Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms. In Ebiten, everything is an image: the screen, data from an image file, and even offscreen items are all represented as image objects. Most rendering operations consist of drawing one image on top of another. Ebiten games work on desktop (Windows, macOS, Linux, and FreeBSD), web browsers (through WebAssembly), and even on mobile (Android and iOS)! Plus, Ebiten is implemented in pure Go on Windows, so Windows developers do not need to install a C compiler. Nintendo Switch™ is also supported! While Ebiten's drawing API is very simple, Ebiten games run very fast with GPU power. Multiple images are integrated into a texture atlas internally, and drawing operations are automatically performed in batch when possible.

Features

  • Geometry and color transformation by matrices
  • Various composition modes
  • Offscreen rendering
  • Text rendering
  • Automatic batches and automatic texture atlas
  • Input (mouse, keyboard, gamepads, touches)

Project Samples

Project Activity

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Categories

Games, Libraries

License

Apache License V2.0

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Ebiten Web Site

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Additional Project Details

Operating Systems

Android, Apple iPhone, FreeBSD, Linux, Mac, Nintendo Switch, Windows

Programming Language

Go

Related Categories

Go Games, Go Libraries

Registered

2021-10-20