoting have been effectively dead for a long time because it's easy to manipulate conversations by elevating and punishing comments to fit a narrative. This is especially true on HN.
Ironically, aggregator communities like reddit came about because forum communities were dying off. Memeing about the latest news injected "life" (if you want to call it that) into the internet. AI is just taking out the trash, in my eyes.
On the other hand I think you need reputation mechanism. The biggest problem of online communities is that every moron (or a bot) has equal voice. Clearly democratic upvotes/downvotes don't work very well though. Someone who solves it is going to be the next billionaire.
I can't wait for our full
biometrics to be leaked every week due to every website and app trying to meet the rampant rise of global age-verification legislation.
The Mercor leak last week or so of ids paired with audio recordings did make for the perfect voiceprint db. I'm sure it won't be the last of its kind..
Yep. I brought this up yesterday on the Roblox thread but HN has been ingesting the propaganda for too long to understand their beliefs about Roblox are misled.
Time to adjust your priors y'all. This is a concentrated effort toward surveillance, controlling who we talk to, and what information we're fed.
Roblox isn't a game, it's a platform. It has hundreds of millions of monthly users. A significant portion of those are 18+. And unsurprisingly there's plenty of games that target older audiences.
If communication was proactively filtered to prevent bad actors (which Roblox obviously failed to do for years), why should it matter if an adult is playing a game with a kid they don't know?
Roblox is effectively a casino for kids with more social elements than in adult casinos. The corporation failed to prevent children from rapists for decades. Why would any rational person trust them to implement either proactive communication filters or to even allow something so close to gambling amongst different age groups?
Roblox doesn’t deserve to be a business and I hope the lawsuits and equity markets solve that in a hurry.
> why should it matter if an adult is playing a game with a kid they don't know?
My main problem is the kid is playing a game with significant social-media (and gambling) components. That's orthogonal to the question of who is playing with whom, which I agree, is theoretically solvable with better filters.
The real predators are Roblox for getting kids addicted to gambling and the lawmakers who refuse to protect them.
Not that they haven't also abdicated responsibility for keeping sexual predators off the platform. But the societal-level harm is going to be these kids growing up, hardwired to these dopamine-addled gambling pathways. Every single one of those kids has been twisted by Robux.
We need regulations to stop targeting kids with this shit. Companies will stop building it when they get regulated.
AWS takes as long as possible (for me it was a month) to respond to the initial DTO request, then require you to submit a multi-page form answering a barrage of questions about why you're leaving, where you're going to, what services you used, and estimated data egress. A week or so later, if they approve the request, you're not allowed to begin DTO until 60 days after the approval.
By the time you can egress your data for "free", you've been stuck on AWS for 3-4 months since you first made the decision to leave.
[1] https://aws.amazon.com/blogs/aws/free-data-transfer-out-to-i...
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