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艱難辛苦回復縛りってのも意味不明でさ 本編通して回復なし?仏は?とか、 死闘だとしても回復なしならほぼノーダメなんどかやノーダメ狙わんか?とかさ ゲームしたことないのに無理に嘘ついたとしか思えない 痛々しい
A screenshot of Japanese text discussing a gaming challenge called 艱難辛苦回復縛り, explaining its unclear meaning, questioning no recovery throughout the main story and what about Buddha items, noting that even in tough battles without recovery it would mostly be no-damage or aim for no-damage, and stating it seems like someone who has not played the game is forcibly lying, which is painful.