IMPORTANT SAFETY NOTICE: Oculus has issued a voluntary recall of the Quest 2 removable foam facial interface in cooperation with the U.S. Consumer Product Safety Commission. The health and comfort of our customers is our top priority. As part of our commitment we are now offering Quest 2 headset and Quest 2 Fit Pack owners a free silicone cover.

Uploading Builds to a Release Channel

You can upload new builds to any release channel. New builds must have a higher version number than the last uploaded build.

Uploading an app to a release channel signifies that you are ready to release it to an audience even if that audience is a group of internal testers.

The first time you upload a build for your app, it goes into the Alpha channel. You can upload subsequent builds into any release channel you want, as long as it has a higher version number than the last build uploaded to any of the channels. The version number limitation applies across all the channels because it is possible for users to belong to more than one release channel.

Note: Uploading or copying a build to the Production channel does not automatically submit it for review. See App Upload and Store Submission.

To upload a build:

  1. Verify that your build meets the release packaging requirements for your platform. See the Rift Virtual Reality Check (VRC) Guidelines or Quest Virtual Reality Check (VRC) Guidelines.
  2. Verify that your build has a higher version number than the last build you have uploaded.
  3. Log on to https://developer.oculus.com/manage.
  4. On the My Apps page, choose the app and then select Release Channels in the left navigation.
  5. Select the channel you want to upload the build into, and then select Upload new build.
  6. Click Choose files on your device. For an Android app (Go, Quest), navigate to your app’s .apk file, and select it. For a Rift app, navigate to the app’s .zip package and select it.
  7. If this is an Oculus Rift app, fill out the form.
  8. Click Upload.

If you previously submitted a build with expansion files, you must use the Oculus Platform Command Line Utility to upload the new binary along with the expansion files, and cannot upload the new build using the developer dashboard.

The build is uploaded to the channel and is made available to all subscribed users.

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